You haven't deleted your extra data. You need to do this BEFORE the hex edits on your save file.
I can't assist you with this part. You have a rom that isn't from the e-shop if this is happening, and I am not providing you with one from the e-shop.
(cc: @SaltedNeos)
This is what I've tried at first, but even after nullifying the user time offset in Rosalina, it didn't work on my save file. But I figured out why: the data here (stored in 64 bits) doesn't start at offset 0x60 exactly, but rather, at 0x60 shifted 3 bits to the "right"!
So basically, you want to set 9 bytes to "00" (instead of 8) in the range 00000060~68 (instead of 60~67). Doing this (along with nullified time offset) gave me back access to Special stages on my original save, at the cost of corrupting my Coin count from 99999 down to 99968. To avoid that, I had to only modify the bits that were needed:
The bytes highlighted in green are to get the Preservation Mod to work.
The byte at offset 0x60 should have a value in range 0x00~0x07, while the byte at 0x68 should have any value ending with 0 or 8 in hexadecimal.
Post automatically merged:
@redtrainer01
Ensure the game is updated to its latest version 1.5.x (regardless of what x says). After that, launch GodMode9, press the HOME button, choose "Title manager" then navigate to 0004000000141000 > Manage Title > Build CIA (standard). If it gives you a prompt to build "pirate legit", don't do it - pick the other option. Once done, navigate to the output cia file and select "Show CIA options > Show title info". It should say something like "Contents in CIA: 2/2" and "Title version: 5.6.0". Re-select the cia and try to decrypt it inplace. (It might say the CIA is not encrypted. If so, you're done.)
After doing this, you should end up with a standard (decrypted) cia file whose name contains the title id (and no 00000008 suffix). Hopefully I remembered all the main steps. It's important that the cia contain two "contents" rather than one! If your cia was built from a single .app file, the patches provided won't apply.
My friend patched the game and when he booted up the game the special stages would not appear at all. He tried patching the game from a clean cia file again and again including using the savedata.bin file that came with the mod but the special stages would not show up. He even tried to nullify user time offset from the Rosalina menu and nothing. He even deleted the extra data that was on the game. He is on the 1.5.0 version of the game. He didn't get the "Attention this game isn't up to date However Special stages should be unlocked" message. What should he do to get the special stages to appear?
Hi everyone, I am very interested in this mod, I followed all the steps in order and as needed, and yet I have exactly the same result as this person.
Reading the rest of the forum I noticed that the person did not say if she had found a solution.
I have exactly the same problem, that is to say that the application tells me that it is at version 1.5.0, I have no alert message, and no icons to go to the special world.
But on the other hand what I can say more is that I started playing after the servers closed (I am at level 120 or so), so I was never able to connect to the internet, and I never unlocked the special world (I imagine that it is unlocked with an internet connection), moreover my save already had 00 00 in the hexadecimal code of the save.
I hope this can help you find a solution, thanks in advance. (I used Google Translate, it's possible that some wording is weird)
Hi everyone, I am very interested in this mod, I followed all the steps in order and as needed, and yet I have exactly the same result as this person.
Reading the rest of the forum I noticed that the person did not say if she had found a solution.
I have exactly the same problem, that is to say that the application tells me that it is at version 1.5.0, I have no alert message, and no icons to go to the special world.
But on the other hand what I can say more is that I started playing after the servers closed (I am at level 120 or so), so I was never able to connect to the internet, and I never unlocked the special world (I imagine that it is unlocked with an internet connection), moreover my save already had 00 00 in the hexadecimal code of the save.
I hope this can help you find a solution, thanks in advance. (I used Google Translate, it's possible that some wording is weird)
Hi everyone, I am very interested in this mod, I followed all the steps in order and as needed, and yet I have exactly the same result as this person.
Reading the rest of the forum I noticed that the person did not say if she had found a solution.
I have exactly the same problem, that is to say that the application tells me that it is at version 1.5.0, I have no alert message, and no icons to go to the special world.
But on the other hand what I can say more is that I started playing after the servers closed (I am at level 120 or so), so I was never able to connect to the internet, and I never unlocked the special world (I imagine that it is unlocked with an internet connection), moreover my save already had 00 00 in the hexadecimal code of the save.
I hope this can help you find a solution, thanks in advance. (I used Google Translate, it's possible that some wording is weird)
You're both out of luck. There is a means of getting those save files to work, however, not only was it significantly more annoying, but I don't even remember what I did to get that working anymore. If you're still only like 120 stages in, honestly it'd be the best use of your time to start over with the provided save file, you'd get back there within a day anyways. If that's still a huge loss, you can use the Shuffle save editor to provide you with the resources to get back where you were.
You're both out of luck. There is a means of getting those save files to work, however, not only was it significantly more annoying, but I don't even remember what I did to get that working anymore. If you're still only like 120 stages in, honestly it'd be the best use of your time to start over with the provided save file, you'd get back there within a day anyways. If that's still a huge loss, you can use the Shuffle save editor to provide you with the resources to get back where you were.
