Hacking RawkSD

Robotic Earthlin

Well-Known Member
Member
Joined
Oct 9, 2006
Messages
103
Trophies
0
XP
144
Country
Woah, did you just convert the drummer animations into a drum chart?
blink.gif
Clever.

Out of curiosity and boredom, when Rock Band 3 comes out, what do you think you're going to try to do first: get RB3 songs in RB2, or get custom songs in RB3?
tongue.gif
 

Szalkow

RawkSD Cheerleader
Member
Joined
Jul 9, 2009
Messages
673
Trophies
0
Age
35
Location
Uni
Website
Visit site
XP
100
Country
United States
AerialX apparently had the idea to convert drum animation data into a playable chart for a while now.

Got to test a couple of them. They're not perfect - fills are really sloppily done, some charts are very fast or difficult - but it's at least one more thing that could be done in the import process.
 

SFenton

ಠ_ಠ
Member
Joined
Oct 14, 2008
Messages
1,077
Trophies
0
Location
Derp
Website
Visit site
XP
160
Country
United States
Szalkow said:
AerialX apparently had the idea to convert drum animation data into a playable chart for a while now.

Got to test a couple of them. They're not perfect - fills are really sloppily done, some charts are very fast or difficult - but it's at least one more thing that could be done in the import process.

Which ones? I'd kill to try Welcome to the Jungle and Devil Went Down to Georgia.
tongue.gif
Maybe I'll beg Aaron later.
 

Szalkow

RawkSD Cheerleader
Member
Joined
Jul 9, 2009
Messages
673
Trophies
0
Age
35
Location
Uni
Website
Visit site
XP
100
Country
United States
SFenton said:
Which ones? I'd kill to try Welcome to the Jungle and Devil Went Down to Georgia.
tongue.gif
Maybe I'll beg Aaron later.
He did Monsters first; it felt right, typical punk beat with quarter kicks, kinda hard to judge accuracy though since the song didn't fluctuate much. It was here that we noticed the fills were only sort of done - the drummer is only animated to hit one or two drums per fill or roll. He also converted a chart for Knights of Cydonia because we wanted to see what the gallops and massive tom fills looked like. It was pretty sketchy, the triple gallops (charted as double kicks) were far too fast for anyone to play for any amount of time and the fills were almost nonexistent. It's more or less accurate to what a drummer would actually play, but a lot of it doesn't make sense on a set of Rock Band drums. There are a few sections in songs that would probably be much better if they were manually recharted, but Aaron's going for a converter, not a database import. However, as illustrated by Monsters and Radio Song, most of the songs with relatively normal drum beats should work out fine.
 

SFenton

ಠ_ಠ
Member
Joined
Oct 14, 2008
Messages
1,077
Trophies
0
Location
Derp
Website
Visit site
XP
160
Country
United States
fubka said:
I am going to get Green Day, are you waiting to support it?

Here's my theory: if it uses the same audio as Beatles, no. If it uses a different format, say, the Rock Band 2 biks or even moggs, then yeah, it might work.

But no one even has the game yet, so we wouldn't know.
 

Maurice10

Well-Known Member
Member
Joined
Feb 1, 2008
Messages
126
Trophies
0
XP
89
Country
United States
OncleJulien said:
fubka said:
what are you doing?
reading your post.

you?
Oh wow, the drummer is even animated. I'm amazed.
You should give out the generated drum charts for the community to fix them, then include them with rawksd (Or is there a copyright issue of some kind?)
 

AerialX

Certified Sociopath
OP
Member
Joined
Jan 15, 2009
Messages
194
Trophies
0
Location
Ontario
Website
aaronlindsay.com
XP
151
Country
Canada
Maurice10 said:
OncleJulien said:
fubka said:
what are you doing?
reading your post.

you?
Oh wow, the drummer is even animated. I'm amazed.
You should give out the generated drum charts for the community to fix them, then include them with rawksd (Or is there a copyright issue of some kind?)
Heh, the drummer animations are crappy though, and it's missing overdrive. I have to fix that.
As for community ones... Technically I'd say it isn't completely legal - not that anyone really cares - and personally I'd think a community project like that is better off being released as a separate package.
 

