Hacking Custom GC Channel/Banner Collection for System Menu/Backup Loaders

What are you using currently?


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tueidj

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It depends. If the .iso file is in /games you can just set the title id (at 0x80000000) and it will be found automatically, otherwise you have to pass the starting cluster (and device id) using the config options.
 

AbdallahTerro

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thanks for testing,

I'll look into the Devo source and figure out how to make autoboot channels apploaders
:)

Edit: I found this section in Devo source main.c
Code:
// find an .ISO file in /games/ to run
// this directory can be changed, but /games/ is the default if Devolution needs to search for a disc
select_game("/games", real_memcard);

// unmount disk to be sure any changes are flushed
fatUnmount("disk:");

printf("Disc ID: %08X\n", read32(0));

@tueidj said before:
If the .iso file is in /games you can just set the title id (at 0x80000000)

I'm not sure if this will work but maybe replacing "%08X\n" or just "%08X" by ID6 will do the trick
If anyone is willing to test I'll make a Mario Sunsine or Animal crossing channel Devo apploader
Let me know :)

Unfortunately I can't test devo since I have no original discs and I use compressed iso to save disk space
 

fledge68

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Quick question, in reference to the quadforce tutorial on a neek2o+Di usb setup. can i use the latest neek2o v92beta or does it have to be v88? I think I'm going to make two nands - one regular and one with quadforce and just switch nands when i want to play gp1 and gp2.
 

fledge68

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thanks for testing,

I'll look into the Devo source and figure out how to make autoboot channels apploaders
:)

Edit: I found this section in Devo source main.c
Code:
// find an .ISO file in /games/ to run
// this directory can be changed, but /games/ is the default if Devolution needs to search for a disc
select_game("/games", real_memcard);

// unmount disk to be sure any changes are flushed
fatUnmount("disk:");

printf("Disc ID: %08X\n", read32(0));

@tueidj said before:
If the .iso file is in /games you can just set the title id (at 0x80000000)

I'm not sure if this will work but maybe replacing "%08X\n" or just "%08X" by ID6 will do the trick
If anyone is willing to test I'll make a Mario Sunsine or Animal crossing channel Devo apploader
Let me know :)

Unfortunately I can't test devo since I have no original discs and I use compressed iso to save disk space
I believe all that line does is just print to screen disc ID: followed by the ID
read32(0) is a call to a function that gets the ID and returns it to be used in the printf statement.

just thougt i'd help
 
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AbdallahTerro

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Quick question for ya, what's the format of the parameters that DM(L) Booter uses to autorun games?
in the DM-Booter source edit defines.h file
you need to uncomment the autoboot line and type the ID6 of the game

Check the second tutorial on first page it has all the details for ya :)
 
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hyperhamster

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If it isn't too much trouble, could someone upload the Zelda Twilight Princess and Fire Emblem Path of Radiance with custom sounds that would work with dios mios? I looked at the tutorial and it looks way beyond me.
 
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AbdallahTerro

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