Hacking [Release] NTR CFW 2.0 for New 3DS

Sizednochi

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Who said anything about forcing anyone's hand? I'm just putting the idea out there. Either someone takes it and runs with it or they don't. If not, I may have to do it myself. That happens. Blizzard didn't want to support the 360 controller so I learned how to code an AHK script that maps keys to clicks on the screen (that was the easy part, the hard part was then creating one that uses no key remaps so it would work with Xpadder). I now have a 4 key, 8 direction script with isometrically aligned diagonals and off-recentering so you continue to face the same direction on release. And then the superior PS3 version hit. But it wasn't completely pointless. It works great with Diablo II and Torchlight 2, with some slight modifications. Now, if only AHK scripts were marketable. I will do it if I get frustrated enough. It's just going to take me longer starting from scratch. I'm planning to send Gateway an e-mail as well. Maybe they'll fix it, and maybe not. But I won't know if I don't ask.

You've never heard of the Quake Shareware CD, and it's obvious. You haven't even heard of shareware. It's not the same thing as freeware. It's gives you, say, the first episode of an FPS, and then expects you to buy the rest. Not quite the full game, but much more than you get from the typical demo. The original Doom and Heretic were marketed this way, ergo they have more than one episode (the first episode being included in the shareware release, the rest being commercial only). Doom II and Hexen were not marketed this way, being post-name-brand-establishment sequels, and therefore only have one episode. It's not surprising you haven't heard of shareware though. This infamous CD I'm referring to practically ended it. It practically died alongside DOS (just like the golden age of PC gaming).

Quake was a new game back when this occurred. And it was not the shareware version I was running ;) The Quake Shareware CD announced a new method of marketing software from id Software. A bad one for the consumer. You called them, got a one time use code, and it decrypted the game. Once. They didn't send you a CD, they didn't keep a record, your hard drive crashes, you need to spend another $40. Just bad marketing. They also severely underestimated the capacity of the cracking scene. You see, it wasn't just the full version of Quake that was encrypted on that CD, it was their entire software catalog! They should have known better. The crack was swift in coming, and morally justified in light of the consumer's need to protect their purchase. Not that I ripped off their entire catalog. I couldn't. Prior to that, I had purchased almost everything they made. I still have my original Doom, Doom 2, Heretic, and Hexen CDs right here. In fact, I've got original CDs here of Quake II and all of the expansions. id Software just pissed me off with their screw-the-customer attitude on the first one, so I never bought it.

The point is, I offered to let my friend borrow the most infamous cracked CD in history, and a copy of the crack. He instead opted to go out and buy the retail Quake CD the next day. Craziest thing I had ever seen at the time. I have since realized that humanity is basically good. If we were basically evil like most religions claim, Gotham wouldn't be fiction, it would be a reality series. Anyway it proves my point. Most people will do the right thing. Some sooner than others. Those that won't, well, like I said, you're never going to force freeloaders to spend money. You stop people from getting your game for free, they just move onto the next one. And then all their non-freeloading friends buy THAT game instead of yours. Unless they're the gambling type that buys something unseen. Most people learn about what's new from their tech friends, most of which are fair users.

Who said anything about the MP3 format? MP3s didn't even exist when Metallica was getting started. Back then we had these things called tapes. And yes, bootleg tapes are what made them. Their stuff got circulated so much by the underground scene that people were listening to tapes that were more hiss than music, and loving it. Personally, I thought "Death Magnetic" was good once I got a non-brickwalled copy (Rick did almost ruin it though, he should leave the sound engineering to professionals that aren't suffering from hearing loss, like he apparently is). But to each their own. Just using an example of how even professional musicians admit that people spreading their work helped them. But fine, how about Trent Reznor. He all out encourages people to download his music, because most of his profit comes from live performances. Now there's someone that knows their business. Trent knows that anything that gets his music played in front of more people is good for his popularity, and will ultimately make him more money.


here's your reply
 
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tony_2018

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Who said anything about forcing anyone's hand? I'm just putting the idea out there. Either someone takes it and runs with it or they don't. If not, I may have to do it myself. That happens. Blizzard didn't want to support the 360 controller so I learned how to code an AHK script that maps keys to clicks on the screen (that was the easy part, the hard part was then creating one that uses no key remaps so it would work with Xpadder). I now have a 4 key, 8 direction script with isometrically aligned diagonals and off-recentering so you continue to face the same direction on release. And then the superior PS3 version hit. But it wasn't completely pointless. It works great with Diablo II and Torchlight 2, with some slight modifications. Now, if only AHK scripts were marketable. I will do it if I get frustrated enough. It's just going to take me longer starting from scratch. I'm planning to send Gateway an e-mail as well. Maybe they'll fix it, and maybe not. But I won't know if I don't ask.

