XeBuild, Dashlaunch & AutoGG updated.

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DinohScene

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XeBuild and XeBuild GUI have been updated along with Dashlaunch and AutoGG.

Changes in XeBuild are the support for dash 16202 along with the new Dashlaunch.
Changes in Dashlaunch are the support for dash 16202.
Changes in AutoGG is the 16202 kernel support along with making a hacked 16202 NAND.

XeBuild:
*********
* 2.087 *
*********
- Fixed: No longer enforcing RGH 1.0 for trinity, please beware that ECC creation might not work with the RGH 2.0 script, however the RGH 1.x script works perfectly with any trinity version to date (except for 15572+ updated machines of course!)
- Updated: Now using xeBuild 1.06
- Updated: Now using Dashlaunch 3.05
- Updated: Now building 2.0.16202.0
- Updated: XML’s have been updated like ussual with the location and MD5 hash of the new update files…
- Added: I’ve now written a full tutorial on how to use this GUI to update your JTAG/RGH Console, you can find it here: http://xebuildtut.xeupd.com it’s also linked by the « Tutorial » menu item in the GUI (it’ll open in your default webbrowser)

Dashlaunch:
V3.05
- add 16202
- update spanish translation (thanks gromber!)
- fix remotenxe and windows button on remote not booting to dash (thanks spkleader!)

AutoGG:
- Dash 16202
- Xebuild 1.06
- Dashlaunch 3.05
- Update Xbox Apps Option
- Code Improved

Source: All from Homebrew-Connection.
 

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