In that post I was using the term Next Gen as a synonym for the natural evolution of console game visuals. Not what hardware or game is next gen or not.Nothing is designed like a "current gen" game. A game either runs on a piece of hardware, or it doesn't.He means that the Wii U isn't running any titles with next gen in mind yet. ... but it's designed like a current gen game
How is Zombii U designed like a current generation game when it clearly uses the gamepad very well (which is next generation techology)? What qualifies as a "next gen" game? A game with hyper-photo-realistic graphics?
PS4/Xbox720 games will look very similar to PS3/Xbox360 games for the first couple of years of launch, and will likely be very easily ported to the PS3/360.In that post I was using the term Next Gen as a synonym for the natural evolution of console game visuals. Not what hardware or game is next gen or not.Nothing is designed like a "current gen" game. A game either runs on a piece of hardware, or it doesn't.He means that the Wii U isn't running any titles with next gen in mind yet. ... but it's designed like a current gen game
How is Zombii U designed like a current generation game when it clearly uses the gamepad very well (which is next generation techology)? What qualifies as a "next gen" game? A game with hyper-photo-realistic graphics?
What qualifies as next gen game is when the game is released and on what platform, not how good it looks.
I'm not saying it's not a next gen game, it is, what I mean is that it isn't designed completely around the Wii U hardware other than the controller, ZombiU should be able to run on PS3/360 ( - game pad functionality) while later Wii U games probably won't run as easily.
There still isn't something we've seen that has taken advantage of what the Wii U has to offer yet and I don't think we'll see it until Sony/MS releases their new hardware, one of the reasons being that it's much easier for developers to make visually better multiplatform games if all three are using new hardware.
That's exactly what I'm thinking too, new hardware takes time man. Just look at what the 360 first offered compared to now.PS4/Xbox720 games will look very similar to PS3/Xbox360 games for the first couple of years of launch, and will likely be very easily ported to the PS3/360.
1) My argument isn't based off one point at all. If you think that, well you're wrong. Product releases is the real supporting evidence, which you don't seem to appreciate. Moore's Law is merely one explanation as to why's hardware is growing in power. It's not the only thing that can be said obviously.
2) I haven't been debating about Moore's law at all. I merely just referenced it, that's all. You're the one who started making a whole argument on it. I'm not arguing about that at all, I'm talking about the fact that hardware improves at exponential rate.
Why's that so hard to understand?
You clearly haven't bothered to look back at older product releases at all either.
Smartphones did actually exist over 6 years ago depending on your definition of what a smartphone is
Even if you were to take consoles as a basis
as I explained earlier, there's a huge difference in performance between the PS1 and PS2 over the space of a few years.
Look at other points in history, same thing.
Again, you're talking a single point
and going wildly off-topic
and missing the larger picture that the argument is presenting.
3) We don't know what the Wii U has inside it. Therefore you cannot provide benchmarks.
You appear to be someone who really cares about numbers and facts, so don't be a hypocrite, and provide me with facts.
(The Wii U) has a modified Radeon E6760 (which has been benchmarked) (this information has been provided by an AMD rep and confirmed by 2 others via email, and Nintendo has confirmed it is "based on the Radeon HD 5000 series", which the E6760 is, and is a pretty weak line. I built a pretty shitty midrange PC with a 5850 (one of the best 5xxx cards) back in 2008. It has 2GB RAM (we know from E3) and we know that it has a weaker processor than the PS3 (from several non-reputable "developers". It's discussed in another thread on here).
In the post where I analysed by benchmarks, I even overestimated the power of the Wii's GPU for you by a factor of 2, just because it's a ridiculous number that clearly isn't true to show you that even if you fudge the numbers and make them unrealistically high, it's still weak. This takes care of the uncertainty on which GPU it is.
But here's the main point: Even if the Wii U had the best GPU available in the consumer market, which costs more than the premium version of the console on its own, it would only be 10x as powerful as the card in the PS3. And, again, you don't multiply these values together. If you double the amount of RAM in a PC, it doesn't became twice as good. If you made all the components twice as good, your PC would be twice as powerful. You don't double the power for every component you upgrade.
So essentially, the Wii U would have to have a GPU in it that is twice as good as the most powerful graphics card in the known universe (or you could crossfire 3 of them, since crossfiring 1 gives 50% performance loss in the second, so you'd need 3, not 2 to get double the performance), have over 8GB RAM and between 2 and 4 i7-3940XMs (which each cost over 3x what the Wii U costs) in it to be 19x as powerful as the PS3.
Protip: It's not.
Last I checked the PS3's GPU was about a GeForce 7500... what's your info on it?
Please don't do that "quote, a few lines of a response, quote, more lines, quote, more lines, quote, more lines" thing. It destroys the flow of conversation and splits a debate into numerous topics which diverges from the point we're trying to discuss. Seriously, it's very annoying and really makes me not want to waste time responding.
You claim I'm not listening to you, but you're not going to accept my word that I'm not referring to Moore's Law in my arguments. If you insist on bringing it back into the discussion constantly when it's a dead argument, then we're not going to get anywhere in trying to understand where each other is coming from. You're trying to connect it to a similar sounding argument when in fact, they're not connected at all. You're not even understanding the bigger picture I'm trying to present or the comparisons I'm making when referring to other domains. Consider it your victory if you must, but if you want to continue genuine discussion and are genuinely interested in trying to understand where the other person is coming from, then try repeat that post again without referring to Moore's Law at all.
