


Here is a updated version Without the black corners.[/QUOTE
Ok Thank You! I will look at them later and give you my thoughts as im on my school computer right now

whats the time thereI Think it should be able for you to test before you leave.By the time you leave it will be 11:00 P.M here lol


oooh hmmm I might not be able to try itWoah
You didnt say that whoopss
--------------------- MERGED ---------------------------
Around 4:30
Here you go bud!Lol Ok
--------------------- MERGED ---------------------------
Can someone make me a sdmh out out of this pic?
He did say he wanted this image as the icon and there are already 3.Here you go bud!
![]()
smdh here: https://drive.google.com/file/d/0BwJNQ2LoSXknRUgtUzFjazNXWEk/view?usp=sharing

LOLHere you go bud!
![]()
smdh here: https://drive.google.com/file/d/0BwJNQ2LoSXknRUgtUzFjazNXWEk/view?usp=sharing
The smdh goes in the same folder as the 3dsx, make sure they both have the same name.LOL
Where to place sdmh??

WHAT HE SAIDThe smdh goes in the same folder as the 3dsx, make sure they both have the same name.


If you mean a compiled binary (.3dsx/.smdh) in a zip, the recommended way is to create a Release on GitHub then attach the zip to it. For source code, you have to use the command line git tool or GitHub's GUI desktop app.Ok Question Time
Ive got all the files needed in a .zip for github, is there any way just to upload that zip to my repository???

If you mean a compiled binary (.3dsx/.smdh) in a zip, the recommended way is to create a Release on GitHub then attach the zip to it. For source code, you have to use the command line git tool or GitHub's GUI desktop app.
Also, I recognize that GIF in the OP! Are you also porting C0deH4cker's SGE or will this be based on his SFML port?



