Are you running these on Ryujinx or Yuzu?
It appears some of the cheats (by the way, thank you) you listed cause the game to crash through Ryujinx with the 1.0.1 version
@crazy_p thank you so much fot reply,i asked why i have a problem with this game vers.2.0.0, when cheats are active and you press +/- to pause the game freezes and you have to close it and i didn't understand why,i thought they needed pointers.
You would have to figure out which Cheat is causing the the Game to Freeze/Crash.
Look at the Address when the Cheat is off (Use your Bookmarks).
Make Screenshots of the Memory Region when the Game runs normally and
when you press +/-, compare both Screenshots and look for something unique...
After you found something that is consistent use Code Type 1, to make a conditional Code...
Normal Game Play
During a Loading Screen
As you can see Offset 0x9C0 (Red Circle) is never 1 during a Loading Screen, so i made a Cheat
that only alters the Health Address IF Offset 0x9C0 is 1....
This is an Example with Pointers but the same should apply to a Static Address...
You can also try to make ASM Cheats with Breeze (No PC needed)...
Are you running these on Ryujinx or Yuzu?
It appears some of the cheats (by the way, thank you) you listed cause the game to crash through Ryujinx with the 1.0.1 version
IDK if they work on Emulators, my Cheats are designed to work on real Hardware...
The Cheat Implemation on those Emulators are a Joke anyways...
1 Cheat per Textfile, no Master Code allowed, no Button Activators
and only Code Type 0 - 7 are supported, so no wonder that some Cheats
don't work or Crash the Emulator...
Possible Fix to your Problem is to delete the "[ZL/ZR Change Item Slot 1 | ZL+ZR Reset]"
Cheat (Code Type 9) and change the curly Brackets to square Brackets {} -> []....
I have no Interest in investigating any Emulator related Issuses,
so you have to figure it out yourself...
You would have to figure out which Cheat is causing the the Game to Freeze/Crash.
Look at the Address when the Cheat is off (Use your Bookmarks).
Make Screenshots of the Memory Region when the Game runs normally and
when you press +/-, compare both Screenshots and look for something unique...
After you found something that is consistent use Code Type 1, to make a conditional Code...
As you can see Offset 0x9C0 (Red Circle) is never 1 during a Loading Screen, so i made a Cheat
that only alters the Health Address IF Offset 0x9C0 is 1....
This is an Example with Pointers but the same should apply to a Static Address...
You can also try to make ASM Cheats with Breeze (No PC needed)...
I have no experience with Breeze's ASM Stuff, as i only use IDA Pro...
TomSwitch made some wonderful Tutorials about the Matter though...
You can find some Infos here or here, i'm sure there's more, but better ask the Master himself...
Please advise. How to add item code out of thin air? This problem has been bothering me, I hope you can help me.
The following example illustrates.
The first game, triangle strategy type. In this type of game, the number of items sold in the store depends on the progress of the game. For example, there are only 6 items in the backpack of the character, that is to say, there are only addresses corresponding to these 6 items. Check the address of the item and found that there are only the locations of these 6 items, and the others cannot be added. Even if the codes of these 6 items are changed, there are still only 6. How can we add more items out of thin air in such a situation?
The second game, Fire Emblem Engage. How to add attribute medicine to the transport team? In the case that the character has not obtained the attribute medicine, even if the item address of the transport team is changed to the code of the attribute medicine. The transport team is still not displayed, how to write code in such a situation?
In this case, can it be done with EdiZon-SE? Or do I need IDA search method or make MOD to realize it?
Please advise. How to add item code out of thin air? This problem has been bothering me, I hope you can help me.
The following example illustrates.
The first game, triangle strategy type. In this type of game, the number of items sold in the store depends on the progress of the game. For example, there are only 6 items in the backpack of the character, that is to say, there are only addresses corresponding to these 6 items. Check the address of the item and found that there are only the locations of these 6 items, and the others cannot be added. Even if the codes of these 6 items are changed, there are still only 6. How can we add more items out of thin air in such a situation?
The second game, Fire Emblem Engage. How to add attribute medicine to the transport team? In the case that the character has not obtained the attribute medicine, even if the item address of the transport team is changed to the code of the attribute medicine. The transport team is still not displayed, how to write code in such a situation?
In this case, can it be done with EdiZon-SE? Or do I need IDA search method or make MOD to realize it?
Creating items that you never had before is much harder than changing qty you have.
Here are some ways items may be organized
1. An array of qty where >0 means you have it. ( Need I say more ?)
2. A list with id and qty in a record order in any manner but pack one after the other. Here you need to either use pattern recognition smarts or just some grit to figure out how to create item that you don’t have. First you identify what means what by hacking it. Once you are able to change items into another you are almost there.
3. Items qty seems to be organized randomly and there seems to be not much meaning when you compare the bytes near the qty value. Most likely qty is on a pointer. You have to try to find a list of pointers that gets you to the qtys that you have. This list of pointers would then be pointer to your item record, next you have to figure out how things are organized in the item record. Often there are multiple pointer depth to explore. May be hard can be easy you won’t know until you have won.
Concerning method of hacking edizon se don’t cover ASM. Whether memory hack or ASM hack depends on the game. Some games is much easier one way or the other. Use the wrong method just means more effort most of the time . Some hack can’t be done with memory hack but I doubt inventory would be impossible for memory hack.
I recommend quickly explore both method if you want to be efficient. You can quickly do a check if there is easy ASM hack available, it’s almost a no brainer to always do it, watch what access qty, check what the codes access, if you see all your qtys and some zero you probably hit the jackpot and a quick ASM code will make all say 99. ( With only just Breeze you can already do this in like 5 mins )
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