ROM Hack [Release] Alolan CTRPluginFramework

  • Thread starter Thread starter biometrix76
  • Start date Start date
  • Views Views 4,947
  • Replies Replies 7
  • Likes Likes 6

biometrix76

Member
Newcomer
Joined
Aug 15, 2024
Messages
10
Reaction score
8
Trophies
0
XP
40
Country
United States

Alolan CTRPluginFramework​

Alolan CTRPluginFramework is a 3gx plugin for Pokemon Sun, Moon, Ultra Sun, and Ultra Moon on the Nintendo 3DS console. This plugin is more so a continuation of ultraSuMoFramework with PKHeX implementations using an updated .3gx file format.

1723680494494.png


Installing​

  1. https://github.com/biometrix76/AlolanCTRPluginFramework

Building​

  1. https://github.com/biometrix76/AlolanCTRPluginFramework

Credits​

Thanks to the following projects, teams, and individuals for being great resources:

  • ThePixellizerOSS et al. for the 3gxtool and CTRPluginFramework to build plugins with
  • PKHeX et al. for the database, documentation, examples, and code
  • AnalogMan151 for the ultraSuMoFramework foundation of the plugin
  • dragongyre173 for the data viewer overlay in-game
  • JourneyOver et al. for providing an extensive ActionReplay code database
 
Last edited by biometrix76,
how do I use the built in pokemon spawner and change my pokemon's natures and access the pc from anywhere
The spawner should be straight forward, set your settings and then run into a bush. And for the second part, what are you asking specifically. Did you mean change Nature for the spawned Pokémon or you meant edit your Pokémon's Nature via PC. You access PC via the options icon/menu.
 

Alolan CTRPluginFramework​

Alolan CTRPluginFramework is a 3gx plugin for Pokemon Sun, Moon, Ultra Sun, and Ultra Moon on the Nintendo 3DS console. This plugin is more so a continuation of ultraSuMoFramework with PKHeX implementations using an updated .3gx file format.

View attachment 452867

Installing​

  1. https://github.com/biometrix76/AlolanCTRPluginFramework

Building​

  1. https://github.com/biometrix76/AlolanCTRPluginFramework

Credits​

Thanks to the following projects, teams, and individuals for being great resources:

  • ThePixellizerOSS et al. for the 3gxtool and CTRPluginFramework to build plugins with
  • PKHeX et al. for the database, documentation, examples, and code
  • AnalogMan151 for the ultraSuMoFramework foundation of the plugin
  • dragongyre173 for the data viewer overlay in-game
  • JourneyOver et al. for providing an extensive ActionReplay code database
How is it using PKHeX if pkhex is C#?
 

Site & Scene News

Popular threads in this forum