ROM Hack [XY/ORAS/SM] Custom 3D Models / Textures Sharing Thread

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1. I mean only for 1 admin (because I want to replace Matt of team aqua with Mars of galactic team and I want to use the galactic team's theme only for her)
3. I've asked help for edit the code game.
You CAN'T. No one can, at the moment. We'd also need to edit the .cro dlls as I've said before.

2. Yes but TyranitarTube's extreme randomizer has 2-3 teams on the same place (team aqua's hideout)
He seemingly installs a new version each episode or something like that, haven't watched his series except a few episodes.
 
Someone can make an overworld of Mars (Galactic Team Admin). Please I need it for my hack rom project (speciall 1000 sub) and I give credits
 
uh... i hate asking people more than once... but i only got two more question, i could not figure it out by myself , its probably easy and i'm just being dumb again

1-How do i place NPC's in the map? i edited Sashay from pokemon battle revolution over "Lass Tiana" but idk how to move her overworld sprite and put her in the battle maison next to wally (Example: Wallace in Meteorfalls cave)

LA50AzQ.jpg

2-How do i edit the text "You are challenged by..." i could not find it in the game text files , i'd like to edit "You are challenged by Lass Tiana" to "You are challenged by Colosseum Master Sashay"

RWZiabL.jpg
 
Last edited by Coelha,
uh... i hate asking people more than once... but i only got two more question, i could not figure it out by myself , its probably easy and i'm just being dumb again

1-How do i place NPC's in the map? i edited Sashay from pokemon battle revolution over "Lass Tiana" but idk how to move her overworld sprite and put her in the battle maison next to wally (Example: Wallace in Meteorfalls cave)

LA50AzQ.jpg

2-How do i edit the text "You are challenged by..." i could not find it in the game text files , i'd like to edit "You are challenged by Lass Tiana" to "You are challenged by Colosseum Master Sashay"

RWZiabL.jpg

What you're asking for are three entirely separate things.
1.) You are challenged by
2.) Lass (Trainer Class)
3.) Tiana (Name)

Open Pk3DS and click Game Text. From there you're going to want to go to three separate files for each one.

The, "You are challenged by" is in file 147.
The Trainer's class is in file 21.
The Trainer's names are located in file 22.

Additionally, what the Trainers say are in file 23, unless it's story relevant, than it's under the Story Text button.

EDIT: As for moving a Trainer around, in that image it looks as though the character in Meteor Falls is replacing an already existing Trainer. More than that, I can't really help you with, sorry.
 
Last edited by RubyCarbuncle,
Hi, anyone knows how to make the change between a pokemon and another?, for example change the model and textures of a Castform for greninja model and texture ?. I've tried it, but when it comes out on the screen is distorted, and there I read that I have to also copy the skeleton of pokemon, where the file is located??. The commentary on the skeleton were saying "COPY OF PT A PK" which does not mean that someone knows something about it ??
 
Hi, anyone knows how to make the change between a pokemon and another?, for example change the model and textures of a Castform for greninja model and texture ?. I've tried it, but when it comes out on the screen is distorted, and there I read that I have to also copy the skeleton of pokemon, where the file is located??. The commentary on the skeleton were saying "COPY OF PT A PK" which does not mean that someone knows something about it ??
You just, rename the files?
 
Yes i did that just rename?? its not the good way to do it?? what I did was find the model file and textures Castform delete and rename the files greninja model and textures, but when I did that appeared in distorted display. What is the proper way to make the change?
 
Last edited by weezer176,
Yes i did that just rename?? its not the good way to do it?? what I did was find the model file and textures Castform delete and rename the files greninja model and textures, but when I did that appeared in distorted display. What is the proper way to make the change?
I think it probably because of the ability that make it glitch, I never messed with castform in past (tough O mess with custom mega evolution), maybe try with another pokemon?
 
For
I think it probably because of the ability that make it glitch, I never messed with castform in past (tough O mess with custom mega evolution), maybe try with another pokemon?

