final fantasy vii mod

  • Thread starter Thread starter Nyx24
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do you guys have one?
if you mean Project Omnislash or New Threat you can find them in the threads:
here
and
here
We can't provide roms but that should go without saying,
furthermore the instructions on how to install both via layeredfs are all there in the post i'm pretty sure.
 
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if you mean Project Omnislash or New Threat you can find them in the threads:
here
and
here
We can't provide roms but that should go without saying,
furthermore the instructions on how to install both via layeredfs are all there in the post i'm pretty sure.
nice thanks so much
Post automatically merged:

For OG FF7? There is a tool i forgot its name that can download all avalible mods for you
thanks mate
 
HI all,

I scanned all the code threads first before asking this topic. I know I'm a little late to the game but I decided to finally give Final Fantasy VII on the switch a try on my Ryujinx emulator. I was using the update for 1.0.2_5 version because that was the most recent version that had codes.

I'm on TitleID:0100A5B00BDC600 BuildID: CA4ED0693797F529
I've found a couple codes I wanted to use:

[Full Menu + Save and PHS Anywhere]
04100000 7715BCF8 000003FF

[Max EXP After Battle]
04100000 76D396C0 05F5E0FF

[Max AP After Battle]
04100000 76D396C4 00007FFF

[Max Gil]
04100000 7715BCB4 05F5E0FF

However, no matter what I do, I just can't get them to work. All codes on my other games work fine so i know they are in the right place, but this game just seems to want to ignore all codes. Anyone else have this issue? If so were you able to resolve it?
 
I have looked everywhere for how to port the Ninostyle New Character Models mod to work on switch. I Know it is possible because the new threat switch mod uses it but I want vanilla gameplay without the new threat. If anyone can tell me how to use ninostyle mod on switch without new threat I would be incredibly grateful.



EDIT: A very helpful Nexus mods user (goth2191) sent me a switch mod that replaces the main cast with Ninostyle without any gameplay changes or New Threat. He hasn't used it in a long time but to the best of his memory it works without any crashes. I am playing it now and so far so good. For anyone interested here is the link.

Ninostyle Switch.


EDIT 2: This port of the Ninostyle mod does seem to cause occasional crashes. So if you want to use it make sure to save often. I have played about 5 hours now and it has crashed twice. I am playing version 1.0.2.
 
Last edited by baobao43,
HI all,



I scanned all the code threads first before asking this topic. I know I'm a little late to the game but I decided to finally give Final Fantasy VII on the switch a try on my Ryujinx emulator. I was using the update for 1.0.2_5 version because that was the most recent version that had codes.



I'm on TitleID:0100A5B00BDC600 BuildID: CA4ED0693797F529

I've found a couple codes I wanted to use:



[Full Menu + Save and PHS Anywhere]

04100000 7715BCF8 000003FF



[Max EXP After Battle]

04100000 76D396C0 05F5E0FF



[Max AP After Battle]

04100000 76D396C4 00007FFF



[Max Gil]

04100000 7715BCB4 05F5E0FF



However, no matter what I do, I just can't get them to work. All codes on my other games work fine so i know they are in the right place, but this game just seems to want to ignore all codes. Anyone else have this issue? If so were you able to resolve it?

Dear, I have the Rom and 1.2.5 update with latest ryujinx and firmware 19.0.1 but after the game starts, when I click new game and the button layout screen appears, after that it's a complete dark scene and gets stuck, doesn't even start the initial cutscene. It's the only game which is not running... I dunno if it's a problem of ryujinx settings... Do you know if there is a fix/solution to play it? Can you share your ryujinx settings? I'm on Intel 13th gen CPU and Rtx 4000 GPU, win 11 and using vulkan.
 

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