You've never heard of the Quake Shareware CD, and it's obvious. You haven't even heard of shareware. It's not the same thing as freeware. It's gives you, say, the first episode of an FPS, and then expects you to buy the rest. Not quite the full game, but much more than you get from the typical demo. The original Doom and Heretic were marketed this way, ergo they have more than one episode (the first episode being included in the shareware release, the rest being commercial only). Doom II and Hexen were not marketed this way, being post-name-brand-establishment sequels, and therefore only have one episode. It's not surprising you haven't heard of shareware though. This infamous CD I'm referring to practically ended it. It practically died alongside DOS (just like the golden age of PC gaming).

Quake was a new game back when this occurred. And it was not the shareware version I was running ;) The Quake Shareware CD announced a new method of marketing software from id Software. A bad one for the consumer. You called them, got a one time use code, and it decrypted the game. Once. They didn't send you a CD, they didn't keep a record, your hard drive crashes, you need to spend another $40. Just bad marketing. They also severely underestimated the capacity of the cracking scene. You see, it wasn't just the full version of Quake that was encrypted on that CD, it was their entire software catalog! They should have known better. The crack was swift in coming, and morally justified in light of the consumer's need to protect their purchase. Not that I ripped off their entire catalog. I couldn't. Prior to that, I had purchased almost everything they made. I still have my original Doom, Doom 2, Heretic, and Hexen CDs right here. In fact, I've got original CDs here of Quake II and all of the expansions. id Software just pissed me off with their screw-the-customer attitude on the first one, so I never bought it.

The point is, I offered to let my friend borrow the most infamous cracked CD in history, and a copy of the crack. He instead opted to go out and buy the retail Quake CD the next day. Craziest thing I had ever seen at the time. I have since realized that humanity is basically good. If we were basically evil like most religions claim, Gotham wouldn't be fiction, it would be a reality series. Anyway it proves my point. Most people will do the right thing. Some sooner than others. Those that won't, well, like I said, you're never going to force freeloaders to spend money. You stop people from getting your game for free, they just move onto the next one. And then all their non-freeloading friends buy THAT game instead of yours. Unless they're the gambling type that buys something unseen. Most people learn about what's new from their tech friends, most of which are fair users.

Who said anything about the MP3 format? MP3s didn't even exist when Metallica was getting started. Back then we had these things called tapes. And yes, bootleg tapes are what made them. Their stuff got circulated so much by the underground scene that people were listening to tapes that were more hiss than music, and loving it. Personally, I thought "Death Magnetic" was good once I got a non-brickwalled copy (Rick did almost ruin it though, he should leave the sound engineering to professionals that aren't suffering from hearing loss, like he apparently is). But to each their own. Just using an example of how even professional musicians admit that people spreading their work helped them. But fine, how about Trent Reznor. He all out encourages people to download his music, because most of his profit comes from live performances. Now there's someone that knows their business. Trent knows that anything that gets his music played in front of more people is good for his popularity, and will ultimately make him more money.

Blizzard doesn't need to support it because there main gaming fans are on a pc base system, not the console.

Quake shareware, googled and done. Infamous cracked cd my ass, there was nothing a team couldn't crack back in the day because things weren't as hard is it is now, or haven't you notice how hard it is to get certain features working on the 3ds. ....missed the KopyKatz days.

Your quote on "Metallica even acknowledges that we made them what they are" can only mean one thing, and no they did not get famous because there album got leaked.....



you're obviously compiling a wall with jumble information to prove something, or you're just bored.
 

Zidapi

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I have updated the libntrplg to the NTR 2.0 version.
https://github.com/44670/libntrplg
Go go yifan_lu, make awesome shit! Is something like what you mentioned below possible with ARM11 plugins on NTR?
If you want motivation, imagine a .3dsx GUI application that lets you search and patch game memory live (and develop cheats). Or imagine a menu that let's you select VC rom to inject. Anyways, I hope someone else can pick up development because I don't know when I'll have time to continue this.

