Hacking Wii U - Save Files Compilation

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Does anyone have a save file for a completed game for Lego Marvel Super Heroes?
I don't need everything unlocked, just the story mode finished so I can play in free play.
 
HELP im looking for a botw save thats starts the game with a alot of stuff almost everything i already beat the game but i want to reply it with armar swords bows ect any helppppp????????
 
Does anyone have a save file from Paper Mario Color Splash just before the combat against the tyrannosaurus skeleton please??
 
Does anybody here have a kirby64 vc save they can share?
@Calebcass1
It depends on how far in the game you'd want... I've played it a bit.
Added my Kirby64 Save to the post (Played till world 3)

@Scarecrow B
Lego City - Undercover [APLP01].zip
"100% save for european version of Lego: City Undercover."
That one is offline. Reup would be neat.

For those "WiiVC convert save game entushiasts":
How to convert VC saves for use in emulators
renderTimingPixel.png

Disclaimer: I did not originally come up with this guide. It was taken from an archived cache of a post on the WiiBrew forums.

Note: Steps 3-6 only need to be run once for each Wii

Warning: Be sure to work on a copy of the save data and back up the original in case the file becomes corrupted and unusable.

  1. Using the Wii Save Data Management Menu, copy your save file to an SD card. You can copy copy-protected saves by rebooting with the GeckoOS hook "copy nocopy saves"

  2. The save data will be stored under \private\wii\title\XXXX\data.bin where XXXX is the title ID of the game you are saving from. Those title ID's are not very descriptive. For instance, Super Mario 64's is NAAE. You can either backup your saves one by one or use GameTDB to match the title IDs to the appropriate game

  3. Download and extract FE100. You'll need to install Microsoft Visual C++ 2008 SP1 Redistributable Package x86 and copy libeay32.dll from OpenSSL (located at openssl-0.9.8h-1-bin/bin/libeay32.dll) to your FE100 folder.

  4. Run FE100KeyGrabber.exe and fill the following manually: sd-key: AB 01 B9 D8 E1 62 2B 08 AF BA D8 4D BF C2 A5 5D sd-iv: 21 67 12 E6 AA 1F 68 9F 95 C5 A2 23 24 DC 6A 98 md5-blanker: 0E 65 37 81 99 BE 45 17 AB 06 EC 22 45 1A 57 93 Those came from this post at the HackMii blog and are the same on every Wii.

  5. Press the button: "Get stuff from a save file" and find the data.bin of any save file you copied to your SD card. This step will add data to all but the last remaining fields in FE100KeyGrabber's GUI. Those keys are specific to your Wii and present on every save file.

  6. Press the button: "Make me Happy!". This will create files with key values under the folders private and shared within the FE100 base folder.

  7. Close FE100KeyGrabber and run FE100.exe. Click the "..." button in the "Savefile" line and find the directory with the save file you want to convert. Click "Unpack savefile" and a directory will be created next to the original file containing some files. Most of those files are Wii Menu related but the one named savedata.bin is the one we're looking for.

  8. Copy savedata.bin to your emulator's saves folder and rename it to exactly match the name of the ROM you will be running from your SD card except for the extension. You need to look at the extension of other save files to figure out which is the correct one for each emulator and game. It's a good idea to simply run the game once in the emulator to get a save file and then copy the whole name and extension of that save file in order to properly rename your Virtual Console extracted save file. For example, SNES9x savefiles use the .srm extension and Wii64 uses .eep or .mpk depending on whether the original game saved to a battery powered memory chip in the cartridge or to the memory pack you plugged to the controller.

  9. At this point, simply run the emulator in your Wii and enjoy continuation of your Virtual Console game.


EDIT: Attached the missing OOT VC save I was rambling about. (I played till right after the 3rd stone, right before pulling the spoiler-sword
 

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@Calebcass1
It depends on how far in the game you'd want... I've played it a bit.
Added my Kirby64 Save to the post (Played till world 3)

@Scarecrow B
Lego City - Undercover [APLP01].zip
"100% save for european version of Lego: City Undercover."
That one is offline. Reup would be neat.

For those "WiiVC convert save game entushiasts":
How to convert VC saves for use in emulators
renderTimingPixel.png

Disclaimer: I did not originally come up with this guide. It was taken from an archived cache of a post on the WiiBrew forums.

Note: Steps 3-6 only need to be run once for each Wii

Warning: Be sure to work on a copy of the save data and back up the original in case the file becomes corrupted and unusable.

  1. Using the Wii Save Data Management Menu, copy your save file to an SD card. You can copy copy-protected saves by rebooting with the GeckoOS hook "copy nocopy saves"

  2. The save data will be stored under \private\wii\title\XXXX\data.bin where XXXX is the title ID of the game you are saving from. Those title ID's are not very descriptive. For instance, Super Mario 64's is NAAE. You can either backup your saves one by one or use GameTDB to match the title IDs to the appropriate game

  3. Download and extract FE100. You'll need to install Microsoft Visual C++ 2008 SP1 Redistributable Package x86 and copy libeay32.dll from OpenSSL (located at openssl-0.9.8h-1-bin/bin/libeay32.dll) to your FE100 folder.

