Hacking Wii U Hacking & Homebrew Discussion

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Obviously it's not malicious so stop posting pointless stuff like that. Chrome's virus detection is retarded. Download using IE when it's acting up. You should have an Anti-Virus to cover you also anyways.
 
Obviously it's not malicious so stop posting pointless stuff like that. Chrome's virus detection is retarded. Download using IE when it's acting up. You should have an Anti-Virus to cover you also anyways.

It wasn't pointless. It was an observation.
His 1st two versions had zero problems. He may know what was different and be able to correct it quite easily.
 
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Anyone try Elcomsoft to decrypt the memory dumps?

Elcomsoft Forensic Disk Decryptor acquires the necessary decryption keys by analyzing memory dumps and/or hibernation files obtained from the target PC. You'll thus need to get a memory dump from a running PC (locked or unlocked) with encrypted volumes mounted, via a standard forensic product or via a FireWire attack. Alternatively, decryption keys can also be derived from hibernation files if a target PC is turned off.

It can be found on the usual sources.
 
Anyone try Elcomsoft to decrypt the memory dumps?

Elcomsoft Forensic Disk Decryptor acquires the necessary decryption keys by analyzing memory dumps and/or hibernation files obtained from the target PC. You'll thus need to get a memory dump from a running PC (locked or unlocked) with encrypted volumes mounted, via a standard forensic product or via a FireWire attack. Alternatively, decryption keys can also be derived from hibernation files if a target PC is turned off.

It can be found on the usual sources.
The dumps aren't encrypted.

EDIT: Unrelated but before I forget, is there anything stopping from dumping game memory with OSConsoleWrite?
 
Just out of interest, the try.c source file in the web exploit, what is that? Because "Relys_Wii_U_4.1_Kernel_Exploit_Version_0.2.c" would appear to suggest a kernel exploit but we'd have heard about that by now if it were!


Did anyone else notice that try.c has disappeared from the repo along with any commit history containing it?
 
Did anyone else notice that try.c has disappeared from the repo along with any commit history containing it?

It was an idea for an exploit that didn't even work anyways, don't worry about it. It was taken down while they still thought it might be a viable exploit, just in case Nintendo would see it.
 
Has anyone tried getting sound to work? I've been stabbing away for a little bit with my limited hacking ability but AXInit, AXAcquireVoice, and AXQuit all seem to be crashing the console. Anyone have other approaches to try?
 
I feel like trying to run homebrew apps from userspace is a bit too much an uphill battle. There's a lot of brick walls you run into since you're already in an established, running application. Like, how we spent ages trying to give the DRC a new framebuffer to work with.
 

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