Edit: I can't believe Spiderninja sat 80% complete on Yifan Lu's GitHub for weeks and nobody contributed shit to it. Ugh.

I guess it's redundant now with NTR out and KARL on the horizon.

Edit 2: If developers fed off of whinging, complaining, and begging I'd be playing PSP on my 3DS by now.
 

AkiraCast

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I have not confirmed it works on 9.0.0 JP consoles, I can't find one that have this fw version.
Please contact me if you have tried.

Alright, I'll let you know if I get my N3DS with 9.0.0, but it'll be a while since I get payed next week and then I have to wait for it after ordering of course. Cheers though mate! :grog:
 

Applesv9

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Is there any chance to run NTR CFW w/o Cubic Ninja cartridge or e-shop game now or in future? I have JPN 3DS with right firmware and many EU/US Games, but don't have Cubic Ninja Cartridge to run QR exploit.
 

_eyCaRambA_

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Is there any chance to run NTR CFW w/o Cubic Ninja cartridge or e-shop game now or in future? I have JPN 3DS with right firmware and many EU/US Games, but don't have Cubic Ninja Cartridge to run QR exploit.

Sky 3DS :P
But seriously, unless there'll be another entry point released in the near future that doesn't require a game... probably not.
 

zdgr4ye5

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Import Notice:
NTR CFW could be boot from the official N3DS system only. It can run genuine gamecards only. The unauthorized copy of software or clone hardware in any form will NEVER be supported in NTR Mode.

Ok, say truthfully, can you really detect and block sky3ds?
 
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tarovisions

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Working well on 8.1j n3ds non xl, no hiccups or anything.

Booting GW in NTR from via a US CN after using JP CN to boot NTR, does not work very unsurprisingly. Just in case anyone was wondering something inane ;)
 

cell9

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Sorry if that was a bit much, but I'm seeing way too many promising projects like this fall short of their potential just because doing this or that could potentially be used "the wrong way." Banning knives because so many people are killed with them might sound like a good thing -- until that next package from Amazon arrives and you spend half the day just getting it open.

No CIA means no SaveDataFiler. No SaveDataFiler in CFW means still no converting any save that uses the 6.x key. I beat Zelda: ALBW on my Aus N3DS because the N3DS finally made the 3D fun to use, not a hassle trying to position the device just right. I own both the US cart, and the gold system that came with it as an eShop download. I think I should be well within my rights to convert my EUR save to my purchased eShop CIA, now that I could run said CIA on the N3DS. I mean, I've only paid for the game twice. But no one wants to make a CFW for 9.x that has CIA patches, because of how some people would use it. So, I'm stuck using the European ROM on my Sky3DS.


I have released a SaveData Manager plugin for responding your request, maybe it will be useful in your situation:
http://gbatemp.net/threads/release-savegame-manager-plugin-for-ntr-1-0-2-0.384865/
 
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Kazuma77

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but writing a hotkey script is very different from making rom-loaders.

Hence, why I'm suggesting that someone more knowledgeable than me (that hasn't been brainwashed by the MAFIAA) should try to make a real CFW. Enabling homebrew to do more sounds nice. But realistically, all homebrew means anymore is a media player, a game launcher, FTP server, file manager, some emulator/open engine (PRBoom) ports, and a bunch of relatively simple games that can't even compete graphically with a good C64 title. Oh and, since it's the 3DS, the obligatory 3D "Hello World".

Then again, maybe not. The thing is, even to get all of the standard fanfare and substandard crap mentioned above, you have to have people to code them. This is turning out to be a real problem on the 3DS. I had high hopes for the SNES emulator, but it's no match for CatSFC at it's current stage, and hasn't been updated in months. The 3DS also presents the opportunity to emulate the Virtualboy in true stereoscopic 3D (the way it was meant to be played), but there appears to be nothing going on there either (except for some source code that apparently barely even got started, which no one's even bothered to compile). Getting it made is just half of the problem though. Usually the best version (often only version) of a homebrew app is the CIA file, because it is capable of having sound on both the 3DS and N3DS, and can be exited via the home menu. This is certainly true of BlargSNES. In fact, the only case where the Ninjhax version is better is PRBoom, because for some unknown reason, the CIA is missing sound. Without supporting CIAs, how exactly is most of the homebrew out there supposed to run?

