I updated to the latest firmware 20.5.0 and the latest Atmosphere 1.9.5 on a 256GB SD card and now it's extremely slow to boot and i can't install anything with NS-USBloader via Tinwoo.
It will install,it freezes and says installation failed,ifind my game in the home screen but when i try to launch it,it gives me an error and i have to uninstall it and remove the orphaned files with DBI.
With the SD card removed and OFW,the Switch starts up quickly again,is the SD card reader damaged?
Backup all files and raw partition if you use it. Repartition the card and format it use h2testw to test the card and if everything is good restore the files, if it is bad, use another card
Thanks for the reply just to confirm before I proceed
The nsp's were installed using DBI so the games were stored inside the emummc raw1 partition I already replaced the atmosphere and bootloader folders with working ones (because I had back up sd card) but the error still happens I checked the nintendo contents registered folder and it only shows 444 megabytes so it looks like the actual game data is not accessible Since I cannot boot into DBI to back anything up does this mean the emummc is unrecoverable and all installed content is lost ?
I tried another pack and the games are no longer failing to launch. I'll leave this here in case anyone finds this useful.
And thanks again to everyone here that tried to help me. s2
So I'm having a problem here, can someone help? I received a batch of 3-in-1 chips and they're not responding with an led light through usb. No response when I try to program them, either.
So I'm having a problem here, can someone help? I received a batch of 3-in-1 chips and they're not responding with an led light through usb. No response when I try to program them, either.
Hey everyone, I recently pulled my old V1 patched Switch out of storage. it was previously modded with a PicoFly chip from AliExpress but had been sitting in a drawer after I gave up on it due to SD card issues. Back then, I attempted to install Switchroot, which likely messed up the eMMC; when I launched Hekate recently, all the eMMC partitions were gone, and I had no NAND backup. I rebuilt the NAND using a generated prodinfo and managed to get the system booting. However, both Joy-Con rails were damaged, so I had to use the Joy-Con init bypass to boot. Now I'm facing the sd card problems. First, when the modchip is installed, I get slow eMMC errors in Hekate and the system takes a long time to boot into either OFW or CFW, but when I remove the modchip and connect the eMMC directly to the board, the console boots normally and quickly. This makes me suspect incorrect resistor values on the modchip. Second, I'm having persistent SD card issues, when I try to boot into CFW, Atmosphere fails to access the SD card with the unable to access sd card message. after reboot, PicoFly reports “failed to init SD card” on boot. once I remove it and plug it into my PC, it shows up as corrupted. TestDisk reveals a damaged boot sector. I reformatted the SD card from the Switch using OFW and no modchip with emmc on board, but I still get error 2016-0247. Hekate shows that the SD interface is in full-speed mode and not 1-bit, which seems okay, but the card slot itself requires pressure to work, even though once it makes contact, the card reads fine. This SD corruption issue has actually been happening since I first installed the modchip, even before the SD reader showed physical problems, which makes me think the modchip may be interfering with the SD interface somehow. Atmosphere also fails to generate error logs, likely because it can't read the card at all. I'm fairly new to all of this, so I’d really appreciate any help figuring out whether the SD card corruption is due to the modchip wiring, resistor values, or a failing SD slot, and I can provide photos of the wiring or additional details if needed. thanks in advance.
Does anyone think they can assist me with an issue I'm currently having with ryujinx and loading a particular game? I'm unsure where to ask this question really though it really is me just being a noob since I haven't use Ryujinx in so freaking long.
Hey guys, quick question — I’ve got a hacked OLED with a Pokémon Legends ZA ROM and a legit Switch 2 with the real game.
Is it safe to trade or battle locally between them?
I don’t wanna risk a ban, but I’m not sure how the local connection in Legends ZA actually works (like, does it go through Nintendo servers or just console-to-console?).
Hey guys, quick question — I’ve got a hacked OLED with a Pokémon Legends ZA ROM and a legit Switch 2 with the real game.
Is it safe to trade or battle locally between them?
I don’t wanna risk a ban, but I’m not sure how the local connection in Legends ZA actually works (like, does it go through Nintendo servers or just console-to-console?).
On Swtich platforms the «Local LAN play» goes to ninja servers always, that is why you need a special sysmodule to use that function on banned consoles
I have a old v1 switch with prodinfo erased, dns and exosphere set-up, to use internet and avoid getting banned.
Years have passed, I lost the nand backup. So I don't care anymore about it being banned, I just want to restore it the cleanest way possible.
I would like to use this with its level 3 recovery https://github.com/sthetix/NANDFixPro/releases with a donor prodinfo from my switch oled.
Is there a risk from my switch oled to get banned if I copy its prodinfo to another switch ?
I have a old v1 switch with prodinfo erased, dns and exosphere set-up, to use internet and avoid getting banned.
Years have passed, I lost the nand backup. So I don't care anymore about it being banned, I just want to restore it the cleanest way possible.
I would like to use this with its level 3 recovery https://github.com/sthetix/NANDFixPro/releases with a donor prodinfo from my switch oled.
Is there a risk from my switch oled to get banned if I copy its prodinfo to another switch ?
Weird situation for me. I've had a corrupted emuMMC partition / Corrupted SD for a while. All installed games still work, but I'm not able to install anything on System Memory, just on my micro SD. Considering I have a huge backlog and because I can just delete finished games this hasn't been an issue, so I don't plan on reformatting my micro SD just yet.
Anyway, I downloaded the latest Pokemon game and it installs fine, but whenever I try to run the base game it won't start until I update it to 1.0.1. Thing is, when I install the update (using Awoo or Goldleaf) even though I select to install it on the micro SD card some part of the update automatically installs on system memory (I can check in installed software there'ss like 30MB on system memory, which corrupts it I guess) and doesn't let me boot the game because I get error: 2002-3502.
Is there a way to force the Switch to just run the base game without forcing me to install the update? I'm on firmware 20.5.0 and the latest Atmosphere 1.9.5, Hekate and Sigpatches.
Subject: Mario Kart 8 Deluxe crashing on launch - "The software was closed because an error occurred"
Hello everyone,
I'm having an issue with Mario Kart 8 Deluxe on my hacked Nintendo Switch. The game shows the error message "The software was closed because an error occurred" immediately when trying to launch it.
Here's what I've already tried without success:
Reinstalling the game using DBI (clean installation)
Deleting old save data
Booting the console in recovery mode
Despite these efforts, the error persists.
My system information:
Console: Nintendo Switch OLED
Bootloader: Hekate v6.3.1
Firmware: 20.5.0
Atmosphere: 1.9.5
I would greatly appreciate any help or suggestions on what to try next. Thank you in advance for your assistance!
Subject: Mario Kart 8 Deluxe crashing on launch - "The software was closed because an error occurred"
Hello everyone,
I'm having an issue with Mario Kart 8 Deluxe on my hacked Nintendo Switch. The game shows the error message "The software was closed because an error occurred" immediately when trying to launch it.
Here's what I've already tried without success:
Reinstalling the game using DBI (clean installation)
Deleting old save data
Booting the console in recovery mode
Despite these efforts, the error persists.
My system information:
Console: Nintendo Switch OLED
Bootloader: Hekate v6.3.1
Firmware: 20.5.0
Atmosphere: 1.9.5
I would greatly appreciate any help or suggestions on what to try next. Thank you in advance for your assistance!
remove the «0100152000022000» folder from the SDMC:/atmosphere/contents folder. try again, if everything works, your mods are incompatible with FW 20, upgrade them.
by the way, do you have SYS-Patch sysmodule installed?
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