Final Fantasy Type-0 RomHacking

Discussion in 'PSP - Hacking & Homebrew' started by SkyBladeCloud, Dec 30, 2012.

  1. NSRSM

    NSRSM GBAtemp Regular

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    We'll see how it goes. I'm useless on the story extraction font recognition end though. Sorry.
     


  2. Hakurou

    Hakurou 雪に覆われた森に眠る白狼

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    This is looking great.

    I'd like to be a part of the translation team I can also help proofread.
     
    GHANMI likes this.
  3. NSRSM

    NSRSM GBAtemp Regular

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    This is Hakurou. A majority of the translations I put up were his.

    Glad to have you aboard once more.
     
  4. Hakurou

    Hakurou 雪に覆われた森に眠る白狼

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    I'm glad to help, haha.
     
  5. coredecepts

    coredecepts GBAtemp Regular

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    Awesome. Welcome!
     
  6. Hakurou

    Hakurou 雪に覆われた森に眠る白狼

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    Thanks!^^
     
  7. earlynovfan

    earlynovfan Tactical enthusiast.

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    Welcome aboard, Hakurou. I'm glad to have you helping me with proofreading. :)
     
  8. Hakurou

    Hakurou 雪に覆われた森に眠る白狼

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    Thanks! I'm glad to help. :lol:
     
  9. SkyBladeCloud
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    SkyBladeCloud GBAtemp Fan

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    Just found a way to optimize video compression, tried a muxed video+audio stream and I noticed absolutely no quality loss, now let's just pray it'll be enough to optimize the 372 MB I have to get rid of (all videos from both UMD's make a total of 1.0 GB, and I need to reduce them to 628 MB so everything can fit in a single ISO).

    ...
     
  10. NSRSM

    NSRSM GBAtemp Regular

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    Good luck.
     
  11. Dalfi

    Dalfi Advanced Member

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    Maybe I'm saying a stupid thing but...did you remove "install data" and "update" from ISO? Update is useless and we don't need "install data" if we play from ISO but probably you know it :)

    Sorry if I said something stupid but I was trying to help :)
    Keep going guys, you are doing an excellent work :)
     
  12. Artistan

    Artistan Jack of All Trades

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    Very nice.

    Also, I can help with the character recognition once the time comes.
     
  13. SkyBladeCloud
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    SkyBladeCloud GBAtemp Fan

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    Yes, that helped a little and saved some MB's, but still a lot to optimize. The problem is that there is no way to load files bigger than 2GB, even though the ISO format has no theoretical size limit, once a file goes over 2GB its size is recognized as negative due to an overflow, and since Type-0 has only one (big)file, we have to deal with that...

    Also thanks Atistian, character recognition will be important since one miss-recognized character will appear wrong EVERY time in the extracted script.

    ...
     
  14. joegoku

    joegoku Final-Fan(tasy)

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    Hmm maybe u could ask someone, who knows much about the PSP itself (if u don't know it well urself, I mean). Maybe someone can make a patch of sorts for bigger files then 2 GB. Or do I miss a point here?^^ Im not in it myself, I just followed the PSP haxor scene a bit and it shouldn't be impossible right?
     
  15. SkyBladeCloud
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    SkyBladeCloud GBAtemp Fan

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    Unfortunately that's a limitation of the ISO9660 file system. For example, a standard DVD (level 2) can't have files bigger than 2GB either. Obviously a patch would be possible, but in that case, the PSP's firmware would have to be patched too.
     
  16. joegoku

    joegoku Final-Fan(tasy)

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    That's what I meant. There are some Semi-Patches, that disappear after PSP restart. There was a case for MGS: Peace Walker, where the PSP did get stuck after a certain point, with such a Semi-Patch it worked. But to be honest, I don't know what that patch does so it is a hypotheses. U could ask some good coders who work on the Firmwares itself. People who did work on FW's are Coldbird and Wololo. Don't know if they can help u but as I remember Coldbird has his own Blog somewhere, I can search for him if u like. But if u think it is impossible with the limitation of the ISO9660 fs then I will leave it to u ;)
     
  17. NSRSM

    NSRSM GBAtemp Regular

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    Worse comes to worse we'll have to insert things twice. Once for each Disc.
     
  18. Xanxusz

    Xanxusz Member

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    hope this translating project does push through coz it's a pain to be just looking at the gameplay and not knowing what you're doing... good luck on this guys and thanks for the effort
     
  19. coredecepts

    coredecepts GBAtemp Regular

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    Yeah. I'm fine with that. I don't know much, if anything, about the technical ramifications, but it sounds okay to me.
     
  20. NSRSM

    NSRSM GBAtemp Regular

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    I'm braindead as well so I'm in the same boat as you.