Hey I also just started my save not too long ago but after the shutdown, and was hoping there (might) be a way for us to use our save files with this, do you think that maybe in the future that would be possible? thanks buddy!
I also saw your Wii PMD shiny pokemon which is awesome, (random question) - do you know if i could hex edit my PMD Wii save to unlock the event pokemon without using Wimmfi?
Hey I also just started my save not too long ago but after the shutdown, and was hoping there (might) be a way for us to use our save files with this, do you think that maybe in the future that would be possible? thanks buddy!
I also saw your Wii PMD shiny pokemon which is awesome, (random question) - do you know if i could hex edit my PMD Wii save to unlock the event pokemon without using Wimmfi?
I'm actually shocked someone is bringing up the Wiiware project ngl, I thought no one was going to see that LOL. I do not know a bypass for the Wiiware event Pokemon, you do still need to set up Riiconnect24 to get them as far as I'm aware. I've answered your other question in DMs.
I'm not sure if I can find a solution other than the one I state there, as I have looked into this before, but unfortunately, since I'm absolutely useless when it comes to anything that requires actual coding, I can't find a way to make it work. Unless someone else steps in who has experience with that and can force the has checked in flag to trigger while also bypassing the clock lockouts, I don't see this changing.
(cc: @SaltedNeos)
This is what I've tried at first, but even after nullifying the user time offset in Rosalina, it didn't work on my save file. But I figured out why: the data here (stored in 64 bits) doesn't start at offset 0x60 exactly, but rather, at 0x60 shifted 3 bits to the "right"!
So basically, you want to set 9 bytes to "00" (instead of 8) in the range 00000060~68 (instead of 60~67). Doing this (along with nullified time offset) gave me back access to Special stages on my original save, at the cost of corrupting my Coin count from 99999 down to 99968. To avoid that, I had to only modify the bits that were needed:
The bytes highlighted in green are to get the Preservation Mod to work.
The byte at offset 0x60 should have a value in range 0x00~0x07, while the byte at 0x68 should have any value ending with 0 or 8 in hexadecimal.
Post automatically merged:
@redtrainer01
Ensure the game is updated to its latest version 1.5.x (regardless of what x says). After that, launch GodMode9, press the HOME button, choose "Title manager" then navigate to 0004000000141000 > Manage Title > Build CIA (standard). If it gives you a prompt to build "pirate legit", don't do it - pick the other option. Once done, navigate to the output cia file and select "Show CIA options > Show title info". It should say something like "Contents in CIA: 2/2" and "Title version: 5.6.0". Re-select the cia and try to decrypt it inplace. (It might say the CIA is not encrypted. If so, you're done.)
After doing this, you should end up with a standard (decrypted) cia file whose name contains the title id (and no 00000008 suffix). Hopefully I remembered all the main steps. It's important that the cia contain two "contents" rather than one! If your cia was built from a single .app file, the patches provided won't apply.
I was ready to just refurbish my 3DS and keep dragging it with me everywhere but after months I decided to start fresh and after your Save edits even that worked.
I can now play it on my phone so my 3DS stay nice and comfy at home so it can't break or be stolen.
This thread is amazing And I wanne thank everyone who helped !
Hiya there!
Thank you, SaltedNeos for a great attempt. Didn't work for me, unfortunately...;(
Playing about 10 years and getting of course every pkmn there is I was trying to fully sweep the game - max levels maxed out, skills maxed out etc.
Unfortunately I decided to change the battery and it locked me out of it.
Searching for solution, I've found your post here and on a github etc.
I even made it all in video-format since it was sooooo complicated.
AND!
After doing every step correct (I hope), restoring postmod save I was like
HOLLY MOLLY, IMA GETTING IT!
So it launches!
Starting a new game, now preparing
I'm like HERE WE GOOOO!
Then comes
Attention... Please check in with the server again. So I'm like hmm///
V1.5.0
YES!!!!!
All my data is here I believe.
But no special stage button;(((((((
That was soooooo disappointing....
So I started checking it, googling, tried nullifying 46-47, 60th and b0's but still ima here...
Everything is copied etc, I really wanted to help ppl but nothing helped me in the first place;(
Is there any solution for me? I can upload savedata, .cia, whatever needed.
Gonna try tomorrow once again since it's already 5oclock, but I was just wondering if there's something that could motivate you.
Thanks in advance!
P.s. The only thing I've done differently was installing a .cia from root since got little confused.
Could it be the reason?
Shufflepreservation12.cia is 89,3 Mb (93 672 448 b)
I’ve got a situation that I’m hoping someone here can help. Changed out my battery in my 3DS with Pokemon shuffle, and of course it changed the date and locked me out of special stages. Now I do have a modded 3DS, just not the one with my pokemon shuffle save data on it. Does anyone know if it would be possible to save my pokemon shuffle save data to an SD card and run it on my modded 3DS, allowing me to use this mod and get special stages back? Thanks in advance!
