Vita hacked?

  • Thread starter Thread starter ken28
  • Start date Start date
  • Views Views 13,704
  • Replies Replies 115
If piracy starts early on the Vita, I will certainly buy it.

/horribleperson
If piracy starts this early though, Sony might as well cancel all future gameplans for the PSV, they'll hardly make the deserved profit with them.
Nope, they have to at least make up for the costs they took while developing the system. How much do you thing 3-4 years of non-stop R&D and then tons upon tons of production costs ammount to? I'll tell you - alot. Even if the Vita was cracked open starting tomorrow morning, they would carry on making games. Pirates are but a fraction of users, and an insignificant speck of dust as far as consoles are concerned, since being technologically-inclined or "having connections with people who do" is a rarity nowadays.
 
  • Like
Reactions: 2 people
If piracy starts early on the Vita, I will certainly buy it.

/horribleperson
If piracy starts this early though, Sony might as well cancel all future gameplans for the PSV, they'll hardly make the deserved profit with them.
strange how many pc games are sold even taught its easy to crack ....
 
If piracy starts early on the Vita, I will certainly buy it.

/horribleperson
If piracy starts this early though, Sony might as well cancel all future gameplans for the PSV, they'll hardly make the deserved profit with them.
strange how many pc games are sold even taught its easy to crack ....
With PC it's different because you don't need any additional software or hardware to play a pirated game - even a 5-year old can download a torrent and play it. Here, it actually DOES affect the sales.

Consoles require hacking or modding, and not everyone can actually "do" that properly, thus the influence is miniscule.

Piracy will sell the game system, but developers will not appreciate it. 3rd party groups may back out early.
I hate this argument. Provided that the system is hacked - what will they back out into? The PC Scene obliterates any AP in minutes after the release, all home consoles as of today are hacked, the 3DS is going to inevitably get hacked and there is literally no alternative. What will they do? Starve? They have to program sh*t to make a living - nothing will happen.
 
Piracy will sell the game system, but developers will not appreciate it. 3rd party groups may back out early.
how comes that the ds games sold so well?
Pokemon, 'nuff said.
If piracy starts early on the Vita, I will certainly buy it.

/horribleperson
If piracy starts this early though, Sony might as well cancel all future gameplans for the PSV, they'll hardly make the deserved profit with them.
strange how many pc games are sold even taught its easy to crack ....
With PC it's different because you don't need any additional software or hardware to play a pirated game - even a 5-year old can download a torrent and play it. Here, it actually DOES affect the sales.

Consoles require hacking or modding, and not everyone can actually "do" that properly, thus the influence is miniscule.

Piracy will sell the game system, but developers will not appreciate it. 3rd party groups may back out early.
I hate this argument. Provided that the system is hacked - what will they back out into? The PC Scene obliterates any AP in minutes after the release, all home consoles as of today are hacked, the 3DS is going to inevitably get hacked and there is literally no alternative. What will they do? Starve? They have to program sh*t to make a living - nothing will happen.
You can't pretend piracy was small on the DS and the PSP, it was also very easy on either platforms and it sure as hell hurt a lot of sales. Some third-party games would have sold a lot more if it weren't for piracy, that's undeniable.
On the PC the impact is very noticeable in multiplatform games, PC gamers always get the crappy console ports, sometimes even the menu's say 'Press A to continue', that's just crazy. Not to mention engines who are underpowered because they were made for consoles
 
You can't pretend piracy was small on the DS and the PSP, it was also very easy on either platforms and it sure as hell hurt a lot of sales. Some third-party games would have sold a lot more if it weren't for piracy, that's undeniable.
On the PC the impact is very noticeable in multiplatform games, PC gamers always get the crappy console ports, sometimes even the menu's say 'Press A to continue', that's just crazy. Not to mention engines who are underpowered because they were made for consoles
I don't have to pretend, I know it wasn't a huge issue.

On the DS it all started with SLOT-2 flashcarts and a PassMe device, basically. Piracy was such a pain in the ass and was SO expensive that most people didn't even know where to begin.

As far as PSP piracy is concerned, it only became "easy for the n00bz" and "not requiring any additional tools" with the release of PRO Installer and PRO Updater - both of which are incredibly recent tools.
 
You can't pretend piracy was small on the DS and the PSP, it was also very easy on either platforms and it sure as hell hurt a lot of sales. Some third-party games would have sold a lot more if it weren't for piracy, that's undeniable.
On the PC the impact is very noticeable in multiplatform games, PC gamers always get the crappy console ports, sometimes even the menu's say 'Press A to continue', that's just crazy. Not to mention engines who are underpowered because they were made for consoles
I don't have to pretend, I know it wasn't a huge issue.

On the DS it all started with SLOT-2 flashcarts and a PassMe device, basically. Piracy was such a pain in the ass and was SO expensive that most people didn't even know where to begin.

