Hacking [WIP] open source Kernel access on 3DS

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To patch gspwn they could not put any code in the low fcram region. Another "fix" is to let the gsp service verify addresses. Then you would have to own gsp too before you can use gspwn.
 
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Surely at this point you were just trolling. What were you planning to do, just keep quoting posts and ignoring answers until you got one that proved you right? Well that's not going to happen, because you're wrong.

It seems now that you've got three of the most talented developers in the 3DS scene chiming in to explain in detail exactly why you're wrong well... Well, suddenly you have nothing to say.

I'd also like to throw my support behind the motion to have this thread locked.


You think I close this topic, it would really? The project is abandoned as open sourse, if it arrives some other dev could take the project and continue it.
I close it would seem censorship, and censorship seems a dictatorship by other dev who do not want to develop an open source solution.
Leaving it open is a space of Rants, on this project and on this issue.
 
To patch gspwn they could not put any code in the low fcram region. Another "fix" is to let the gsp service verify addresses. Then you would have to own gsp too before you can use gspwn.

Address verification is possible, but not practical in all cases without a ton of work. I think smea mentioned that in a blog post. Also, application code isn't loaded into a low location. mset's text gets loaded to 0x23F00000 on old3ds for example. Unless that's considered low...?

I also second closing this thread, though. OSKA's goals were met and far exceeded by other projects long ago, and it doesn't even work as-is. Devs are better off using an actively-maintained open-source project like our arm9 branch of bootstrap or patois' Brahma. This thread only ever comes back from the dead with off-topic discussion.
 
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That means it is still active, and better have off-topic here than in other threads where it would disturb the main subject... No ?
 
That means it is still active, and better have off-topic here than in other threads where it would disturb the main subject... No ?
not really as most of the posts here are just either bashing other projects and praising this abandoned project for whatever reason despite other more active projects that are also open source kernel access being actively developed and pretty much the basis for all of the work here.....its like me copying blargsnes, making a thread saying i will make it 10000x better with mamimum compatibility then abandoning the project without ever really doing anything with it, then people arguing that my thread should remain open even though blagsnes is still being actively developed and surpasses my branch of blargsnes.....basically its old news it didn't work out and is abandoned, but people are still dreaming over the initial claims of the OP which was more like a wish list than a actual project
 
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Honestly I respect you a lot as a dev but you know that Nintendo has no system to let you redownload your eshop content if yoy system is stolen, broken,lost. You are right its not a debate about piracy but every dev can't honestly forget how jacked up Nintendo's policy is when it comes to digital. At least my ps3,Xbox 360,android,iOS, any tech that isn't last gen quality has a way for me to get my items back. You may not like CIA but when I tried to connect with my legit emunand I bought a theme, after connecting to play a cart online my theme got deleted and now it just gives me a purchase option. I don't see this as OK or right on nintendos part. Again this isn't a debate about piracy but Nintendo's policy on digital downloads.

Actually, believe it or not - you can re-download that theme. If you go straight to the theme you downloaded, in the Theme Store - it says "Buy", right? In the theme store, there should be an icon on the corner of the touch screen - click it. Then look for " Purchases" (not sure what it's named as, exactly - I don't have my 3DS atm) - it'll connect to your NNID and retrieve all your purchases - then you can re-download it. Even if you completely wiped your system, as long as you sign into your account, you can recover purchased downloads
 
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I also second closing this thread, though. OSKA's goals were met and far exceeded by other projects long ago, and it doesn't even work as-is. Devs are better off using an actively-maintained open-source project like our arm9 branch of bootstrap or patois' Brahma. This thread only ever comes back from the dead with off-topic discussion.

Why aint there an homebrew loader with kernel access yet then?
 
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