does this attachment have the GUI in it?
Not yet, because they are 2 different mods from 2 different persons.I think I read a few pages ago that slashcash would like to add the online features to his mods once he's done with bottom screen GUI.
does this attachment have the GUI in it?
I really don't think having separate threads would be nice...Ok people. This topic is getting way off topic and to the two people making forks it would be a lot easier to follow if you made your own topics or even merged your changes together as people can no longer follow who is making what and who is letting out which release.
@Slashcash i would recommend making your own topic.
@Minox would be nice if this could be closed until such a time as the OP comes back to work on his own project.
C++ is actually more of a standard now than C and has been for a long time. I prefer C but you can't tell me with a straight face that it's more universal than c++.My thing is why in C++ though? C is a lot cleaner and more universal??
My thing is why in C++ though? C is a lot cleaner and more universal??
Somehow this thread has something VERY interesting! I'd like to see more of this!OP took a little vacation from the scene. But PCHex is not dead at all. I'm currently developing a C++ port with a gui but it's still far from being ready. The latest github commit currently looks like this.
top screen is almost finished but bottom screen for now just show a random bunch of information needed for debugging.
Somehow this thread has something VERY interesting! I'd like to see more of this!
I have downloaded the github version and will try to compile it right away, i have devKitPRO installed so i can use make
Said some files are missing from dah folder, mind fixing that? I'd love to test it even if its VERY BUGGY or can corrupt saves. I have plenty of save backups and soon getting Sky3DS so i can get a ROM backup if i needed to!
Thank you dude! Ill be sure to keep updated!I just opened a thread (like less than an hour ago) here: https://gbatemp.net/threads/wip-pchex-pchex-with-its-own-gui.405302/
you will find a working build. It is buggy but ii should not corrupt your savefile.
make sure to add the data folder in the pchex folder in the 3ds folder. aka (3ds/pchex/data)Why do I got this with my Pokemon X?
It‘s hard coded to read data there?It works nowmake sure to add the data folder in the pchex folder in the 3ds folder. aka (3ds/pchex/data)
Exactly. They need to make their own topic. But they won'tI don't understand. The website @omikes made works with which fork of this?
The homebrew has to be located in the /3ds/PCHex/ folder, because there is data files, which are read, in it.guys im getting this error every time i try to use pchex with my omega ruby
Init Filesystem...
Getting SD Card handle
Opening SD Card archive
Getting save handle
Intializing save handle
Opening save archive
Init FS OK
Loading species data...loading failed :error code -031117960
i have mashers hbl on my o3ds 01.1 homemenuhax.
I don't understand. The website @omikes made works with which fork of this?
By the way. Why does it keep crashing after exiting it. I'm on 10.1 with Menuhax as my entry pointThe GUI Version, which is not yet compatible with the website, now has its own thread here: https://gbatemp.net/threads/wip-pchex-pchex-with-its-own-gui.405302/
The other version, which is compatible with the website but has just text GUI, can be found here: