also I just pushed an alternative version of the main elf crt0 so you maybe should just start out with that one and if it does not work out too well you can always go back to my commit number one 

You'll probably also want to add:
Code:kern_write(KERN_ADDRESS_TBL + (0x12 * 4), 0x00000000); kern_write(KERN_ADDRESS_TBL + (0x13 * 4), 0x14000000);
Otherwise, some games will break.
It doesn't seem to be implemented in the most recent installer. Booting up Splatoon will lead to a freeze. Will this be fixed?![]()


I managed to get the race attack working, so I booted MK8 and ran wj44's link. But now, after entering my Wii U's IP, TCPgecko won't connect. Any idea what the problem is?

Yes, after the race attack I ran wj44.bplaced.net/PyGecko2/ and it won't connect. The Wii U's address responds to pings.you ran both the race attack, and the secondary payload to install gecko, before running the game, right?

Tried running tcp gecko and connecting, but I get an error
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.
************** Exception Text **************
System.NotImplementedException: The method or operation is not implemented.
at GeckoApp.MainForm.PopulateThreads(UInt32 os_ver) in c:\Users\ALEX\Desktop\CD\tcp-gecko-dotnet-master\Gecko dNet\MainForm.cs:line 578
at GeckoApp.MainForm.CTCPGecko_Click(Object sender, EventArgs e) in c:\Users\ALEX\Desktop\CD\tcp-gecko-dotnet-master\Gecko dNet\MainForm.cs:line 534
at System.Windows.Forms.Control.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ButtonBase.WndProc(Message& m)
at System.Windows.Forms.Button.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.8662 (QFE.050727-8600)
CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v2.0.50727/mscorlib.dll
----------------------------------------
Gecko dNet
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Users/s1cp/Downloads/Wii%20U%20Hacking/Gecko_dNet/Debug/Gecko%20dNet.exe
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.8662 (QFE.050727-8600)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.8662 (QFE.050727-8600)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.8662 (QFE.050727-8600)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Configuration
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.8662 (QFE.050727-8600)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Configuration/2.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Xml
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.8662 (QFE.050727-8600)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
Accessibility
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.8662 (QFE.050727-8600)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Accessibility/2.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
----------------------------------------
************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.
For example:
<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>
When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
Any ideas on how to fix it?

MN1, Mathew & Cia i have one question:
After Kernel Exploit released, if other unknown team finished IOSU and leak/released before your team, this can happen? Or just your team know how to do this?


After toying around with TCP Gecko I created my first code for Super Smash Brothers For Wii U (U)
999,999 coins
11F6C814 000F423F
12BDB8A4 000F423F
12E68464 000F423F
I know it's not much, but I plan to make other codes (unlocking all challenges, all trophies, etc.).
Yes, here.@wj44 might this be possible?


Well, still doesn't work with Splatoon![]()

Yes I could. @NWPlayer123 would you mind sharing yours?Did you ask NWPlayer123 ? since he used it on splatoon before ?