I’ve got a situation that I’m hoping someone here can help. Changed out my battery in my 3DS with Pokemon shuffle, and of course it changed the date and locked me out of special stages. Now I do have a modded 3DS, just not the one with my pokemon shuffle save data on it. Does anyone know if it would be possible to save my pokemon shuffle save data to an SD card and run it on my modded 3DS, allowing me to use this mod and get special stages back?
So you're saying you want to get the save data off a 3DS that does not have CFW installed?
People usually install CFW in order to dump save data. It's not impossible to dump save data otherwise, but the save data is encrypted and it can be very convoluted. Is it an old 3DS or a New 3DS?
Once you've dumped your save data, apparently it is possible to just modify a few bytes and clear the "Special Stages" check, and then restore the save data again, so you could just keep using your 3DS without CFW - but I haven't tried that myself.
Edit: Hi everyone the mod worked for me, I traced my steps and compiled a how to guide in the next post for anyone looking to give this mod another go despite it's... yeah
I found a way to do it only using FBI, GM9, flips, Luma, and JKSM. This guide is only for those who don't have any save data or want to start over. Don't worry you don't have to change numbers with HxD like other poor souls did.
First get a cia copy of Pokémon Shuffle from the Hshop to install into your 3ds using FBI. (make sure you don't have any extra data in Data Management)
Then power off your 3ds and go into GM9 to dump it by pressing (Home), select "Title Manager", select "[A:] SD CARD", select Pokémon Shuffle, select "Manage Title..", and select "Build CIA (standard)". (should save in /gm9/out folder)
Next put the SD card into your computer use flips to patch it with the bps file and save it into the cias folder. (delete the previous dump cia from /gm9/out since its not needed anymore)
For those confused where the cias folder is, you create it yourself right next to the other files, it should not be inside another folder.
Back on the 3ds delete the first Pokémon Shuffle with Data Management and then install the new one with FBI.
Then open Pokémon Shuffle and it should be version 1.5.0 (you can check on the top right corner of the top screen when you play the game) and press Home to exit the game. (don't delete the extra data it creates as its need for the next step)
Then on JKSM go to Titles, and select Pokémon Shuffle, select New, and name it whatever you want and exit JKSM.
Then put the SD back into your computer (again) and put the savedata.bin into the /JKSM/Saves/Pokémon Shuffle/"file you named". (the bin file might already be in there but check to make sure. I didn't wanna take any chance and replaced it with the one that came with the zip file)
Then on your 3ds go to the Rosaline menu by pressing left shoulder, down d-pad, and select at the same time. Then go to "Miscellaneous options" and select "Nullify user time offset". Then go back to Rosalina Menu and select "Power off/reboot" and press Y to reboot.
Then go into JKSM, select Titles, select Pokémon Shuffle, select Save Data, select your save file by pressing Y to restore it, and finally select yes.
And you should be good to go, just complete the first 11 stages to unlock the Expert stages, before trying the Special stages. Since the creator of the mod said they can be buggy.
If it helps I tested the method multiple times and the game launches with the special stages and they work fine after completing the tutorial stages.
I found a way to do it only using FBI, GM9, flips, Luma, and JKSM. This guide is only for those who don't have any save data or want to start over. Don't worry you don't have to change numbers with HxD like other poor souls did.
First get a cia copy of Pokémon Shuffle from the Hshop to install into your 3ds using FBI. (make sure you don't have any extra data in Data Management)
Then power off your 3ds and go into GM9 to dump it by pressing (Home), select "Title Manager", select "[A:] SD CARD", select Pokémon Shuffle, select "Manage Title..", and select "Build CIA (standard)". (should save in /gm9/out folder)
Next put the SD card into your computer use flips to patch it with the bps file and save it into the cias folder. (delete the previous dump cia from /gm9/out since its not needed anymore)
For those confused where the cias folder is, you create it yourself right next to the other files, it should not be inside another folder.
Back on the 3ds delete the first Pokémon Shuffle with Data Management and then install the new one with FBI.
Then open Pokémon Shuffle and it should be version 1.5.0 (you can check on the top right corner of the top screen when you play the game) and press Home to exit the game. (don't delete the extra data it creates as its need for the next step)
Then on JKSM go to Titles, and select Pokémon Shuffle, select New, and name it whatever you want and exit JKSM.
Then put the SD back into your computer (again) and put the savedata.bin into the /JKSM/Saves/Pokémon Shuffle/"file you named". (the bin file might already be in there but check to make sure. I didn't wanna take any chance and replaced it with the one that came with the zip file)
Then on your 3ds go to the Rosaline menu by pressing left shoulder, down d-pad, and select at the same time. Then go to "Miscellaneous options" and select "Nullify user time offset". Then go back to Rosalina Menu and select "Power off/reboot" and press Y to reboot.
Then go into JKSM, select Titles, select Pokémon Shuffle, select Save Data, select your save file by pressing Y to restore it, and finally select yes.
And you should be good to go, just complete the first 11 stages to unlock the Expert stages, before trying the Special stages. Since the creator of the mod said they can be buggy.
If it helps I tested the method multiple times and the game launches with the special stages and they work fine after completing the tutorial stages.
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