Hacking WiiFlow - an open source GUI USB-Loader

  • Thread starter Thread starter zorglub07
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Why you remove them? :unsure:, explains please.
Did it on OverjoY and lustar's request. You know we want to keep it as private test svn for now, as soon as we think it's stable we will release it on the real wiiflow google code page. If you want binaries then just ask us on irc, we give it out for some testers there still.
Thanks for the heads up fix.

So far r26 is working pretty nice for me, smooth transitions when switching to homebrew, nand, dml and USB games views, caching works great and is loading wiiflow up very quick now, and game launching is excellent so far on what I've tested. I have a lot of music in the background and I've yet to get a code dump. :toot:

However r417a4 reads my enand but wiiflow-mod r26 does not. I point it to the path in the .ini (path=/nands/mc_nand/) and partition=1 and it doesn't read it. Only gives me select partition option then SD seems to be the only choice I get. Just thought I'd note. Also wiimote sync issue is sporadic, sometimes sync quickly other times it syncs a bit slow, however that is not a big problem for me at all and it's more of a small nuisance at best :-)

Keep up the great work guys. currently running wiiflow on split Fat32/NTFS partition HDD with wiiflow on Fat32 32kb cluster partition.
 
FIX94, once you added Savegame Emulation to each game in r20 and removed it from global settings, How can I use Savegame Emulation - Partial as Default to all games?
thx
 
Did it on OverjoY and lustar's request. You know we want to keep it as private test svn for now, as soon as we think it's stable we will release it on the real wiiflow google code page. If you want binaries then just ask us on irc, we give it out for some testers there still.
Good to see you work now in the main Wiiflow.
I like to be a beta tester, but I'll fall to pieces trying to explain in english lol...
Thx for the work FIX94, i know show great results :yaywii:
 
FIX94, once you added Savegame Emulation to each game in r20 and removed it from global settings, How can I use Savegame Emulation - Partial as Default to all games?
thx
Hi, yeah I wanted to add a global option for it to set a default value the next days.
 
hey FIX94, are you goin to add the option to DISABLE and ENABLE ios reload? so that people who still like to use wad2iso forwarders can still use them?
 
I would love to see options for how the box art is viewed. (multiple rows etc. etc.). If this is avaialable now, I am not sure how to make that work. Wiiflow can easily become the primary USB solution for community. It's possibilities are unlimited!

As a side note, with 500+ Wii USB games, the artwork downloads lockup my Wii and I have to hard reboot it and d/l each box art one at a time via Wiiflow because manual injections of art are not recognized for some reason. Maybe if there was a selection to point Wiiflow to a custom folder... that would ROCK!
 
I would love to see options for how the box art is viewed. (multiple rows etc. etc.).
I think I know what you mean, place this into sd/usb:/wiiflow/themes:
http://dl.dropbox.com/u/25620767/default.ini
Then you should be able to change the option with pressing up on wiimote.
@[member='seam']:
Done, see google code, should work on wii games and channels :)
 
I would love to see options for how the box art is viewed. (multiple rows etc. etc.).
I think I know what you mean, place this into sd/usb:/wiiflow/themes:
http://dl.dropbox.co...767/default.ini
Then you should be able to change the option with pressing up on wiimote.
@[member='seam']:
Done, see google code, should work on wii games and channels :)

Wow!
Your involvement in this project is making me re-consider my decision to switch to CFG. I like the direction in which you are taking this project.

While you are on this rampage, can you also enable arguments so that Crap created shortcuts can work again with WiiFlow?
 
Thanks a lot Fix! Question for you; would a previous install of Darkcorp cause Wiiflow to lock-up (aka freeze) while downloading cover art? There are 530 Wii games (yes, I actually own all these games thanks to a previous employment at a game store) on my fat32 usb hdd.
 
While you are on this rampage, can you also enable arguments so that Crap created shortcuts can work again with WiiFlow?
Doesn't it work currently with my latest mod? BTW added aspect ratio patch from usb loader gx :)
I don't know; I did not realize you already did this, but I can check. However, you removed the builds from the google code page so I can't download it.
 
I don't know; I did not realize you already did this, but I can check. However, you removed the builds from the google code page so I can't download it.
Ask in our irc, see google code main page.
Thanks. I'll have to tonight then, as I can't access it from work.
What kind of timing do you anticipate for a general release, e.g., days, weeks, months, etc.?
 
I would love to see options for how the box art is viewed. (multiple rows etc. etc.).
I think I know what you mean, place this into sd/usb:/wiiflow/themes:
http://dl.dropbox.co...767/default.ini
Then you should be able to change the option with pressing up on wiimote.
:( That did not fix it. When I installed this program, I did so via the Mauifrog softmod over at wiihacks then I followed the nand emulation thread by pob3008. Although I really like Wiiflow a lot and see it's potential, I am not really sure this is the way to go at the moment. :(
 

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