You're trying to debate a very subjective value and trying to apply very strict mathematics to it, while all I'm doing is explaining that it's perfectly feasible considering that it's been several years since the previous generation, and depends on your definition of power. That's all.
Alexrose, do you have any ideas of how hardware works from the inside? No more criptic tales from Moore if possible pl0x. That's bullshit from the point some tempers are trying to explain here.
I mean it's not funny to read anymore terribly long posts referring to a vague perception of someone, and you.
edit: sorry, but you just can't compare gaming on PC and consoles, they're completely different and every side has their differences. And minds of developers too, some prefer to go easier and do PC ports, and some others prefer to release games on consoles. (programming on gaming on consoles is trickier, but it doesn't require that much hardware unlike today gaming pc's standards)
And when I mean gaming consoles, I mean even differences between one each other. They're DIFFERENT WORLDS. When some chip developer improves something, it's based off the same silicon, then adds stuff over it. The only way to do a fair comparison would be like someone said, doing a real benchmark. IE: C code under 2 different SDK's compiled for both machines. And start from there
Wow. Not only does your argument state that the CPU is weaker, you don't even have a source to back up such an asinine claim. Those so-called "developers", which you claim to have made that statement, are a bunch of pussies who don't have the testes to admit anything.
And about the GPU, the one from which it's based off of has been benchmarked, but this is a MODIFIED GPU, which means *gasp* there has been modifications made to it since it's a being used on a console.
Simply put, a PC cannot be compared to a console and vice-versa
it's people like you who like to look for trouble and bitch about everything you don't agree with.
I'm not arguing that a large jump in power over the PS3 is impossible. It's certainly possible given the amount of time that has passed since the PS360 have came out. There is no guarantee that Nintendo will strive for such an increase in power, though. The Wii was only a marginal jump over the Gamecube despite far superior tech being available at the time.Was the series of the GPU and CPU not confirmed a while back? If not then I take back that point of my argument, I was under the assumption we did know the series.
However, as a consumer, I'd still be expecting a fair significant improvement in the product, which still makes the 19x fairly irrelevant and pretty obvious. Take the PS2 vs the PS1, the former released in 2000 and the latter released in 1994. Taking Moore's Law, we'd expect roughly a 8-16x increase in power, and you know what, that's pretty much what we got. The CPU not only has vast technical improvements, but also is clocked at 9x the rate of the PS1 clock. We can argue due to the new technical improvements, that it pretty much reaches that 16x threshold. Same story for the GPU and RAM, and as a consumer, that's what I would be expecting.
Same with the likes of smartphones, I'd be expecting modern smartphones to be ridiculously more powerful than smartphones released 10 years ago. That's not news, that's common sense. It's pretty much what Nintendo have been telling us for ages, that the Wii U is a next generation console, and have shown us rough estimates as to what kind of power it'll have. The 19x value is one of those rough subjective values that is pretty much expected depending on how you calculate the value. If I was a salesperson, I might not know the technical specifications, but I should could tell you roughly how much more powerful something is over something else. It's not news. It's old news. Just like Nintendo provided videos and screenshots, it's just another way of very vaguely describing the power of a device to the average consumer.
Honestly, with what we've been shown so far in terms of tech demos and whatnot, are people really only expecting the Wii U to be 1.5x that of a PS3/360 which already struggle as it is to run 1080p content on a single screen? Logic dictates that rendering full high-definition content to one screen with other modern GPU capabilities, along with rendering to another wireless screen without lag, that the Wii U is at minimum several times more powerful than current generation consoles.
It's common sense, not news. News is when they give us real information and not vague subjective information.
The Wii U is obviously more powerful than the PS3. The PS3 is tech from 2006 and is quite outdated. Surpassing the PS3 isn't an extraordinary feat.This is trolling, surely? Even with a decimal point that got lost in transit, I'm pretty sure it's bollocks. I've seen no evidence that the Wii U can even match the PS3, much less outclass it by such a ridiculous ratio.
If that was the case then the Wii U would suffer under it's own power. XD19x the power of the PS3 has got to be trolling though, surely? Unless Nintendo have discovered the secrets of the Kaio-ken technique to give their stuff a massive power multiplier.
Oh, you're right, the 7500's using the G72 and lower-clocked RAM... though I find it odd that a G72 would be so much weaker than a G70 at the same core clock, unless the bottleneck was RAM bandwidth, but given that the 7500's RAM clock is listed as less than 500mhz (real), Idunno' why that'd be an issue.It's equivalent to a GeForce GTX 7800, which I used for comparison.Last I checked the PS3's GPU was about a GeForce 7500... what's your info on it?
For a quick laugh anyone remember the PS2 version of King Kong and the 360 version of King Kong? That game had me worried that the 360 was actually weaker than the PS2.... Of course looking back thats completely silly
Bad game conversions are bad and it just shows how new hardware can be hindered by poor code.
"This time, Microsoft has stated clearly that it is going after the PlayStation. However, they're going not after the PlayStation 3, but the PlayStation 2. They were looking at 2, and that's why [Xbox 360] became like that." (Ken Kutaragi explains Microsoft’s lack of ambition with the 360, 2005).