Hacking Wii U Hacking & Homebrew Discussion

  • Thread starter Thread starter filfat
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That's pretty cool, nice to see the graphical interface instead of text for links. I'm still on 5.3.2 myself, but will check this link out, ta

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ahh the 532 page is just text links, shame as I quite like the other interface
 
lol thats someones fake copy of my site that they have rehosted . the proper link of my site is www.wiiubru.com . it is a daily WIP and will contain all 5.3.2 / 5.40 and 5.5+ options eventually , it has daily updates.. the downloaded version is a simple/older version.
 
Last edited by pwsincd,
lol thats someones fake copy of my site that they have rehosted . the proper link of my site is www.wiiubru.com . it is a daily WIP and will contain all 5.3.2 / 5.40 and 5.5+ options eventually , it has daily updates.. the downloaded version is a simple/older version.
I see that there's a self hosting download on that site, but I can't click it. In fact none of the other options are clickable. I just really want the self host package, as I host my own exploits on a wireless SD card.

EDIT: NVM I had to use my arrow keys to navigate, and press enter on the one I want.

Edit2: @pwsincd Why is the 532 folder empty, while the 540 folder has stuff in it? 550 is empty too
 
Last edited by MattKimura,
5.3.2 is empty because i havent had chance to compile or search for the files to host . if some one wants to package me the files to add ill get round to adding them.

5.5 has been updated and included in the offline pack , along with local online links.

ill also add that that site you linked before , wether in MS Edge or chrome says that the self load package has malware ... wether this is a false positive im not sure , but be warned , without the owner being vocal i would be wary.
 
Last edited by pwsincd,
Hi guys, I wondered if there really has to be a limit for the size of the actual payload using yellows8's exploit because I am working on a project and the binaries are now exceeding the limit. Is there any way to user payloads >24kByte with this exploit? (I'm on 5.5.0 so I can not use another exploit)
 
Hi guys, I wondered if there really has to be a limit for the size of the actual payload using yellows8's exploit because I am working on a project and the binaries are now exceeding the limit. Is there any way to user payloads >24kByte with this exploit? (I'm on 5.5.0 so I can not use another exploit)
There should be a thread on compiling payloads for 5.5. Search for it on this forum, I'm sure you'll find it. ;)
 
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Hi guys, I wondered if there really has to be a limit for the size of the actual payload using yellows8's exploit because I am working on a project and the binaries are now exceeding the limit. Is there any way to user payloads >24kByte with this exploit? (I'm on 5.5.0 so I can not use another exploit)
If you're making something for 5.4.0, the same elf loader in 5.3.2 should be working for you, that would allow you to bypass the limit, same thing was already used for Loadiine v2,v3,v4 and even the GUI in the upcoming Loadiine GX2 which will be way much larger.
If you're doing it for 5.5.0 you'll need another working elf loader, and I believe there is one, since MrRean ported Loadiine v3 to 5.5.0 he definitely had to use an elf loader there.
 
Hi guys, I wondered if there really has to be a limit for the size of the actual payload using yellows8's exploit because I am working on a project and the binaries are now exceeding the limit. Is there any way to user payloads >24kByte with this exploit? (I'm on 5.5.0 so I can not use another exploit)
You'd have to port FIX's ELF loader, which'll send it over the network
https://github.com/wiiudev/libwiiu/tree/master/examples/elfloader
https://github.com/wiiudev/libwiiu/tree/master/elfexamples/helloelf
You'd also need it for global variables, feel free to take a stab at it, I haven't invested the energy to do it yet
 
Even with the obfuscation, the "evil piracy" will make his way through.
Don't worry, just be patient.
obfuscation has nothing to do with piracy.
you read and keep repeating the same, always ignoring what obfuscation means and why hykem is using this technique to make things difficult to Nintendo
 
anyone link me to a 5.3.2 self host package
Looking for Pong, or kexploit? If the latter, then go here: http://filetrip.net/dl?OmwihGAuFr

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obfuscation has nothing to do with piracy.
you read and keep repeating the same, always ignoring what obfuscation means and why hykem is using this technique to make things difficult to Nintendo
He didn't say that, he said that even if Hykem obfuscated his exploit, people would pirate anyways eventually.
 

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