Hacking Arkham City game corrupted? *spoilers*

misticknight

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So im playing Arkham City, everythings working fine so far, but i get up to the Ras Al Ghul level, after the last challenge, and theres a scene with Batman speaking to Talia Al Ghul and then bam, outta nowhere it stops the disc, says "the DLC on the disc is damaged, can not continue" and exits. Any idea whats up? This is the release i downloaded "Batman.Arkham.City.0800.RF.XBOX360-XPG".
 

sputnix

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well your playing a rip so first check where you downloaded it and see if there is similar complaints, if no one else is having troubles then re-burn to see if it works, if it still doesn't work re-download. After that it still doesn't work try a different rip, not like your losing your saves
 

spiritofcat

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I've heard of that problem happening to a few other people too.
General consensus seems to be that it's caused by a burning error. Being an XGD3 game it's larger than a normal dual layer disc so it can be tricky to burn it right.
Others also suggested that updating to the latest dashboard version solved the problem for them.
 

misticknight

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Would updating ruin my LT 2.0? I remember the last patch before this one killed my LT, i think i was on 1.6 then though.
 

misticknight

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Dont even know what that is tbh lol. Im going to try to instal lthe game to the harddrive, and then update my 360, hopefully that fixes it.

K i cant even install the thing, gives me an error everytime when it gets to 20%.
 

Mantis41

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Xval is a small PC program. All you do is type in your xbox serial number and 16 digit x value into the appropriate boxes press decrypt and it will let you know if a security flag has been tripped.

xval_20.jpg


The x value and serial for your box can be found on the dashboard under My Xbox > System Settings > Console Settings > System Info.
It is a valuable tool if you are ever thinking of buying a second hand box.
 

misticknight

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Oh if its t o check if im banned or wahtever i am and have been for a while. Im not trying to get online or buy DLC though, the game is just doing it by itself in offline mode. if i misunderstood and sound to n00by sorry lol.
 

Mantis41

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Ok. I was just curious if a read error on XGD3 would trip a flag. I haven't tried one myself yet and I'm still on live.
 

misticknight

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Some people on a forum i wont mention incase i get banned, are sayng if burn the file again and change the layer break in the dvd file it will work, i deleted the game though after burning and cant recover it anymore. do you know if make a copy of this disc and reburn it with that layer break i would work, or will it not make a difference cause its a copy of an already 'corrupt" disc?
 

Mantis41

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I think you will have to download again.

I found this
RRoD Wrote:XGD3 BACKUPS OVERVIEW

To end the confusion once and for all, *yes*, original XGD3 discs have a higher linear/track density and therefore a higher physical capacity than XGD2 and regular DVD+R DL media. As a result, XGD3 ISO backups are larger as well.

For XGD3 backup support, c4eva has introduced in LT+ v2.0 the LT-MAX feature, which allows for XGD3 backups to use the maximum possible layerbreak for regular DVD+R DL media, and therefore all of the available space (8,547,991,552 bytes) of a regular DVD+R DL disc.

Since there is still not enough space on a regular DVD+R DL disc to hold the entire XGD3 game partition, not to mention the Layer 1 Video partition, this is not at all recommended as being "safe" for Xbox LIVE.

XGD3 backups will still boot and play fine on LT+ v2.0 as long as the last approximately 1.7% of the game partition does not contain any of the actual game assets, which it usually won't because the end of the
game partition is near the inner edge of the disc, and developers will try to keep their game data near the outer edge (middle of the game partition) to maximize read performance.

Another necessary condition to booting and playing XGD3 backups on regular DVD+R DL media is that the kernel or game code itself must not perform any CIV (Content Integrity Verification) checks on any part of this last approximately 1.7% of the game partition (or at least it must not take any action after CIV failures). Even if there are no actual game assets in this area, there is still pseudo-random padding data which can be checked through CIV, and such checks can even be added later to the game code through title updates, or to the kernel through system updates.

Just like XGD2, XGD3 backups still require the correct dashboard version-specific AP2.5 replay data. As they've done previously, MS has the ability to change the DAE.bin by way of a system update, meaning you may need to re-patch/re-burn at some point. The abgx360 application and database will be updated accordingly to support XGD3.