  4. Run FE100KeyGrabber.exe and fill the following manually: sd-key: AB 01 B9 D8 E1 62 2B 08 AF BA D8 4D BF C2 A5 5D sd-iv: 21 67 12 E6 AA 1F 68 9F 95 C5 A2 23 24 DC 6A 98 md5-blanker: 0E 65 37 81 99 BE 45 17 AB 06 EC 22 45 1A 57 93 Those came from this post at the HackMii blog and are the same on every Wii.

  5. Press the button: "Get stuff from a save file" and find the data.bin of any save file you copied to your SD card. This step will add data to all but the last remaining fields in FE100KeyGrabber's GUI. Those keys are specific to your Wii and present on every save file.

  6. Press the button: "Make me Happy!". This will create files with key values under the folders private and shared within the FE100 base folder.

  7. Close FE100KeyGrabber and run FE100.exe. Click the "..." button in the "Savefile" line and find the directory with the save file you want to convert. Click "Unpack savefile" and a directory will be created next to the original file containing some files. Most of those files are Wii Menu related but the one named savedata.bin is the one we're looking for.

  8. Copy savedata.bin to your emulator's saves folder and rename it to exactly match the name of the ROM you will be running from your SD card except for the extension. You need to look at the extension of other save files to figure out which is the correct one for each emulator and game. It's a good idea to simply run the game once in the emulator to get a save file and then copy the whole name and extension of that save file in order to properly rename your Virtual Console extracted save file. For example, SNES9x savefiles use the .srm extension and Wii64 uses .eep or .mpk depending on whether the original game saved to a battery powered memory chip in the cartridge or to the memory pack you plugged to the controller.

  9. At this point, simply run the emulator in your Wii and enjoy continuation of your Virtual Console game.


EDIT: Attached the missing OOT VC save I was rambling about. (I played till right after the 3rd stone, right before pulling the spoiler-sword

Thanks for sharing your saves, already added them to the index. Also, I just checked that lego save and it seems to be working.
 
Does anyone have a modded save of Xenoblade Chronicles X at the beginning? I'd be fine just with infinite health. I don't really understand how to use XBXGecko.
 
anyone has a skylanders imaginators save with all the characters? i found a thread for the switch version and some people have a wii u save but never shared

thanks in advance
 
lDoes anyone have a botw save where there are 4 Divine Beasts completed with 3 hearts? no shrine competed, no sidequest completed, no upgrade
just divine beast only so i can play game again :D
 
Last edited by worldno2,
Hi

I got help from Google for translation

please help me

i dont have amiibo

If i inject a save file that containing amiibo into my console

may be my console having brick or crash ?

thanks
 
Greetings,

Pleas help me , while i was updating mlc1 file folders the system asked me do you want to replace 2 folders? and clicked on " Yes" didn't relaiyed save files dolfer stored here.

So i lost my save file with 21 hours approximately, i was reached after zora domain collecting 6 tears of light.

tried to seached over the internet and found only gamecube & wii version save files for speed runners.

I want cemu file please i was fired up the game and all the hype is gone after my save file gone.

Can anybody upload his save near to zora domain?
 
Greetings,
So i lost my save file with 21 hours approximately, i was reached after zora domain collecting 6 tears of light.

Listen my story. I have on my Wii a perfect save of Twilight Princess, all lures, all hearts, all expansion quiver bombs etc, all insects and souls collected I only have a missed thing. The Fucking Ordon Shield. I Burnt it by accident and I tried recover it by hacks, because I felt lazy to make another perfect save again , because find the sinking lure, make the roll game in the fishing hole and fish the hyrule loach was really take a loooong time. I spent almost 7 years triying recover ordon shield on Wii making my own codes, but never worked. Thist month I took 2 Days to do everything again and I did do it. everything that I wasted in the perfect save (100 hours played in 2006) I made it on 32 Hours. So my learnt was, If If I would stop complaining and lets make the work, I would had finish this concern easier.

You are in Zora Domain, that is the third temple, fortunately the monkey temple and goron temple are the sortest temple so you only would take aproximately 7 hours to take them again. I'm being honest to you. So you can decide , ask for that save and take days, month or years or make a new save and play it from now to retake the progress in few hours.
 
Requests:
Virtual Console
Mario Party Advance (GBA - USA) - 100% Completed (All Minigames and Gaddgets)
Mario Party DS (DS - USA) - 100% Completed (All Minigames, All Gallery items and badges, etc. / Everything unlocked)
 
Last edited by PlantedWave5190,
Ok so this is the final version of Hyrule Warriors I will upload. Everything is obtained except for the weapons for the DLC characters and they are not all max level. I realized a couple of tutorials were missing including a permanently missable tutorial (big bosses) from my last upload. A user named tastymeatball was kind and made a code to get it. Make sure you check the tutorial list to make sure it's there (I think the big/giant bosses is after the characters and before the summoner tutorial. I could be wrong).

The MM adventure map is reset (had to get clocktown day 2) and I think the twilight one is too (had to get a tutorial that was missing).

Anyways, does anyone have a 100% VC save for GBA Yoshi's Island and a 100% Star Fox Guard save file? I'd appreciate it if anyone uploaded those.
 

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