Digimon Story: Lost Evolution Translation Project

Discussion in 'NDS - ROM Hacking and Translations' started by yugix, Mar 16, 2012.

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Which do you prefer for place names?!

Stick with Japanese names for all names. 44 vote(s) 26.3%
Use localized names (from Dawn/Dusk) for old names, and Japanese for new names. 123 vote(s) 73.7%
Mar 16, 2012
    • Member

    yugix Sleepy

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    [IMG]

    Digimon Story: Lost Evolution Translation Project



    Introduction:
    This is a project to translate DSLE which is started by influence of the original Project. This is the new topic which will (hopefully) hold answers to all of your questions except one (When the patch will be released). You will be able to check the progress of the project here in the first post.

    If you are looking forward to a patch release or are a supporter of the project hit the like button this first post. Please DO NOT fill this thread with un-needed support posts or questions on when it will get released.


    Note: if anyone of you can translate the story, I will be glad to give you the access to the translation sheet.
    Please send me your gmail (google) account to access google docs (Google Drive) and I will give you access.
    This can make the translation faster, as I can fix the text in the game little by little faster even while studying.

    Software/Tools:
    this is a list of tools used by us.
    WARNING! Spoilers inside!


    Team (Contributors):
    This is our teams (actually they are contributors since we are not a team)

    WARNING! Spoilers inside!

    PROGRESS
    Text Translation Progress:
    Names (Items, Digimon, attacks, digitamas, Evolution Trees, Characters, Places) 100%
    Quests 100%
    Items description 100% (finished)
    Digimon Profiles (Description) 100%
    Attacks description 100% (finished)
    Evolution Requirements 100%
    Digitama Requirements (Matching) 100%
    Menus 100%
    Wi-Fi 90% (Not tested yet)


    Story Translation ~80% (All Text are now in english but not inserted and tested)
    Dialog Translations ~80% (Same as above)
    Story Text Insertion 8% (Up to The selectors 2nd Battle)

    Graphic Translation Progress:
    All Graphics are fixed. (Not fully tested).



    Screenshots: (Note that even it seems playable, we won't release it before finishing all things)
    WARNING! Spoilers inside!

    These are the new screenshots after fixing the fonts.
    WARNING! Spoilers inside!


    Profiles Votes:
    1. Copy the profile from other places (like wikimon, previous games) (153 votes [59.07%])
    2. Translate the information from game directly (106 votes [40.93%])
    So as we can see, we will do the first approach.


    Special Thanks:
    From Rastsan to You-End for the save file
    From Rastsan to all graphic translator

    also, to Normmatt for his tools and font files that without them, this translation may not occured.

    Links:
    These are links to websites which we may used to help in this project
    WARNING! Spoilers inside!


    Disclaimer:
    As this is a commercial product this game belongs to the copyright holder and or the original maker of said game. The english translated patch, any information contained in this topic or with the patch is only for research study purposes. Organization(s) or individual(s) may not use this product, patch or the information discussed for commercial purposes in any form. I will not bear any responsibility for the consequences arising from other(s) use.
    Last edited by yugix, Nov 25, 2014 at 8:54 AM. Reason: More Progress are done.
    xodiax, Mortymae, Mr. Maus and 489 others like this.


    • Newcomer

    lucian132 New Member

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    wow nice progress

    thanks and keep up the good work
    AaronDeAhmed likes this.
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    Cheren Pokemon Gamer

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    Keep Going Strong Yugix and Rastsan,I will Support you all the way
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    .Darky New Member

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    I'm not really a fan of Digimon RPGs but I'll give this one a try. Keep up the good work, guys.
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    gtuansdiammx Gundam

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    ooh a new thread
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    HunterJ New Member

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    Nice progress, Here is a site for digi info/moves/etc
    http://dma.wtw-x.net/dexgallant.shtml
    Hope it helps :)
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    Mirby BDFF Hype~ :3

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    Sweet! Let's hope this thread doesn't get as insanely cluttered with inane requests as with the last one! :3

    Also I notice that lately I've been doing more damage control in the old thread than localization editing... XD
    1 people like this.
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    gtuansdiammx Gundam

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    I'm just wondering but will the op be updated often?
    • Newcomer

    djalmafreestyler New Member

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    Can't wait for this translation.
    Nice Progress
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    DigiTak New Member

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    Yay the new topic! This project makes me want to go play digimon right now! I calculated the current entire completion of this project, and its around say 66% so I can't wait for the patch guys!
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    yugix Sleepy

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    I added a pool to the topic about Digimon Profile. Please vote.
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    rastsan 8 baller, Death Wizard

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    if you understand why a new thread was started and you read the first post... you don't need to ask when or if it will be updated. I am not trying to be mean but the whole point of starting a new thread was to avoid this. I know you are excited about it, so am I. But show your excitement with the like button.

    update
    As expected the images that had multi-width tiles are not showing up correctly in game. This may only be a problem with how crystaltile2 and its tile composition tool works. I am now going to try Tinke to see if it can import the edited image without causing display errors later in play.

    Previously I missed two digiplates, three other images (prerequisite, location, and change digimon).
    I will be working on the images that are still not displaying correctly (so far seven). That and the title image. I am almost sure I have a different version where the V is fixed in evolution and the U and N look better. That being said I am open to criticism on it. Bear in mind that it (the title image) repeats about 8 times. I hope I didn't fix only a few of the repeated images. sigh...

    2 people like this.
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    Black-Ice Cat

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    Amazing new thread. Very neat and presented :yay:

    I swear, if someone asks about progress or a patch now. :glare:
    Nxenz and EZ-Megaman like this.
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    MusicBeyblader New Member

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    I wish I could help, but I cant speak or read japanese... But I can still cheer you guys on and wait till its done. Good luck.
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    Mirby BDFF Hype~ :3

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    We'll bash them with a Digiplate?
    2 people like this.
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    yugix Sleepy

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    Thank you Rastsan,

    About the title screen, I took the snapshot from the first test. I don't know if it fixed or not since I didn't check it. So, I will check it and confirm to u.
    • Member

    rastsan 8 baller, Death Wizard

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    Na... I wanna go back and get to it myself. that "lost" also seems a little off. It seems tinke can do it but the colors are way way off. Don't know about whether they will work in game, as the color screw up is so bad I am thinking there has to be another way.
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    Raqib New Member

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    My only question is, will the text used for name entry be modified at all? For instance, I already have a save file from when I started playing ages ago. If I were to apply the patch, would that break my already existing names?
    • Member

    yugix Sleepy

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    No, there will be no issues in saves. Actually, we use a save file which is taken from the Japanese game (not patched) and it is working fine.
    • Newcomer

    Raqib New Member

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    Excellent. If you guys need another translator, I'm free. I recently worked on Yu-Gi-Oh Tag Force 6 with the hacker omarrrio, I can promise you quality descriptions.
    KalyanChoudhury likes this.

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