Hacking currently translating unchained blades exxiv

zero_g_monkey

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I was just saying that I have seen plenty of games with UTF-8 format that does not have any single width characters without making some adjustments to the font file.
 

flame1234

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Okay, eboot text dump: https://docs.google.com/spreadsheet...9NKcOw3qo-E56rT_VFQ0dGMZos/edit#gid=787126912
Needs to be cleaned up a bit. Delete lines that don't look like user text.

Zero posted the town menu.
Need help finding main menu and battle menu text. I think it's inside all.cpk, but not sure.
Screenshots:
NPJH50648_00005.jpg NPJH50648_00006.jpg
 
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Guren no heya kara

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You are welcome.
Just remember the length issues for some of the lines.
Some could be shortened, but other would've to be reworked in full, unless you find a way to put more characters into those lines ;)
 
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kaikaiser

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Sorry about that been out for a while. Give me a few hours and I'll have the patch up. Nice job on the eboot flame looking good. Any luck with cracking the .cpk file?

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You are welcome.
Just remember the length issues for some of the lines.
Some could be shortened, but other would've to be reworked in full, unless you find a way to put more characters into those lines ;)
Thanks you for your help
 

flame1234

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I need to make the eboot tool.
Then you can generate and eboot and put it into the game like everything else.

The degree of difficulty for the eboot tool is low. I like programming, especially something easy like this. But if you want to give it a shot, be my guest.
 

kaikaiser

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I need to make the eboot tool.
Then you can generate and eboot and put it into the game like everything else.

The degree of difficulty for the eboot tool is low. I like programming, especially something easy like this. But if you want to give it a shot, be my guest.
I will leave it to you

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OK I found the cripaktools and will give it a go

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I have another question for you flame, I have a decrypted eboot file for etaku no seito if I upload it could you put it in a Google doc like you did this one and maybe create a tool to reinsert? I wanted to work on that one next after we go as far as we can with this one. Thanks
 

kaikaiser

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Hold your horses there. One project at a time. Let's at least get the EBOOT stuff working here first.
I agree let's finish this first. I will have a look at the .cpk in a little while as well as put up the xdelta patch. Thanks you for considering helping me on another project latter though:)
 

kaikaiser

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OK so no luck with xdelta. I followed flames instruction and when I click create patch it doesn't do anything. I even tried a few different versions. I don't get it. Also tried criptictool on .cpk and got an error message that it could not read the file. So I went searching for a few other cpk unpacker and got the same message. So no luck with either. . . . . :angry:
 

kaikaiser

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Game crashes when you try to access any of the shops or inns. It's fine on main menu and world map, as well as dungeon

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Wait I just seen you said 3.5 I'll have to go download that and try again
 

flame1234

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Some progress I guess on the .cpk front.
A program called quickbms will do it. Give it a try.
The script still needs to be figured out, but at least you can see it.

I messed around with the GE Debugger in PSP. The reason the battle menu text, etc... are not in the files: They are pictures! No idea how to get them, sorry.

I just loaded up the camp menu (the standard menu you get when you push □.
The "texture address" is 0x08c47180 (128x16), the word アイテム. No idea where to go from there.
 

kaikaiser

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OK awesome news. Thats strange about the menu though . . . .
ok well I tried python 3.5 and the game still crashes the same way.

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Again might be me. if you want upload the the eboot and I'll insert it
 
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kaikaiser

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I got it patched. Now when I start a new game it crashes. It also crashes when you try to enter a store in town. I'm using ppsspp
 

flame1234

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Well it's very hard to mess up the patching. So you definitely have the same ISO that I have. The reason: For the finished file, xdelta stores its MD5 checksum in the xdelta file and throws an error if it doesn't match.
What version of PPSSPP do you use?

It's working for me.
You can see me start a new game at the beginning of this video. I'm using PPSSPP v1.0.1.
 

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