Tried using the new build with OpenGX on my Wii/CRT, but 240p isn't working. Guessing the devs are aware of this. Otherwise, WiiStation seems to have fewer frame drops. Looking forward to the next official release.
By the way, along with analog controller support, how about an analog support for NeGCons (a twist controller that is used to play Air Combat, Ridge Racer series, etc.)? View attachment 512044
Namco NeGCon had 3 pressure-sensitive buttons (I, II, L), 3 digital buttons (A, B, R, Start), twister, and a D-pad. Is anyone in need of support for this NeGCon twist controller yet? Thanks.
The ini files must be placed in a "controllers" folder:What's the new folders setup to test HID joysticks? Just the Nintendont usual and that's it? Does it use the "0E6F_0185" names, or the full names from the github?
root:\\wiisxrx\controllers\0E6F_0185.iniNice, thanks for the info. I'll test soon then, I already had a DualShock 3, and was sent a pair of used DualShock 4 and DualSense for homebrew use, so I could check those too here. What I found already is that Wiistation is incredibly unstable when loading games from a USB flash drive, it stops loading after one or two games.The ini files must be placed in a "controllers" folder:
root:\\wiisxrx\controllers\0E6F_0185.ini
The ini files are bit different from those of Nintendont though. Samples available here: https://github.com/xjsxjs197/WiiSXRX_2022/tree/main/Gamecube/release/controllers
However, I (and many others) never succeed to make Wiistation recognize my Dualshock 3 (054C_0268), which works well on Nintendont and Snes9xRX.
Two guys claimed here that they use their DS3 on Wiistation, but each time people ask them how they achieve to have their DS3 detected, they never answer...![]()

Nice, thanks for the info. I'll test soon then, I already had a DualShock 3, and was sent a pair of used DualShock 4 and DualSense for homebrew use, so I could check those too here. What I found already is that Wiistation is incredibly unstable when loading games from a USB flash drive, it stops loading after one or two games.
Weird people. Why wouldn't they tell you?Two guys claimed here that they use their DS3 on Wiistation, but each time people ask them how they achieve to have their DS3 detected, they never answer...![]()
Do you run Wiistation from SD Card, and DS3 plugged in usb port 0 ?Press the PS button in the menu, to activate the controller. Done.
Wiistation rumble works on my Wii U Pro controller if I enable analog in the controller settings. It won't work in digital mode.Couldn't test rumble, as it seems to be completely broken. I even checked against WiiSXRX 4.0, used a Gamecube controller and a Wii U Pro Controller, both work without issues with rumble (Tekken 3, Metal Gear Solid), but the effect is not there on WiiStation. I used this build.
If that's the case, it's a bummer it was removed as a feature, as not all games support the Analog setting (a big lot of the PSX library), which is why I left it working like that on WiiSXRX.Wiistation rumble works on my Wii U Pro controller if I enable analog in the controller settings. It won't work in digital mode.
Didn't try from USB again, since as I stated, it is extremely unstable, it could stop loading mid game, while loading a second game, or hang the console on exit most of the time. Port didn't matter, it works on both, as Nintendont does, which is were the code was lifted. I get to the menu, press PS, and bam, working. You can even hotswap the port in real time.Do you run Wiistation from SD Card, and DS3 plugged in usb port 0 ?
Or Wiistation from usb device in port 0, and DS3 in port 1 ?
I tried both, and when I press the PS button while in Wiistation main menu, the 4 leds blink, but the controller is not detected (pressing buttons do nothing).
I tried two genuine DS3 (europe), with 2 different usb cables: they work correctly in HID_test, Nintendont, and Snes9xRX (pressing PS button before launching the app)... but none with Wiistation.
I also tried to force HID controller in "configure input"... no luck.
I really don't understand what I do wrong lol
Thanks for your test though, the problem is on my side then.
If that's the case, it's a bummer it was removed as a feature, as not all games support the Analog setting (a big lot of the PSX library), which is why I left it working like that on WiiSXRX.
Using the Sony controllers gave me a new appreciation for the PSX games, a console I didn't grew up with or even had after a decade later. My girlfriend gifted me a PlayStation Classic and I was eagerly curious to try the bundled controller with the Wii emulators. After spending some hours making the controller ini, I was having a blast playing Mega Man 8!If it is possible to have rumble without analog support, I'm definitely in favor of enabling it. Hopefully the devs will do so.
My first console was a SNES, followed by an N64, then GameCube, Wii, and Wii U. I never had anything from Sony or Microsoft, so it has been fun revisiting old PS1 games to experience what was going on with other consoles. Recently I played through Castlevania: Symphony of the Night for the first time and it was pretty fun... using the Wii and a 27" Trinitron with component, giving a premium 1997 gaming experience. Except for some stutter on the Game Over screen, the game runs very well.

Nice. Too bad the PS Classic was bad received by critics and public, also it was criticized for using an already free PS emulator which is PCSX-ReARMed, which isn't so madurated nor accurate yet.Using the Sony controllers gave me a new appreciation for the PSX games, a console I didn't grew up with or even had after a decade later. My girlfriend gifted me a PlayStation Classic and I was eagerly curious to try the bundled controller with the Wii emulators. After spending some hours making the controller ini, I was having a blast playing Mega Man 8!
Nah, who cares about the public receptionNice. Too bad the PS Classic was bad received by critics and public, also it was criticized for using an already free PS emulator which is PCSX-ReARMed, which isn't so madurated nor accurate yet.
EDIT: yeah i know nowadays u can update the PCSX-ReARMed emulator on PS Classic via hacking and other things, lol






