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What do the values in the range 0x8-0xF in the Yaz0 header do? For example in Splatoon it is 0000200000000000 but in MK8 it is 0000000000000000. What does this do? I tried to compress a file but it appears that it means something beyond the padding value used in the compressed SARC because decompressing and compressing Npc_IdolB.szs causes a crash after making the header match.





