Wii U hacked?

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As I said I don't want piracy rampant on the Wii U just yet, though I do hope to see a good DS emulator come to the console at some point. TV as the top screen, gamepad as the bottom screen. How awesome that would be. :)
Agreed and I've been wanting this since the gamepad was announced. It's just the perfect way to emulate DS games, even better than it would be on Android tablets or the iPad (but no good emulators are yet out for those devices)
Then you save up. If piracy didn't exist. (And those who don't know how to pirate, are experiencing this.) Then you save up money to buy the game. I suppose we could call it losing a potential sale.

Piracy Exists->No money->Pirate
Piracy Exists->Money (Can't afford.)->Pirate

No Piracy->No money->No purchase, no piracy, or save up.
No Piracy->Money->Buy game.

Not a thing is taken in the world where piracy doesn't exist. You either have enough to get the game, don't get the game or save up to get the game. While in today's world you can pirate it either way. Piracy affects your decision of whether or not you'll buy a game. Therefore effecting the sale.
But in a lot of cases people wouldn't want to save up for that game anyway, or would never try it out and realize it was actually good, and in other cases people buy games only because they have pirated them, found out they were good and wanted to support the developer. So piracy goes both ways, though it is certain that a lot of piracy is for the simple purpose of avoiding to buy a game it is far from always being the case. No one can calculate exactly how high of a percentage of piracy is actually a lost sale though.

Who knows if they would get more sales if piracy didn't exist. The people pirating for the sake of it may be cancelled out by the people who can't afford the games, people who would never find out about a lot of games or people who simply buy games they like after pirating them.
The actual effect on sales may be neglible, we have no way to know unless someone in here can travel to alternate dimensions.
 
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Oh of course. I'm as much as a pirate as anyone on here. I extremely dislike when someone pulls out the "WiiU should not be hacked so early in it's lifetime" crying card. I see the logic behind what they're saying in conjunction with the loss of potential sales due to piracy making a console "fail", but it's not that accurate. In order to obtain something someone must lose something. Overall what I'm saying is I see where the people are coming from who pull out the crying card, but it's just not justified enough to be considered factual as they are throwing it out there to be.
 
In order to obtain something someone must lose something.
Right-click, Copy.
Right-click, Paste.
What have I lost?

Also inb4 "the free space the file copy took up" - I'd gladly take free furniture for a home despite the fact that I lose the volume of space it occupies once in. :P
 
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Agreed and I've been wanting this since the gamepad was announced. It's just the perfect way to emulate DS games, even better than it would be on Android tablets or the iPad (but no good emulators are yet out for those devices)

But in a lot of cases people wouldn't want to save up for that game anyway, or would never try it out and realize it was actually good, and in other cases people buy games only because they have pirated them, found out they were good and wanted to support the developer. So piracy goes both ways, though it is certain that a lot of piracy is for the simple purpose of avoiding to buy a game it is far from always being the case. No one can calculate exactly how high of a percentage of piracy is actually a lost sale though.

Who knows if they would get more sales if piracy didn't exist. The people pirating for the sake of it may be cancelled out by the people who can't afford the games, people who would never find out about a lot of games or people who simply buy games they like after pirating them.
The actual effect on sales may be neglible, we have no way to know unless someone in here can travel to alternate dimensions.

Of course there's a bunch of unknown factors to throw in there but the case is this. Majority of pirates aren't pirating to "try" or test out a game. Kudos to those who do, and buy the games afterwards but that's a small number. Like I said who would pay money for something they can get for free that works just as good as the paid one? My Vita for instance I was thinking about grabbing Ninja Gaiden for it. Didn't see a demo, didn't have a friend that had it, and gameplay online just isn't as good as playing it. What would I do it I could pirate Vita games? Pirate it, but since it doesn't exist on the Vita at this time I'm not going to buy it.
 
Oh of course. I'm as much as a pirate as anyone on here. I extremely dislike when someone pulls out the "WiiU should not be hacked so early in it's lifetime" crying card. I see the logic behind what they're saying in conjunction with the loss of potential sales due to piracy making a console "fail", but it's not that accurate. In order to obtain something someone must lose something. Overall what I'm saying is I see where the people are coming from who pull out the crying card, but it's just not justified enough to be considered factual as they are throwing it out there to be.
Honestly I want the Wii U to be hacked simply so I can backup my physical games and keep them all on a HDD.
I went with physical copies so the games can be brought to play on other Wii U's, but for personal usage I vastly prefer the convenience of having them all on a single USB HDD. And with a Wii U hack I would get the best of both worlds.
Not saying I wouldn't pirate, I would. But there are many legitimate reasons for USB loading and something like what Devolution does would actually be rather nice on the Wii U.

