Zelda's Adventure, one of the infamous CDi titles, gets a Game Boy demake



The trilogy of Zelda titles on the CDi have been a topic of interest and curiosity for many Zelda fans, mostly due to their bad reputation on the franchise from one of the worst decisions Nintendo has ever made in their career in terms of business decision, with the partnership with Phillips and their CDi console leading to the creation of one of their biggest competitors, Sony and their PlayStation console.

The first 2 side-scrolling CD-i titles, Link: Faces of Evil, Zelda: Wand of Gamelon, got full fan remasters just a couple of years ago back in 2020, with the remasters fixing a lot of the issues that many people throughout the years complaint about the original games, alongside a lot of other great quality of life features that make the games a worthwhile experience. However, that still left the original, and the odd one of the bunch, Zelda's Adventure out of the picture, since that title had a whole different play-style compared to the other 2, with this one being a top-down styled game, in the same vein as the classic 2D Zelda experience, albeit, with a lot of flaws and cons, which the the CDi releases are well known for.

Homebrew developer, John Lay, has worked on a complete recreation of Zelda's Adventure for quite some time, but this isn't a remaster like the other 2 titles, instead, Lay opted to recreate the game from the groundup on the Game Boy.

John Lay said:

Background​


In the 1990s Nintendo made a deal with Philips to develop 3 Zelda titles. The first 2 were side scrolling platformers, similar to Zelda II, and the third was a traditional top-down action adventure game.


Zelda’s Adventure looked interesting and I thought it would be fun to play on a portable system. I chose the Game Boy because of the existing Zelda games on the system.


The game sticks to the aesthetics of Link’s Awakening, but also incorporates some features from Oracle of Ages and Oracle of Seasons.


This is a complete port of the CDi original and was developed in GB Studio, with a few modifications. Thanks to Beatscribe for composing the music. I hope you enjoy playing the game as much as enjoyed making it.

In order to create the game, John Lay worked with GB Studio, and created the gameplay and aesthetics to be similar to those found in Link's Awakening, with some additional inspiration from the Oracle titles as well. With this, Lay has successfully recreated Zelda's Adventure 1:1 into the Game Boy, keeping the overall layout, structure and story found in the original, with the charming graphical and gameplay style of Link's Awakening.

Game's synopsis said:

Your Quest​

It is the Age of Darkness.

The evil Ganon has captured the young hero Link. Only Princess Zelda can rescue him. Her journey will be difficult, filled with many challenges and mysteries. Armed only with the advice of the wise court astronomer Gaspra, and the guidance of Shurmak, Zelda must set out on her journey deep into the uncharted southeastern region of Hyrule, known as Tolemac.

Before she begins, Gaspra warns her that the only way to save Link is to collect the seven Celestial Signs that Ganon has stolen, and that she must overcome one final obstacle: Ganon himself. Once she succeeds, she gains the knowledge and strength to rescue Link and brings the magical land of Hyrule into the Age of Lightness.

 

Missing Number

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love this. took garbage and turned it into art.
i'd love to see the faces get the same kind of love. as a side scrolling game i always imagined it similar to Z2
 

Shubshub

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*remake

I'm gonna die on this hill. If it was made again, it's a remake, doesn't matter if it has worse graphics or runs in lower end hardware.
A demake is the term for a remake made on Hardware that is Lower End/Older than the source hardware
 

pustal

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A demake is the term for a remake made on Hardware that is Lower End/Older than the source hardware
It's a poorly made neologism. "De-" is a prefix that'd denotes reversal, to "demake" something would be to undo it, to take it apart, and there is already a word for that: 'unmake'. The game is made again, therefore "re-", remade. Etymology has structure for a reason. Whoever came up with this word doesn't understand how English works or how videogames are remade or ported.
 
