Hacking ROM Hack Pokemon Legends Z-A Cheat Database

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https://github.com/entropiccode/legends_za_item_codes/blob/main/2.0.0 codes/pokemon_encounter_codes.txt
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Here are the codes for Mega Stones, but you're going to have to figure out how to setup cheats on your emulator as I can't help you with that:
https://github.com/entropiccode/legends_za_item_codes/blob/main/2.0.0 codes/mega_stones.txt
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Paldean Pokemon seem to have messed up internal IDs compared to their National Dex entry IDs (which is what is normally used for encounter codes). I tracked down the correct IDs for each Paldean Pokemon here:
https://github.com/entropiccode/legends_za_item_codes/blob/main/2.0.0 codes/pokemon_encounter_codes.txt
Wait so is it possible to get Mega swampert with cheats? Ive been holding off on a playthrough of this game because I want to do a full playthrough with swampert. If so how could I get the swampertite into my save file?
 
I didnt do the 15 reward matches yet.
Do that, and see if the DLC pops for you.

I don't know that the DLC requires all side missions complete, but I know for sure based on what I've seen that it requires all main quests to be finished, and those 15 reward matches are part of a main quest.
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sadly game crashes if i have trinity bypass and mods installed if i try to use the cheatfile
Mods tend to break cheat files. If you don't want to experiment to figure out what cheats work with mods, use one or the other, not both.
 
Can anybody give me cheat code text files of mega stones and please tell me too how to use mega stones chest on Eden emulator
item codes don't seem to work for me on emulator, however, encounter codes do work. some kind folks earlier posted encounter codes to make wild pokemon hold mega stones and this is how i finally managed to get mega stones on emulator. if no one's posted encounter codes for the mega stone you want, you'll probably have to request someone to make it here

i really have no idea why item codes don't work but encounter codes work flawlessly... is it just a problem with the emulator?
 
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have a problem. In the Mega Dimension, Pokémon have levels above 100.
When I enable the Pokémon to always be level 5,
even the Mega Dimension doesn't change.
Is it possible to get this code? Or get the code that prevents my Pokémon from dying.
 
item codes don't seem to work for me on emulator, however, encounter codes do work. some kind folks earlier posted encounter codes to make wild pokemon hold mega stones and this is how i finally managed to get mega stones on emulator. if no one's posted encounter codes for the mega stone you want, you'll probably have to request someone to make it here

i really have no idea why item codes don't work but encounter codes work flawlessly... is it just a problem with
 
Last edited by Lazauruspr155,
Do that, and see if the DLC pops for you.

I don't know that the DLC requires all side missions complete, but I know for sure based on what I've seen that it requires all main quests to be finished, and those 15 reward matches are part of a main quest.
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Mods tend to break cheat files. If you don't want to experiment to figure out what cheats work with mods, use one or the other, not both.
nah its ok ...i wait for the Debug Menu update. creator said it would be release publicly on 17.12. just the Trinity Bypass is updated for now.
 
item codes don't seem to work for me on emulator, however, encounter codes do work. some kind folks earlier posted encounter codes to make wild pokemon hold mega stones and this is how i finally managed to get mega stones on emulator. if no one's posted encounter codes for the mega stone you want, you'll probably have to request someone to make it here

i really have no idea why item codes don't work but encounter codes work flawlessly... is it just a problem with the emulator?
Weird question: is your emulator running a non-english language?
 
Do that, and see if the DLC pops for you.

I don't know that the DLC requires all side missions complete, but I know for sure based on what I've seen that it requires all main quests to be finished, and those 15 reward matches are part of a main quest.
Post automatically merged:


Mods tend to break cheat files. If you don't want to experiment to figure out what cheats work with mods, use one or the other, not both.

Thanks for the tips. I figured it out. U dont have to do the 15 reward matches or complete all 200 sidequests. You do however have to beat the main game/beat the main dlc missions(Catch Groudon/Kyogre/Rayquaza). AND(this is what i was missing) complete the Diancie/Mewtwo Sidequests.


Once i did the missions for Diancie/Mewtwo the kid showed up on the roof.
 
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Thanks for the tips. I figured it out. U dont have to do the 15 reward matches or complete all 200 sidequests. You do however have to beat the main game/beat the main dlc missions(Catch Groudon/Kyogre/Rayquaza). AND(this is what i was missing) complete the Diancie/Mewtwo Sidequests.


Once i did the missions for Diancie/Mewtwo the kid showed up on the roof.
Odd, I haven't done the Diance/Mewtwo missions on my save but I got into the DLC just fine.
 
https://github.com/entropiccode/legends_za_item_codes/blob/main/2.0.0 codes/pokemon_encounter_codes.txt
Post automatically merged:


Here are the codes for Mega Stones, but you're going to have to figure out how to setup cheats on your emulator as I can't help you with that:
https://github.com/entropiccode/legends_za_item_codes/blob/main/2.0.0 codes/mega_stones.txt
Post automatically merged:


Paldean Pokemon seem to have messed up internal IDs compared to their National Dex entry IDs (which is what is normally used for encounter codes). I tracked down the correct IDs for each Paldean Pokemon here:
https://github.com/entropiccode/legends_za_item_codes/blob/main/2.0.0 codes/pokemon_encounter_codes.txt
hey buddy never mind i fix it it was the cheat code it had one line wrong thank you lesssss goooo!!
 
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I'm talking specifically about the Zeraora mission/donut.

Are you sure that's not triggered by something else ? (just asking, I'm not that far into DLC yet :D )

Seems odd for the devs to gatekeep a DLC mission behind optional mystery gift that you can completely ignore / not get (voluntarily or not)
 
Are you sure that's not triggered by something else ? (just asking, I'm not that far into DLC yet :D )

Seems odd for the devs to gatekeep a DLC mission behind optional mystery gift that you can completely ignore / not get (voluntarily or not)

It's what worked for me and i was trying everything for over 2 hours. Only reason i even got the idea for the Mewtwo/Diancie events was reading something from the pkhex discord about the event flags for those missions being part of the Zeraora flags. The Zeraora event is (EX3) with Mewtwo and Diancie being (EX 1/EX2)

But i agree these are very weird requirements. But i have my legit Zeraora now so i'm happy lol.
 
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item codes don't seem to work for me on emulator, however, encounter codes do work. some kind folks earlier posted encounter codes to make wild pokemon hold mega stones and this is how i finally managed to get mega stones on emulator. if no one's posted encounter codes for the mega stone you want, you'll probably have to request someone to make it here

i really have no idea why item codes don't work but encounter codes work flawlessly... is it just a problem with the emulator?
All of the item codes have worked for me on Eden, Citron and Ryubing.
 
have a problem. In the Mega Dimension, Pokémon have levels above 100.
When I enable the Pokémon to always be level 5,
even the Mega Dimension doesn't change.
Is it possible to get this code? Or get the code that prevents my Pokémon from dying.
if you activate hefore entering they will be level 5 (but still get level boost) i have yet to figure out the boosted levels. But you can catch them and they will be level 5 or whatever level you set. Plus the boost.
 

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