tnx
I have a question 4 sure!
when i edit an nds image file with paint and the proper pallete setting everything goes ok, but after saving the new file with *Tinke* and importing to the PAK file and packing all the files with *dsbuff*, The new image either DOES NOT appear in the game or its gets damaged somewhere...
the issue is this : the image got part of it normal and the other one blank (i mean transparent) in the middle of the animation, also another issue happened. I translated some image text in eng, but in-game the image was in JAP...
that's really bad...
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I have a huge knowledge with pokemon gba hackin thing, but when I'm on nds terrain it's totally a mess ;v