Hardware Wired JoyCons?

  • Thread starter Thread starter gudenau
  • Start date Start date
  • Views Views 6,981
  • Replies Replies 8

gudenau

Largely ignored
Member
Joined
Jul 7, 2010
Messages
4,111
Reaction score
4,456
Trophies
2
Location
/dev/random
Website
www.gudenau.net
XP
7,769
Country
United States
When using the Switch in it's portable mode the JoyCons can connect via the small contacts at the bottom. Has anyone looked into using these contacts to create a wired interface for PC yet? Would be cool if it is just a funky form of USB HID like the XBox controllers where.
 
When using the Switch in it's portable mode the JoyCons can connect via the small contacts at the bottom. Has anyone looked into using these contacts to create a wired interface for PC yet? Would be cool if it is just a funky form of USB HID like the XBox controllers where.
Over Bluetooth it's just DirectInput, so I wouldn't be entirely surprised. No idea if anyone's looked into it though
 
Over Bluetooth it's just DirectInput, so I wouldn't be entirely surprised. No idea if anyone's looked into it though
I am aware that the JoyCons use HID over Bluetooth, just oddly laggy when I use them. I find that to be quite strange, maybe there is some init that you need to do.
 
  • Like
Reactions: TotalInsanity4
I am aware that the JoyCons use HID over Bluetooth, just oddly laggy when I use them. I find that to be quite strange, maybe there is some init that you need to do.
I tried it with my android tv, it is laggy but it works. Hope for some maybe solution to it. Is it safe to say that joy cons are HID controls compared to the wii mote and wii u pro which i guess are some super encrypted controllers (Cause they don't work as easily to connect with):unsure:
 
  • Like
Reactions: TotalInsanity4
So those JoyCons are not built in bluetooth ?!
If you mean that they do not use Bluetooth then that is wrong, they do use Bluetooth.

I tried it with my android tv, it is laggy but it works. Hope for some maybe solution to it. Is it safe to say that joy cons are HID controls compared to the wii mote and wii u pro which i guess are some super encrypted controllers (Cause they don't work as easily to connect with):unsure:
I do wonder if the controllers are laggy until something sets the LEDs to be a player number.

I guess I could take a better look in there, see how many contacts there are.

Edit:
I count ten.
 
Last edited by gudenau,
  • Like
Reactions: TotalInsanity4
Wii controllers show up as HID but they use a non-standard protocol, so a regular HID stack won't recognize it. It's not encrypted.

If I were to take a guess, I'd say the wired Joy-Con connection is some form of I²C. Nintendo previously used I²C for Wii remote expansion controllers, and it's a fairly simple protocol to implement (whereas USB is significantly more complicated).
 
  • Like
Reactions: TotalInsanity4
If you mean that they do not use Bluetooth then that is wrong, they do use Bluetooth.
That what make the joy con so damn expensive. :P

All that hardware stuff inside, bluetooth 4.0 (I think) HD rumble, gyrosense, motion controls, infared sensor, NFC for amiibo, the battery and i bet there is more. All for hot steaming pile of $50 each. :creep:

And i though ps4 dualshock was expensive. Now we know who the real scumbag is in pricing, especially for hardware that may go unused for long time especially by 3rd party devs who just wanna make a common game with no BS. :ninja:
 
Wii controllers show up as HID but they use a non-standard protocol, so a regular HID stack won't recognize it. It's not encrypted.

If I were to take a guess, I'd say the wired Joy-Con connection is some form of I²C. Nintendo previously used I²C for Wii remote expansion controllers, and it's a fairly simple protocol to implement (whereas USB is significantly more complicated).
There is some encryption in the Wiimote stuff, just not that much of it.

Also keep in mind that the Switch supports USB and USB devices are not that hard to create either, there are many micro controllers with that built in on a hardware level.
 

Site & Scene News

Popular threads in this forum