OncleJulien

tool of peers
Member
Joined
Apr 6, 2009
Messages
1,170
Trophies
0
Location
Los Angeles
XP
439
Country
United States
as awesome as this is, and its truly awesome...its also sorta awkward too - didnt anyone tell you this project is vaporware and never coming out? i bet you feel pretty silly now, continuing to work on it, improve it, and all.

: (
 

Szalkow

RawkSD Cheerleader
Member
Joined
Jul 9, 2009
Messages
673
Trophies
0
Age
35
Location
Uni
Website
Visit site
XP
100
Country
United States
OncleJulien said:
as awesome as this is, and its truly awesome...its also sorta awkward too - didnt anyone tell you this project is vaporware and never coming out? i bet you feel pretty silly now, continuing to work on it, improve it, and all.
Well, I think it's up to him to decide if his project is going to be released or not.
 

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
  • HiradeGirl @ HiradeGirl:
    How's everyone doing?
  • HiradeGirl @ HiradeGirl:
    Would you recommend a Meta Quest 2 as first low budget headset?
  • SylverReZ @ SylverReZ:
    @BigOnYa, Maybe he doesn't know how to type words for shit.
  • SylverReZ @ SylverReZ:
    GBAtemp should be legally obligated to ban them, as its against the law to collect information from users under 13 because of COPPA. :tpi:
  • SylverReZ @ SylverReZ:
    @NinStar, Super Monkey Ball: Banana Blitz
  • SylverReZ @ SylverReZ:
    @HiradeGirl, Why not get an Oculus?
  • Psionic Roshambo @ Psionic Roshambo:
    VR is like 3D TVs in my opinion it's cool and all but it doesn't have enough great content.
    +1
  • SylverReZ @ SylverReZ:
    @Psionic Roshambo, Porn exists, Psi.
    +1
  • SylverReZ @ SylverReZ:
    I'm sure you'll live with it.
    +1
  • Veho @ Veho:
    VR had the chance to integrate with existing games and tech but VR companies said "NO, I WANT MY SHIT TO BE STANDALONE AND MY GAMES EXCLUSIVE TO FACEBOOK"
    +2
  • Veho @ Veho:
    Back when Oculus Rift was still starting out and being demoed around, they modded existing games to use it as a 360° immersive screen thing and that was AMAZING.
    +2
  • K3Nv2 @ K3Nv2:
    The tech isn't there for affordable power enough VR headsets at a good market value yet sadly, oculus had a good idea but didn't have enough funds for marketing iirc
    +1
  • Veho @ Veho:
    But now it's "can I use my VR set with my racing games, that would be neat?" "ONLY IF YOU USE OUR DILDOSTICK CONTROLLERS AND RUN THE GAME ON OUR ANDROID-UNDERPOWERED BRICK"
    +2
  • Veho @ Veho:
    The tech to have quality VR goggles at an affordable price is here, but every set has to have 4 additional controllers and be standalone.
    +1
  • K3Nv2 @ K3Nv2:
    These are the same type of gamers that spend $2,000 on a GPU when a $600 GPU gives nearly the same outcome which is what the market looks at for them to do spend more on unneeded bs
    +2
  • K3Nv2 @ K3Nv2:
    If we're talking AAA titles a vr headset would be priced at nearly the same cost as a midrange gaming pc maybe even double
    +2
  • K3Nv2 @ K3Nv2:
    https://www.walmart.com/ip/3439939603 this is cool a portable blackstone
    +2
  • Veho @ Veho:
    The investment group?
    +1
  • Psionic Roshambo @ Psionic Roshambo:
    I think they should bring back the shutter glasses for VR put 120Hz screen in for 60FPS and even a basic phone these days can pull that off
  • Psionic Roshambo @ Psionic Roshambo:
    Head tracking cameras and all
  • Psionic Roshambo @ Psionic Roshambo:
    Have a USB type C connector for power and controller done
  • K3Nv2 @ K3Nv2:
    Micro SD would be nice also :angry:
  • SylverReZ @ SylverReZ:
    @K3Nv2, The types of gamers who pay $2,000 for RGB everything, and to run bloated Windows.
    SylverReZ @ SylverReZ: @K3Nv2, The types of gamers who pay $2,000 for RGB everything, and to run bloated Windows.