I won't be posting every time... as I haven't. But the public branch now has the GBA v2.1 update available via the automatic update feature!
I figured out a more reliable way to remind myself now.
For reference, NSO Genesis/Megadrive v3.1 was released on 05-10-2024.
The next update on schedule is N64 v3.1 on 06-16-2025.
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Looks to be self explanatory. It cant find the DBINFO file in the romfs folder at the path mentioned. Judging by the recalculating cache message, this is happening as you try to Sync (actually posting the details of what you were trying to do when you encountered an error... generally helps people be more able/willing to respond and help you).
The obvious I would assume is that you deleted the file for some reason. If so... don't.
Assuming that's not the case... Then the file didn't get created? Thus I would have to wonder if you imported an older database made from before the DBINFO file was used, and it failed to create one (shouldn't happen, but could... I guess), or you created a brand new database (more likely since you have only 1 game). Why it wouldn't get created... All I can think of off the top of my head is, either a permission access issue on the folder, or an error/crash happened during creation of the database that you have not mentioned.
Of note, the Code value of your 1 game does look odd. It shouldn't be an issue, but... it could suggest a cascade of issues. How... I'm not sure. I'm just trying to grasp at anything I can from the little information you provided.
This sounds like the common issue thats usually answered
here.
Beyond that, I could suggest... That you made them as SNES Classic format sfrom, instead of Switch format sfroms. Sadly... NSO only supported the SNES Classic format... for a single version of the app.
Another one I am seeing a little more commonly now is, that people THINK they have the full unlock installed... but don't. This generally happens because... they manually drag the database folder to their SDcard. That is wrong. CaVE no longer supports that method because it introduces user error that leads to too many headache. I wont instruct on how to fix such a manual install fail, as... like I said. I/CaVE no longer supports that. I will just say that, using CaVE to sync ensures the Full Unlock patch is properly installed in the right location.
Oh! Seems I added that last one to the FAQ too already...
I'm not sure what you mean... The DTZ list... is the DTZ list. There is no other real list for custom DTZs.
That said, there IS another list of DTZs, and that list fits what I think you are asking for... without being more specific. I have been maintaining what I call the "Official DTZ Remakes" list. That list has dtz's for all the officially released games like Banjo Kazooie and SM64... just they only have the plain text files in the. Namely, the .cfg and decrypted and cleaned up .luas.
NSO N64 Info
Of note, the same list also is the home of the Widescreen patches/info list, for use with DisplayEx's Widescreen support. The Official DTZ Remakes list is the second tab.