Obviously there are already plenty of threads and posts on here talking about how hard the Switch 2 is to hack. I’m personally operating under the assumption that a software exploit is practically impossible (would love to be proven wrong though!) and that if a potential exploit is found, it would be through a mod chip, even though it’s clear that that will also be very difficult.
What I’m worried about is, say that some people do manage to develop a mod chip, and that’s the only way the Switch 2 is able to be hacked and run CFW. Since that mod chip would likely need to be very complex, it will be both expensive and almost impossible for an ordinary person like me to install, requiring people like me to pay even more money to have someone install the mod chip for me or simply buying a Switch 2 that’s already chipped.
The point is: if that’s the future of Switch 2 hacking, I’m worried how big the homebrew community will be for the Switch 2 in that circumstance. Will it be large enough for useful home brews like say a JKSV-style save management app or a playtime tracker like NX Activity Log to be developed and updated for newer firmwares on it? And even more importantly, since I would never risk linking my legit Nintendo account with thousands of dollars worth of game purchases to it out of fear of losing access to those purchases, will the community be big enough for there to be ROM dumps for the systems library of games and updates and DOC, especially the more niche games?
I started hacking my systems with the 3DS and Switch, so I’m still relatively new to the whole scene, so I’m just worried about whether I should be patient and take a chance waiting several years or however long it will take for an exploit to be discovered and/or developed, or whether I should start buying all the games I want to play now legitimately because the chance of a widely-available exploit is so small that it’s just the safer option, even though it would cost a LOT of money? I know for a while the Xbox 360 was only able to be hacked through a mod chip, and from what I understand, that was/is a decently-sized hacking community. Would love to hear your guys’ thoughts and sorry for the long post.
What I’m worried about is, say that some people do manage to develop a mod chip, and that’s the only way the Switch 2 is able to be hacked and run CFW. Since that mod chip would likely need to be very complex, it will be both expensive and almost impossible for an ordinary person like me to install, requiring people like me to pay even more money to have someone install the mod chip for me or simply buying a Switch 2 that’s already chipped.
The point is: if that’s the future of Switch 2 hacking, I’m worried how big the homebrew community will be for the Switch 2 in that circumstance. Will it be large enough for useful home brews like say a JKSV-style save management app or a playtime tracker like NX Activity Log to be developed and updated for newer firmwares on it? And even more importantly, since I would never risk linking my legit Nintendo account with thousands of dollars worth of game purchases to it out of fear of losing access to those purchases, will the community be big enough for there to be ROM dumps for the systems library of games and updates and DOC, especially the more niche games?
I started hacking my systems with the 3DS and Switch, so I’m still relatively new to the whole scene, so I’m just worried about whether I should be patient and take a chance waiting several years or however long it will take for an exploit to be discovered and/or developed, or whether I should start buying all the games I want to play now legitimately because the chance of a widely-available exploit is so small that it’s just the safer option, even though it would cost a LOT of money? I know for a while the Xbox 360 was only able to be hacked through a mod chip, and from what I understand, that was/is a decently-sized hacking community. Would love to hear your guys’ thoughts and sorry for the long post.