As far as PSP piracy is concerned, it only became "easy for the n00bz" and "not requiring any additional tools" with the release of PRO Installer and PRO Updater - both of which are incredibly recent tools.
About 6 months after the DS Lite release I bought my R4DS, from that point it was as easy as could be.... Just connect microSD, put .nds file in the correct folder, disconnect microSD, plug in microSD in R4DS and done. No extra hardware, no patching of the roms, nothing. I paid around 60 euros back then for an R4DS + 4GB microSD, now you can basically get that for 10 euros.

PSP was even worse from what I heard, maybe not that simple but the piracy numbers were worse on that platform, that's what GBAtemp always said. I only have my PSP since 2011 so can't comment personally, it's just as easy as with the R4DS though, don't know how hard it was 4 years ago.
 
On the PSP it usually required a Pandora battery which you had to craft yourself or purchase and a Magic Memory Stick. That, and the prices of large capacity memory sticks were warding less experienced pirates away for quite some time, since not all PSP's were Pandora-Ready and the field was not developing particularily fast, but yes, it was sort of a plague, just not as extensive as people believe it was.

As for the DS, the R4 was basically the first user-friendly solution, yes. Anything before that and it's likely a typical end-user would shoot his/her brains out in frustration.
 
PSP was even worse from what I heard, maybe not that simple but the piracy numbers were worse on that platform, that's what GBAtemp always said.

This is so, so wrong....the DS has been, and always will be far easier for the "hacking" novice to exploit. When the PSP was first "hacked" there was a level of hoop jumping required that would easily confound the casual user.
 
Honestly, look at PC piracy. You literally just download the game, install it, crack it, and there ya go. Sometimes there's some hoops to jump through with this and that but generally it's easy, especially for single player games that have no multiplayer to worry about (such as Skyrim or Deus Ex). Yet both Skyrim and Deus Ex sold a lot on the PC this year, hell it's even credited towards doubling Steam's profits again.

Piracy doesn't hurt a console as much as people believe. Some games get the shit end of the stick now and then when it comes to piracy but generally it's not a big issue. It happens but it certainly doesn't sell consoles or kill them.
 
  • Like
Reactions: 1 person
PSP was even worse from what I heard, maybe not that simple but the piracy numbers were worse on that platform, that's what GBAtemp always said. I only have my PSP since 2011 so can't comment personally, it's just as easy as with the R4DS though, don't know how hard it was 4 years ago.
Piracy is a lot worse on PSP (in the west, everything is fine in Japan) but publishers such as Atlus, XSEED, NIS, etc know exactly how to get profit off the games they sell, so it's all good.
 
Although admittedly part of the reason for the penetration of the Playstation and Playstation 2 was the ease of piracy.

Anyone who blames the Dreamcast's demise on piracy is also sadly misinformed...
 
Screw Vita games (after all nothing interests me much), I want EMULATORS :creep:

Perfect N64 emulation on the go, baby! B-) (and Amiga, CPS3, Model3, PSX [even if the PSP already did it... a dual nub is useful], DOS, FM-Towns and many other demanding platforms...)

The possibilities are endless. The perfect emulating machine. Oh gawd. I want one now. (but only if it's hacked :rofl:)
 
  • Like
Reactions: 2 people
Screw Vita games (after all nothing interests me much), I want EMULATORS :creep:

Perfect Saturn emulation on the go, baby! B-) (and Amiga, CPS3, Model3, PSX [even if the PSP already did it... a dual nub is useful], maybe Dreamcast and DOS)

Fix'd.

Oh yeah, that too. Wait, are Saturn emulators for PC at a decent stage, then? Awesome! *runs to test them*

And maybe... even... even... DREAMCAST :creep:
 
Screw Vita games (after all nothing interests me much), I want EMULATORS :creep:

Perfect Saturn emulation on the go, baby! B-) (and Amiga, CPS3, Model3, PSX [even if the PSP already did it... a dual nub is useful], maybe Dreamcast and DOS)

Fix'd.

Oh yeah, that too. Wait, are Saturn emulators for PC at a decent stage, then? Awesome! *runs to test them*

And maybe... even... even... DREAMCAST :creep:
SSF is close to 99% Compatibility and runs at native framerate - best Saturn emu out there. And seeing that people attempted to run nullDC on the PSP, the Vita WILL have a Dreamcast emulator.
 
Screw Vita games (after all nothing interests me much), I want EMULATORS :creep:

Perfect Saturn emulation on the go, baby! B-) (and Amiga, CPS3, Model3, PSX [even if the PSP already did it... a dual nub is useful], maybe Dreamcast and DOS)

Fix'd.

Oh yeah, that too. Wait, are Saturn emulators for PC at a decent stage, then? Awesome! *runs to test them*

And maybe... even... even... DREAMCAST :creep:
SSF is close to 99% Compatibility and runs at native framerate - best Saturn emu out there. And seeing that people attempted to run nullDC on the PSP, the Vita WILL have a Dreamcast emulator.
Can you recommend me any titles why I should ever try a Saturn emulator? I've already got plenty of reasons to play N64 (actually playing through SM64 on PJ64 right now!), that on a PSV would definitely be interesting! I guess a DS emulator is even possible too.....
 

Site & Scene News

Popular threads in this forum