It depends. If the .iso file is in /games you can just set the title id (at 0x80000000) and it will be found automatically, otherwise you have to pass the starting cluster (and device id) using the config options.
you can just set the title id (at 0x80000000) and it will be found automatically
where can I find this?using the config options.
// find an .ISO file in /games/ to run
// this directory can be changed, but /games/ is the default if Devolution needs to search for a disc
select_game("/games", real_memcard);
// unmount disk to be sure any changes are flushed
fatUnmount("disk:");
printf("Disc ID: %08X\n", read32(0));
I believe all that line does is just print to screen disc ID: followed by the IDthanks for testing,
I'll look into the Devo source and figure out how to make autoboot channels apploaders
Edit: I found this section in Devo source main.c
Code:// find an .ISO file in /games/ to run // this directory can be changed, but /games/ is the default if Devolution needs to search for a disc select_game("/games", real_memcard); // unmount disk to be sure any changes are flushed fatUnmount("disk:"); printf("Disc ID: %08X\n", read32(0));
@tueidj said before:
If the .iso file is in /games you can just set the title id (at 0x80000000)
I'm not sure if this will work but maybe replacing "%08X\n" or just "%08X" by ID6 will do the trick
If anyone is willing to test I'll make a Mario Sunsine or Animal crossing channel Devo apploader
Let me know
Unfortunately I can't test devo since I have no original discs and I use compressed iso to save disk space
hey i got gp1 and 2 working but the sound is all scratchy static. Is that because i compressed them?launching with di menu should work with neek2o 92b9 too, GP games should be in "SD:\games\" folder
in the DM-Booter source edit defines.h fileQuick question for ya, what's the format of the parameters that DM(L) Booter uses to autorun games?
That's why I made Tutorial 1: #5I'll admit some of these are awesome but I'd be lying if I didn't say I would adore animated ones
But i'm noticing some aren't really designed for widescreen
Sure, I'll update those when I have time and post the linksIf it isn't too much trouble, could someone upload the Zelda Twilight Princess and Fire Emblem Path of Radiance with custom sounds that would work with dios mios? I looked at the tutorial and it looks way beyond me.