So, you'll forgive me if I don't sound enthusiastic, but this isn't my first rodeo. I know who's the bull rider and who's the clown even out of costume by now. So far the only semi-useful thing I've run across is KARL planning to enable sound for PRBoom on the N3DS. They don't say it by name, but there's only one app that has sound in Ninjhax and doesn't have it in CIA form. But if someone knowledgeable would just help the author add sound to the CIA version, we could kill two birds with one stone -- Doom with sound on the N3DS, and eliminating the only use for Ninjhax that currently exists (I could drop the number of copies of Cubic Ninja on my Sky3DS "exploit card" from 3 to 2, and make switching between EUR and USA GW exploits a single button press).

Trying to make a CFW for the N3DS in such a way as to prevent fair use is an exercise in futility anyway. Cubic Ninja is an obscure title of low pressing. And good luck finding an OoT that actually works. I should sell mine while the demand is high. Someone's going to be pissed though, because mine's one of the ones that doesn't work. And no, it's not the memory corrupt message. I managed to get around that using SDF in Palantine to export the working Sky save and import it into the physical cart. The save looks correct, loads fine, and even crashes the game properly when you hit A, but the GW menu never shows up. Apparently the bug's been fixed in this one (but at least it came with the Master Quest unlocked). The only way most people are going to be able to run unsigned code on their N3DS at all is by purchasing a Sky3DS. It's pointless for you to even try to keep the cat in the bag with your CFW given that its de-facto prerequisite has already let it out, but if you want to try, have fun. Still, would you smash the copying machine at work just to prevent your co-workers from copying books? If you built PCs, would you insist on not allowing your customers to have DVD-R drives, just because they can be used to copy movies? Backups devices have a legitimate use. Just like box cutters, which were never intended to be used for hijacking airplanes and flying them into skyscrapers.

Sure, I know nothing about coding on the 3DS. But having read three threads about goody-two-shoes coders writing AP CFW, I'm about ready to jump in head first out of sheer spite, just so I can announce that I'm working on the first CFW for 9.X that hasn't been thoroughly castrated.

Noob question, but what is PBT? Palantine CFW?

PBT stands for "Perfect Brick Tool". It is a modified Palantine that doesn't redirect to RedNAND and actually uses SysNAND (hence the name). It's unlikely to actually brick your system as long as you don't try to install any system firmware CIAs to SysNAND, and don't install Big Red Menu (that has no safety precautions like BBM and the official DevMenus, delete the wrong file and you've got a shiny brick that needs a hard mod). It was originally created for the purpose of installing legit CIAs in SysNAND without a GW card. However, it has since been discovered that it can also play DSiWare, so now everyone's using it to play "Zelda: Four Swords Anniversary Edition" on their old 3DS.

The popular method is to use a second card with no EmuNAND on it, and have two Launcher.dat files on it that you rename back and forth (Launcher_GW.dat or Launcher_PBT.dat for example, depending on which is not being used atm). You use Gateway Mode to install the files and BBM, so that you only have to switch to the considerably less reliable Palantine launcher to actually run the games.

Since I don't have a bunch of extra SD cards laying around, what I do is edit the first character on my internal card using Hex Workshop to keep the GW launcher from finding EmuNAND when I want it to boot into SysNAND with it to install DSiWare. Also, instead of using the GW-based launcher included in the distributed "root.rar" in the popular tutorial, I have renamed the non-GW launcher from the original Palantine to MSetForBoss.dat, and added "rop_multiloader.nds" to the Gateway folder on my DSTwo's microSD card (you can use the blue card for this, they're both DS cards, the DSTwo's just a much nicer one). So, when I want the DS profile exploit to boot GW mode, I load up "rop_multiloader.nds" on the DSTwo and select the first option -- "Gateway Launcher.dat 4x". And when I want to have it boot PBT, I select the third option -- "Homebrew MSetForBoss.dat 4x". This makes it easy to swap payloads without renaming launchers.

