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@Bladexdsl
From a quick search, your custom titles file should be named "custom_titles.ini" and copied to wherever WiiFlow needs it.
Just a little update...
I noticed yesterday that the title renaming wasn't working the way I remember it did, so I've made some changes and fixed a lot too. For example, pressing enter or escape caused an AV and the title was never renamed.. It may be that the bugs I'm seeing now is because I'm running Windows 7 x64.. Anyone got problems actually renaming the titles in 32-bit Windows? Regardless, the next release will have these fixes so it works.
Another change is when the GameTDB/Custom title matches the original title, it's usually shown in black. But I saw yesterday that it's pretty confusing. I was wondering why a game wasn't using the GameTDB title. It turned out that it was using a custom title, but it matched the original so was shown in black. This would've been much clearer if it was shown in the custom title colour, so now it is. It's the same idea with the GameTDB titles. Even if the GameTDB title matches the original title, it uses the GameTDB title colour.
I need to do some more work on my release packer because Embarcadero, in their wisdom, changed where the version information is stored for XE2 projects and I can't find it. I'm sick of undocumented changes like that, so I'm just gonna inject the version info into the built exe myself and I never need to worry about it again because it's part of my build tool. A lot of work just to increment a number though.
I will pull this thorn out my side soon too.
ie. get the database stuff done..
From a quick search, your custom titles file should be named "custom_titles.ini" and copied to wherever WiiFlow needs it.
Just a little update...
I noticed yesterday that the title renaming wasn't working the way I remember it did, so I've made some changes and fixed a lot too. For example, pressing enter or escape caused an AV and the title was never renamed.. It may be that the bugs I'm seeing now is because I'm running Windows 7 x64.. Anyone got problems actually renaming the titles in 32-bit Windows? Regardless, the next release will have these fixes so it works.
Another change is when the GameTDB/Custom title matches the original title, it's usually shown in black. But I saw yesterday that it's pretty confusing. I was wondering why a game wasn't using the GameTDB title. It turned out that it was using a custom title, but it matched the original so was shown in black. This would've been much clearer if it was shown in the custom title colour, so now it is. It's the same idea with the GameTDB titles. Even if the GameTDB title matches the original title, it uses the GameTDB title colour.
I need to do some more work on my release packer because Embarcadero, in their wisdom, changed where the version information is stored for XE2 projects and I can't find it. I'm sick of undocumented changes like that, so I'm just gonna inject the version info into the built exe myself and I never need to worry about it again because it's part of my build tool. A lot of work just to increment a number though.
I will pull this thorn out my side soon too.













