
On real Switch, native res rendering without upscaling can only be forced up to 720p as current 1080p mods crash the game. Cutscenes output dynamic 720p, while gameplay outputs dynamic 1080p via checkerboard rendering, which is temporally upsampled from 1/4 resolution.Hi, -I think I searched through the thread, and I did not find a way to force 1080p resolution docked. Only 720p. Does anyone have such a mod?
Sorry, I have a question. My current game version is 2.20 and I have installed 4 DLCs. I moved the modified lib_nx.bin to 010074F013263001\romfs\monolib\shader, but it doesn't work. Is there anything I did wrong? The modification I made was removing AA and TMAA, but I've heard that turning off TMAA doesn't take effect—is that true? Thank you for your efforts.
Do you have the config that will only remove the blur? such as disable the tmaa or antialiasing or which one that work? just like on xenoblade 2? can you share it please?Sorry, I have a question. My current game version is 2.20 and I have installed 4 DLCs. I moved the modified lib_nx.bin to 010074F013263001\romfs\monolib\shader, but it doesn't work. Is there anything I did wrong? The modification I made was removing AA and TMAA, but I've heard that turning off TMAA doesn't take effect—is that true? Thank you for your efforts.
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I just want the game to run at 720p without anti-aliasing, just like Xenoblade Chronicles 2. Here are the modifications I've made: "AntiAliasing": false, "red_hdsclX": 1.0, "red_hdsclY": 1.0, "tmaa": false, thanks again.
https://www.mediafire.com/file/7pddqlosyjbinzn/lib_nx.bin/file this includes AA off, blur2 enabled to fix issues with custscene effects, resolution set to 1.0. and a new thing I learned is you can turn off the outlines which I think looks much betterdo you have the settings to share or the .JSON that I can create. I am a little noonish so it will be wonderful if you can.