- Joined
- Apr 14, 2017
- Messages
- 912
- Reaction score
- 479
- Trophies
- 0
- Location
- Where the buffalo roam.
- XP
- 1,107
- Country

There’s no doubt a more powerful Switch Pro will come out sometime this year. Leaks say that the Switch Pro will use either the Tegra X2 or the Xavier chipset. It’s up to Nintendo what they want to clock it at, but it seems apparent it would be at roughly the same power as a base Xbox One or maybe even a base PS4 while docked. If Nintendo suddenly solved all the Switch’s power problems and brought it on par with the base consoles of its competitors, would developers suddenly start bringing their games to the Switch, or would they still refrain from doing so? Developers are used to developing two different versions of games for their competitors, so developing for both the original Switch and the Switch Pro wouldn’t be that hard, and the leaked Switch Mini will have the same power as the original Switch so they only would have to develop for two systems. Some might argue the Switch actually has four states to run in, Switch undocked, Switch docked, Switch Pro undocked, and Switch Pro docked. The thing is, most Switch games run on a dynamic resolution, so in Switch Pro undocked, it could just run Switch undocked at full power with no extra work needed. So really, devs would need to develop for three states: Switch undocked, Switch docked, and Switch Pro docked. This is the same as the Xbox One, Xbox One S, and Xbox One X. The Switch already has a pretty big playerbase of over 25 million people, and with a Switch Pro will no doubt grow even more, so do you think this would be enough incentive for AAA developers to bring their games now?
Last edited by aykay55,





