I was just saying that I have seen plenty of games with UTF-8 format that does not have any single width characters without making some adjustments to the font file.
Thanks you for your helpYou are welcome.
Just remember the length issues for some of the lines.
Some could be shortened, but other would've to be reworked in full, unless you find a way to put more characters into those lines
OK thanks. Then how do we import the translated eboot back into the game?Just do it yourself kaikaiser. The magic google words are "cripaktools", I think. Give it a go and give us a report.
I will leave it to youI need to make the eboot tool.
Then you can generate and eboot and put it into the game like everything else.
The degree of difficulty for the eboot tool is low. I like programming, especially something easy like this. But if you want to give it a shot, be my guest.
I agree let's finish this first. I will have a look at the .cpk in a little while as well as put up the xdelta patch. Thanks you for considering helping me on another project latter thoughHold your horses there. One project at a time. Let's at least get the EBOOT stuff working here first.