Homebrew WiiSX beta 1

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Im working, on getting all the features working that the emulator can support since the old gui is basic, its limited. using tantrics gui lib
I will scrap the text browser and bleed out all the current features
wink.gif


img016d.jpg
 
Wow, looking good. A GUI on top of the features you've already enabled.
Keep up the good work. It's greatly appreciated.
 
thanks for the support here is a better picture of the program, its based off libwiigui demo code, it needs to be heavly moded to get wiisx to work however im getting closer...

img0047hxa.jpg
 
Looks promising! Keep up the amazing work!
smile.gif
Btw are the builds you posted with gamecube or classic controls?
 
Alright thanks! All i have is gamecube controllers anyway, so thats fine by me. Will the two eventually be integrated?
 
last picture im going to show until i get more work done on it.
wink.gif
removed tantrics default buttons and added my own

img0054fdp.jpg
 
emupaul said:
last picture im going to show until i get more work done on it.
wink.gif
removed tantrics default buttons and added my own

img0054fdp.jpg
ahahahaha that's full of win. i'll come back when its done, i'll try it as well
 
emupaul, I get a blue screen when I tried to run the dol you posted, like it's trying to run at 480p. I can only run at 480i
frown.gif


Looking forward to the gui when its done.

EDIT: Nevermind, I had component cables plugged in when using composite it doesn't switch resolution. Could it be changed though to stay at the Wii's settings even if component cables are being used?
 
bl00dclaat said:
emupaul, I get a blue screen when I tried to run the dol you posted, like it's trying to run at 480p. I can only run at 480i
frown.gif


Looking forward to the gui when its done.

EDIT: Nevermind, I had component cables plugged in when using composite it doesn't switch resolution. Could it be changed though to stay at the Wii's settings even if component cables are being used?

I will investigate thanks for pointing this out. since i'm using tantrics gui. it should no longer be a problem.
 
awesome emupaul, you could ask to be a project member of wiisx, or PM.email them. since your'e doing the gui and adding a few features etc.
smile.gif


[EDIT] why you using port1 for usb? Port0 not work? also have you added USB2 support? *IOS202*. DVD would be good to implement aswell.
 
emupaul said:
if( b & PAD_TRIGGER_Z) // I pulled Z out of my arse. its only for the gamecube controller build, as the classic controller version has been reported to run to slow.
{
SYS_ResetSystem(SYS_RETURNTOMENU, 0, 0);
}

I added this to PlugPad.c line 107 this should give some insight on what do with the classic controller build. replace PAD_TRIGGER_Z with WPAD_BUTTON_HOME or
the hex address 0×0080

If you are still working on this, don't do that, it will reset the system as soon as you try to use the PSX SELECT (Z+START),L2 (Z+L) or R2(Z+R) buttons
if you want to use the Z button to quit (or go to this awesome menu
wink2.gif
), use another combo like Z + A for example
 
Emupaul, how far are you into finishing your build, maybe some of us can help if you having trouble...
 
i stumbled into some build errors and ended up having to watch heros with the girlfriend wasn't able to get what i wanted to done this morning, but ill poke at it here and there the next couple days until its finished, im being carefull to keep the wiisx code as clean as possible so when their next revision is released I can plug it right in with ease.
 
Thanks v much for the usb build.
smile.gif


I havent managed to boot a game yet though via usb... if I have more then a few games then whatever game I try it code dumps... and if i only have one game in the directory then it goes to load the game then hangs on execute each time(when it was fine booting via sd)? Any ideas how to fix this?
 
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