Neither way is necessarily wrong, though, so, pick whatever method is easier for you if you decide to try it. Remember though, DSiWare is DS software. Running one is going to kill your DS exploit. So it's a good idea to keep your DSTwo/blue with you, though the DS exploit can be installed via the web exploit, but it's not an option on the "Go Gateway" app, so you'd have to set up a web server manually on your tablet/phone if you wanted to run that one locally (not that that's extremely complicated or anything, especially with the web site only using a single HTML file).

Blizzard doesn't need to support it because there main gaming fans are on a pc base system, not the console.

Quake shareware, googled and done. Infamous cracked cd my ass, there was nothing a team couldn't crack back in the day because things weren't as hard is it is now, or haven't you notice how hard it is to get certain features working on the 3ds. ....missed the KopyKatz days.

Your quote on "Metallica even acknowledges that we made them what they are" can only mean one thing, and no they did not get famous because there album got leaked.....



you're obviously compiling a wall with jumble information to prove something, or you're just bored.

LOL. "It doesn't need good control because it's a PC game" is a lousy argument if you ask me. As for most of Blizzard's fans being on PC, well, if they needlessly client/server the PC version of just one more game, that's probably not going to be the case anymore. Do we even need to have this argument? The PS3 version's superior controls speak for themselves (arguably, the PSX version of the original Diablo's superior controls do as well).

Now I will grant you keyboard+mouse nuts one thing. The mouse is a decent precision pointing device for sniping. Though a good trackball is a better one since you never have to reposition it. However, the keyboard was never even a halfway decent gaming controller. The keys move too much and there's no analog control. You'd be better off holding the left half of an Xbox 360 or PS3 controller in your left hand. Thanks to Xpadder and X-Mouse Button Control, I can actually make that combination work with practically every game out there (I can get 20 functions onto the left side of the controller, and about 30 more onto the mouse buttons and scroll ring).

And yes, the Quake shareware CD is infamous for being the death of shareware. Oh yeah, all that cracking that happened before your time was just child's play. That's about the most ignorant comment I've read all week.

Everyone's album gets leaked. Of course "Death Magnetic" getting leaked didn't make Metallica famous. Though it certainly did increase sales. I never even implied it made them famous. The message was that they were OK with it. Were you drunk when you read my reply? For the record, what made Metallica famous was the underground music scene spreading their "No Life 'Till Leather" demo tape around until it practically encircled the globe (that might be a slight exaggeration, but that's how it is). Metallica has given so-called piracy credit for making them famous. Several times they've admitted it. Again, you reply without even bothering to check your facts.

I type fast. I've been doing it for about 3 decades now. Expect a lengthy reply simply because I can type a lot of words onto the page quickly when I have much to say.
 

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  • TwoSpikedHands @ TwoSpikedHands:
    @Sicklyboy I am wanting to fully change the game and bend it to my will lol. I would like to eventually have the ability to add more characters, enemies, even have a completely different story if i wanted. I already have the ability to change the tilemaps in the US version, so I can basically make my own map and warp to it in game - so I'm pretty far into it!
  • TwoSpikedHands @ TwoSpikedHands:
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  • TwoSpikedHands @ TwoSpikedHands:
    I am definitely considering porting over some of the EU features without using the actual ROM itself, tbh that would probably be the best way to go about it... but i'm sad that the voice acting is so.... not good on the US version. May not be a way around that though
  • TwoSpikedHands @ TwoSpikedHands:
    I appreciate the insight!
  • The Real Jdbye @ The Real Jdbye:
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  • The Real Jdbye @ The Real Jdbye:
    and realistically they wouldn't

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  • The Real Jdbye @ The Real Jdbye:
    why the shit does the shitbox randomly insert newlines in my messages
  • Veho @ Veho:
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  • Veho @ Veho:
    It inserts a newline in a random spot.
  • The Real Jdbye @ The Real Jdbye:
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  • Karma177 @ Karma177:
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  • The Real Jdbye @ The Real Jdbye:
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  • The Real Jdbye @ The Real Jdbye:
    even the slowest non-sdhc sd cards are a few MB/s
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  • DinohScene @ DinohScene:
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    +1
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    +1
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    i need help with nusspli failed downloads, can someone respond to my thread? pretty please:wub:
  • Sheeba- @ Sheeba-:
    I can't wait to hack my 11.00 PS4 pro
    Sheeba- @ Sheeba-: I can't wait to hack my 11.00 PS4 pro