BEST PRACTICES AND SETTINGS

The P2P XGD3 ISO rips that were floating around before this point are for ODDEs and are not compatible as-is with LT+ v2.0. Their PFI, DMI and SS sectors are in the wrong PSN (Physical Sector Number) locations and they are missing the critical AP2.5 replay sector and SS replay table. If you intend to play XGD3 backups on a firmware- flashed 360, it's up to you to make sure you're using proper ISOs made with 0800 v3.0, and to double-check by running them through abgx360 before burning.

Keep in mind that this is the first of several potential disc-based backup solutions for XGD3. As such, it's recommened that all subsequent releases maintain the full ISO size and associated layerbreak (2133520) in the .dvd, which will help to ensure that they will be forward-compatible should any media manufacturers step up with new larger-capacity discs (which will be necessary in order to make XGD3 backups as safe as possible on Xbox LIVE).

The actual layerbreak for XGD3 ISOs is 2133520. However, when burning XGD3 ISOs to regular DVD+R DL, ImgBurn will automatically reposition/ limit the layerbreak to 2086912 in accordance with the disc's maximum Layer 0 data zone capacity (2,086,912 [LBA: 0 - 2086911]). The LT-MAX feature in LT+ v2.0 will compensate for this and allow you to play XGD3 backups with this wrong layerbreak, and therefore wrong game partition data PSN locations.

In the case of growisofs as instructed below, in order to avoid errors when burning XGD3 to regular DVD+R DL, you may choose to first truncate the ISO to 8,547,991,552 bytes, and burn using a reduced associated layerbreak of 2086912. This should give you exactly the same end result as if you followed the instructions below for ImgBurn on Windows.

**********************************

INSTRUCTIONS FOR BURNING XGD3 BACKUPS WITH IMGBURN

We recommended that you use the latest version of ImgBurn (v2.5.5.0 at the time of writing, downloadable at http://www.imgburn.com/index.php?act=download). Older versions may handle this process differently and/or give a different set of errors.

Although it is set by default in ImgBurn, please ensure that under Tools > Settings > Write, you have "Layer Break (For DL Media)" set to "Calculate Optimal".

Please ensure that the layerbreak is set as 2133520 in the .dvd file. If you already have the XGD2 (or other) layerbreak value set in ImgBurn, the .dvd of the XGD3 ISO will override that setting and use the proper layerbreak.

As mentioned above, ImgBurn will automatically reposition/limit the layerbreak to 2086912 when burning to regular DVD+R DL discs.

Please see the included imgburn-xgd3-errors.png image for screenshots of the errors you'll encounter in ImgBurn and what to click on in each dialog that pops up.

Step by Step:

1. Choose "Write image file to disc", and after loading the .dvd file, click "Write".

2. ImgBurn will pop up a notice saying that there is not enough space on the disc to burn the image, and asks if you would like to continue anyway. Click "Yes".

3. Another message might pop up saying that optimal layerbreak position exceeds L0 capacity. Click "Yes".

4. An error will then pop up noting that "Set L0 Data Zone Capacity Failed". Click "Continue".

5. The image will begin writing to the disc.

6. Nearing the end of the write process, ImgBurn will pop up an error at around 97% or 98% (this is what we want -- it's intentional!). Click "Cancel".

7. A notice will then pop up asking if you would like ImgBurn to try and perform the "'Close Track/Session/Disc' functions". Click "Yes".

8. Let the disc finalize, and you're done!
 

misticknight

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Ahh, well thanks for all the help man, guess ill just redownload. Unless u kno of A way i can recover deleted files too, i deleted
It yesterday if t helps so it hasnt been too long( probAbly long shot though lol)
 

spiritofcat

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Ahh, well thanks for all the help man, guess ill just redownload. Unless u kno of A way i can recover deleted files too, i deleted
It yesterday if t helps so it hasnt been too long( probAbly long shot though lol)
Check your recycle bin. Maybe you can still recover it.
 

misticknight

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Lol nah i may appear to be real n00by from my previous posts but i know enough to check the recycle bin. i was hoping for more of a recomendation of one of those recovery programs, that actually work though (from the ones ive tried they dont, or they dont give enough info to know wtf you're recovering.) Anyways its done, i dont know when i can download it again though since my nets been capped, if i cant get it before the release i might just buy it.
 

misticknight

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i tried, it crashed after 20% mark. it done the same withDark Souls and Rage too might have something to do with XGD3 cause i remember the older games installed with no problems, even after i was banned.
 

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