Minecraft for 3DS has been a dream of mine and many people for many years. Eventually that became a reality, but only for New 3DS users, and it never got stereoscopic 3D as we were told we'd get. Before that though, another game had given us some of what Minecraft: New 3DS Edition never could. That game was Cube Creator 3D.
Even still, it wasn't Minecraft. Thus, all these years later (and a few restless nights) I took on the opportunity to combine the two. And so I present to you all:
The Minecraft Conversion Mod for Cube Creator 3D!
Screenshots taken in the Azahar emulator.
As of 03/12/2026, I am considering this mod done. I will now move on from this mod to focus on other projects, for real. If I happen to continue to work on this mod, it will be smaller updates—mainly in the form of texture pack and model replacements—as I still have so much in mind for this mod. Too much of my time was sacrificed into this and I deserve rest from it at last.
[03/12/2026
Minecraft Conversion Mod: The Official Finished Release!
After so many late nights and uncountable hours of work, I am proud to have finally reached a point where I can consider this mod "finished." The source is available on GitHub for anyone to download, play with it, and make their own modifications and additions to it. It's been fun (albeit tiresome) learning how to mod this game, creating my own Minecraft models along the way too. Hope you enjoy this mod more than I did making it!
Now as for the changelog (assuming I remember anymore what I changed):
[03/02/2026]
Yummy Tunes Update!
[03/02/2026]
Much, much smaller update because I realized that I didn't include the files for the crosshair and block damage. They're now included in the attached Demo 3.2 file. In addition:
[03/02/2026]
Even smaller update, lest you consider the complete replacement of a texture pack a big change
[03/01/2026]
Doing a proper changelog as I should've been since Demo 2
Minecraft Conversion Mod: The Official Finished Release!
After so many late nights and uncountable hours of work, I am proud to have finally reached a point where I can consider this mod "finished." The source is available on GitHub for anyone to download, play with it, and make their own modifications and additions to it. It's been fun (albeit tiresome) learning how to mod this game, creating my own Minecraft models along the way too. Hope you enjoy this mod more than I did making it!
Now as for the changelog (assuming I remember anymore what I changed):
- Replaced all the tool and weapon models and textures.
- Replaced most sound effects (excluding most of the monsters and the walking sound effects, the latter being more complex to implement than I anticipated).
- Replaced the player's model for the default Minecraft player model.
- Player 1 uses Steve's texture, player 2 uses Alex's, player 3 uses Sunny's, and player 4 uses Makena.
- Tweaked the portal's texture.
- Replaced the "Highlander" texture pack with textures based on the latest versions of Minecraft.
[03/02/2026]
Yummy Tunes Update!
- Replaced music with a selection of Minecraft soundtracks
- Replaced all food models with their respective Minecraft counterpart
- There's no bear meat so I opted for fish
- Couple of fixes here and there that I lost track of
[03/02/2026]
Much, much smaller update because I realized that I didn't include the files for the crosshair and block damage. They're now included in the attached Demo 3.2 file. In addition:
- Replaced dropped items bag (what the player drops after dying) with chest model.
[03/02/2026]
Even smaller update, lest you consider the complete replacement of a texture pack a big change
- Replaced Pixel texture pack with Minecraft Classic textures
- Updated the wood bucket's textur
[03/01/2026]
Doing a proper changelog as I should've been since Demo 2
- Gave Mana (Blaze Powder) and Bandage (String) proper 3D models.
- Replaced the model & texture for the clouds.
- Replaced multiple textures: bandage (inventory), crosshair, block damage.
- Made bundle texture transparent.
- Swapped out the texture for the marble block (was mossy cobblestone previously, it's now smooth stone).
- Fixed the white arrow in the crafting menu (previously was pointing at the ingredients when it should be pointing at the result).
This mod features:
- Custom made title graphics
- Custom textures for the HUD, GUI, inventory, icons, etc (some assets were borrowed from GextsCraft's mod of an earlier version of Cube Creator 3D which aimed to do the same as this mod of mine)
- Textures based on Java Edition v1.0 (and surrounding versions)
- Texture packs based on other Minecraft versions
- Custom models for items, tools, weapons, and the player
- A selection of Minecraft's soundtrack and sound effects
I hope y'all get to give this mod a try and enjoy it! Do provide feedback and advice, working on this alone is a greater endeavor than I could ever have imagined. It has been worth it and my hopes for what else I can pull of push me to continue working on this project!
Minecraft and its assets are property of Mojang and Microsoft. Some of the assets used for this mod were ported from GextsCraft's own mod of Cube Creator 3D, specifically some UI elements. Cube Creator 3D is property of Big John Games.
Last edited by Axonic3D,