The next thing I did was go to pk3ds take Castform and place exactly the same characteristics as the greninja. What I'm trying to recreate is the change made in this video:

In addition I have also doubts about making megaevoluciones custom, for example found a way to MEGA Zapdos, which I selected to Pokemon megaevolucione or at least what would be the next steps ??

If anyone has any ideas or steps on how to do this on everything from custom megoevoluciones, they are greatly appreciate. By the way the model already have what it is not to change the files to work !!
 
For


The next thing I did was go to pk3ds take Castform and place exactly the same characteristics as the greninja. What I'm trying to recreate is the change made in this video:

In addition I have also doubts about making megaevoluciones custom, for example found a way to MEGA Zapdos, which I selected to Pokemon megaevolucione or at least what would be the next steps ??

If anyone has any ideas or steps on how to do this on everything from custom megoevoluciones, they are greatly appreciate. By the way the model already have what it is not to change the files to work !!

for my mega ho-oh, I just swapped model and texture with mega tyrannatar one, you can't add custom mega evolution without modifying game code (wich is risky and almost impossible). You need to remove mega evolution to add some
VRKtu87.png
 
for my mega ho-oh, I just swapped model and texture with mega tyrannatar one, you can't add custom mega evolution without modifying game code (wich is risky and almost impossible). You need to remove mega evolution to add some
VRKtu87.png
AAAAA i understand, then i just rename the model and textures of mega mega zapdos for the model and textures of mega tyranitar right ?. Another query, how do I do for the game knows that Zapdos is a pokemon can mega evolve??.
 
AAAAA i understand, then i just rename the model and textures of mega mega zapdos for the model and textures of mega tyranitar right ?. Another query, how do I do for the game knows that Zapdos is a pokemon can mega evolve??.
well, you have to replace normal tyrannatar + mega tyrannatar with normal Zapdos and Mega zapdos

--------------------- MERGED ---------------------------

Primal magikarp is on the way! (I expect that will be glitchy in the game)
78cObGS.png


I'll share texture if it requested but not the model since it in test for now
 
Aaaa I understand, thanks for your explanation brother now i have proof that. Regarding the reference "skeleton" of Pokemon happen to know something about it ??

--------------------- MERGED ---------------------------

well, you have to replace normal tyrannatar + mega tyrannatar with normal Zapdos and Mega zapdos

--------------------- MERGED ---------------------------

Primal magikarp is on the way! (I expect that will be glitchy in the game)
78cObGS.png


I'll share texture if it requested but not the model since it in test for now
Aaaa I understand, thanks for your explanation brother now i have proof that. Regarding the reference "skeleton" of Pokemon happen to know something about it ??
 
Aaaa I understand, thanks for your explanation brother now i have proof that. Regarding the reference "skeleton" of Pokemon happen to know something about it ??
well, if you replace all file of the pokemon (for exemple 1331.147 to 1338.147 is magikarp file, you will need to replace all with the desired pokemon)
what I did basically is I replace all groudon file + primal groudon file for the magikarp and the primal magikarp (that crash the game for now :'( )
 
Last edited by dradonhunter11,
well, if you replace all file of the pokemon (for exemple 1331.147 to 1338.147 is magikarp file, you will need to replace all with the desired pokemon)
what I did basically is I replace all groudon file + primal groudon file for the magikarp and the primal magikarp (that crash the game for now :'( )

O.o!!! i dont understand that last line brother, for example i have this files dec_7131.147 (greninja Models) and dec_7133.164 (greninja texture) and i want to swap with this files dec_3819.147 (castform model) and dec_3821.164 (castform texture), It is not enough to rename and ya ?? or other files should change ??. For example in the next picture i show the files:

What other files do i have to replace??
 

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O.o!!! i dont understand that last line brother, for example i have this files dec_7131.147 (greninja Models) and dec_7133.164 (greninja texture) and i want to swap with this files dec_3819.147 (castform model) and dec_3821.164 (castform texture), It is not enough to rename and ya ?? or other files should change ??. For example in the next picture i show the files:

What other files do i have to replace??
yeah, you just need to rename and you are done normally
 
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