Dekopon - (Mostly) Fullspeed 3DS Emulation on Nintendo Switch

Are you sure you are looking at my logs... I don't have and never have had any of those titles!!

Seriously... That can't be my log!
Nope, that's my bad. My text editor kept caching the log since it had the same name and kept opening the previous logs I was looking at. Apologies for that.
 
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@PalindromicBreadLoaf

Just updated to the latest version and this game will still not load. Same as the above post.

As I can't bring up mini menu, something has broken here... What do you need as it worked fine before v2 🤷

What I have noticed is a flickering on the touchscreen that happens very frequently, and I don't think it was there before.
 
What I have noticed is a flickering on the touchscreen that happens very frequently, and I don't think it was there before.
With what game?
Are you sure you are looking at my logs... I don't have and never have had any of those titles!!

Seriously... That can't be my log!
Could you try clearing out your shader cache? This can be found in settings. It appears to be failing to regenerate shader cache.
 
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In the newer updates in Kirby Triple Deluxe the framerate almost never is archieving 60fps. Most of the time it is around 30 to 40fps. What is curious is that CPU is only at around 40% most of the time and the game runs in full speed
 
Does this fork support 16:9 widescreen patches? Like the one available for Ocarina of Time
 
do you plan on this supporting all the pokemon games like ultra sun and moon currently i have all the cias for this and all the other pokemon games but they come up as unreadable for installation is there something i did wrong and if i got a . 3ds version instead from my actual 3ds would this work thanks
 
do you plan on this supporting all the pokemon games like ultra sun and moon currently i have all the cias for this and all the other pokemon games but they come up as unreadable for installation is there something i did wrong and if i got a . 3ds version instead from my actual 3ds would this work thanks
All the Pokémon games should work fine. They have to be decrypted, but besides that there shouldn’t be an issue. Just be sure to use the latest PR version on GitHub if you do plan to play them as I believe that fixes the stalling issue people were having. If your roms don’t work on Dekopon try them on upstream Azahar. If they work there then there’s an issue.
 
All the Pokémon games should work fine. They have to be decrypted, but besides that there shouldn’t be an issue. Just be sure to use the latest PR version on GitHub if you do plan to play them as I believe that fixes the stalling issue people were having. If your roms don’t work on Dekopon try them on upstream Azahar. If they work there then there’s an issue.
ok ill get the latest pr and yes i can confirm at least pokemon ultra sun works as i got downloaded a decrypted version in .cc format but yes it does stall for a second or 2 every so often ill have to get the rest of the games now so i can have some fun also where do i put plugins for the game for example i want to use the ultra sun and moon framework for cheats and there is an option to turn on plugin loader however on the github there is no explanation. on my 3dsxl there are 2 locations depending what you use and the one i use is inside the luma folder
 
ok ill get the latest pr and yes i can confirm at least pokemon ultra sun works as i got downloaded a decrypted version in .cc format but yes it does stall for a second or 2 every so often ill have to get the rest of the games now so i can have some fun also where do i put plugins for the game for example i want to use the ultra sun and moon framework for cheats and there is an option to turn on plugin loader however on the github there is no explanation. on my 3dsxl there are 2 locations depending what you use and the one i use is inside the luma folder
.3gx plugins go in the same place they would on a real 3DS running luma. So `luma/plugins/<TITLEID>/plugin.3gx` inside the emulated SD card directory (under the dekopon folder). You also need to have the plugin loader enabled under the settings menu.
 
.3gx plugins go in the same place they would on a real 3DS running luma. So `luma/plugins/<TITLEID>/plugin.3gx` inside the emulated SD card directory (under the dekopon folder). You also need to have the plugin loader enabled under the settings menu.
would that be the sdmc folder where the 3ds folder is
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would that be the sdmc folder where the 3ds folder is
ok i have tried putting luma with plugins in the sdmc folder with in the dekopon folder and had plugin loader on and it did not work can you give me the exact file path to use thanks
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would that be the sdmc folder where the 3ds folder is
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ok i have tried putting luma with plugins in the sdmc folder with in the dekopon folder and had plugin loader on and it did not work can you give me the exact file path to use thanks
ok update i got it working i had the right folder i just needed to update the game
 
Last edited by froggy55,

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