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MeXen

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All GBStudio games feel like they share the same template engine, and even lack MANY basic things, like the way items pop-out, the screen move scrolling, the in software music tracker its very limited, yeah......i get it, the idea of making games with no programming (coding) skills sounds tempting, specially making games to run in real hardware, but quite frankly sounds more rewarding to learn Contruct2 or 3
 

The Real Jdbye

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All GBStudio games feel like they share the same template engine, and even lack MANY basic things, like the way items pop-out, the screen move scrolling, the in software music tracker its very limited, yeah......i get it, the idea of making games with no programming (coding) skills sounds tempting, specially making games to run in real hardware, but quite frankly sounds more rewarding to learn Contruct2 or 3
I'm not seeing these flaws, the trailer looks pretty official to me. Looks really good, actually.
It's a poorly made neologism. "De-" is a prefix that'd denotes reversal, to "demake" something would be to undo it, to take it apart, and there is already a word for that: 'unmake'. The game is made again, therefore "re-", remade. Etymology has structure for a reason. Whoever came up with this word doesn't understand how English works or how videogames are remade or ported.
Do you want to come up with a better term? Remakes are usually made for newer consoles, not older ones. We needed a term to differentiate between the two, and demake has a good sound to it. The word made sense to me the first time I heard it, so I could hardly call it poorly made.
 
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The Real Jdbye

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looks fun! guess they had to play it themselves to get allll the details right. there's no cdi emulator is there? never been interested before.


downmake
dimake
lessermake
sdmake
premake
retromake
antemake

off the top of my head
None of those have the same ring, some of them (downmake/lessermake) sound like they are lesser versions of the games or that retro is worse by definition (certainly not the case with this game and fans of retro games could be offended by those terms), and also, the original is very much retro as well so "retromake" doesn't really make sense for this particular case. "dimake" sounds like a misspelling and "sdmake" and "antemake" don't really mean anything, it wouldn't be obvious to people, making them worse names than "demake".

"premake" I quite like though. That's a good one, and seems like the meaning would be quite obvious without any explanation (much like "demake"). But it might sound too similar to "remake" in verbal conversation, leading to misunderstandings.
 

sarkwalvein

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None of those have the same ring, some of them (downmake/lessermake) sound like they are lesser versions of the games or that retro is worse by definition (certainly not the case with this game and fans of retro games could be offended by those terms), and also, the original is very much retro as well so "retromake" doesn't really make sense for this particular case. "dimake" sounds like a misspelling and "sdmake" and "antemake" don't really mean anything, it wouldn't be obvious to people, making them worse names than "demake".

"premake" I quite like though. That's a good one, and seems like the meaning would be quite obvious without any explanation (much like "demake"). But it might sound too similar to "remake" in verbal conversation, leading to misunderstandings.
I don't believe "premake", that is something you make previously to something else, makes any sense.
 

The Real Jdbye

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I don't believe "premake", that is something you make previously to something else, makes any sense.
I assume "pre" as in "precursor". In terms of chemistry, doesn't have to be made before something else, you can use it to make something else, but you can often also go in the opposite direction, find the something else in nature and turn it into the precursor (any 2 molecules that are reasonably similar to eachother can be turned into the other after all)
I think we're both overthinking it though. It makes sense as the opposite meaning of remake, which is in essence what it is. Demake also makes sense IMO for that same reason. Doesn't need to be any more complicated than that. Everybody knows what a remake is, so people can connect the dots when they hear a word with seemingly the opposite meaning. Maybe it's not textbook correct, but it's intuitively correct.
 
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Marc_LFD

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That's a massive upgrade. If I didn't know, I would have thought this was an official Zelda game.
Post automatically merged:

Hotel Mario should get a Gameboy version.
Reckon that'd play somewhat similar to Game Boy Gallery.



I friggin' played the hell out of this game when I was a kid! I loved it and the music... So memorable and nostalgic.
 

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This is nice, this is really nice, can't wait to play more of this one later, by the way it does work on the EzFlash Jr if you have one.
 

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