Of course there's a bunch of unknown factors to throw in there but the case is this. Majority of pirates aren't pirating to "try" or test out a game. Kudos to those who do, and buy the games afterwards but that's a small number. Like I said who would pay money for something they can get for free that works just as good as the paid one? My Vita for instance I was thinking about grabbing Ninja Gaiden for it. Didn't see a demo, didn't have a friend that had it, and gameplay online just isn't as good as playing it. What would I do it I could pirate Vita games? Pirate it, but since it doesn't exist on the Vita at this time I'm not going to buy it.
It's not those that only want to try a game, but those that discover games they otherwise wouldn't have and those that couldn't afford them in the first place. We don't know how big of a percentage this is and it may be significant.
I'm not talking about trying out a game you kind of want but aren't sure whether to get. I'm talking about discovering a game you might otherwise never have known existed, or be interested in at all. Such as when I discovered the Ace Attorney series (recommended to me by a friend), it didn't sound very interesting, and I would never have bothered with it but thanks to the convenience of piracy I saw no reason to not give it a whirl with all the praise he was giving it.
 
Right-click, Copy.
Right-click, Paste.
What have I lost?

Also inb4 "the free space the file copy took up" - I'd gladly take free furniture for a home despite the fact that I lose the volume of space it occupies once in. :P

Okay, okay. I could go onto say stolen furniture but that'd be pushing it to the limit. Just take it how you see it. In some instances that saying is correct, in others it's not a large loss like from what you said. :lol:
 
Like I said who would pay money for something they can get for free that works just as good as the paid one?
Well I've got ~140 games on Steam (not counting half-life mods).

And on that note, outside of consoles you can drag and drop ROMs and ISOs too, Steam partially makes headway from being better than pirated versions (outside of money). You don't need to worry about finding a copy with seeds, you don't need to worry about cracked installers and manual file replacement and cracks not working, updates are automatic, etc...
 
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Honestly I want the Wii U to be hacked simply so I can backup my physical games and keep them all on a HDD.
I went with physical copies so the games can be brought to play on other Wii U's, but for personal usage I vastly prefer the convenience of having them all on a single USB HDD.[...]

DEVELOPER LOSSES DEVELOPER LOSSES YOU DON'T NEED A BACKUP OF YOUR PHYSICAL COPY TO USE THE ORIGINAL ONE ON OTHER WIIS UNLESS YOU PLAN ON SHARING IT PIRACY

Well I've got ~140 games on Steam (not counting half-life mods).

And on that note, outside of consoles you can drag and drop ROMs and ISOs too, Steam partially makes headway from being better than pirated versions (outside of money). You don't need to worry about finding a copy with seeds, you don't need to worry about cracked installers and manual file replacement and cracks not working, updates are automatic, etc...
Which is exactly the reason I've gone almost 100% legit on PC.
 
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Okay, okay. I could go onto say stolen furniture but that'd be pushing it to the limit. Just take it how you see it. In some instances that saying is correct, in others it's not a large loss like from what you said. :lol:
When furniture is stolen, the original is removed from it's place and the ownership of the person who had it, which is bad. That's why theft is a criminal offense.

When I download a copy of a ROM from the internet, jack shit is done to the original.
 
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Honestly I want the Wii U to be hacked simply so I can backup my physical games and keep them all on a HDD.
I went with physical copies so the games can be brought to play on other Wii U's, but for personal usage I vastly prefer the convenience of having them all on a single USB HDD. And with a Wii U hack I would get the best of both worlds.
Not saying I wouldn't pirate, I would. But there are many legitimate reasons for USB loading and something like what Devolution does would actually be rather nice on the Wii U.

Oh yes, implement a system like Devolution and then that would be a total justified want for the WiiU to be hacked. However a system like that probably won't be implemented. And to those who use their systems like that, again kudos. But I would just pirate the games, going to the store, buying a game to come home and rip it so I won't have to put the disc in the disc drive would be a nice feature but so is just laying down on my bed while a WiiU ISO is downloaded. Saves me a trip to the store, wait time, and so on.
 
When furniture is stolen, the original is removed from it's place and the ownership of the person who had it, which is bad. That's why theft is a criminal offense.

When I download a copy of a ROM from the internet, jack shit is done to the original.

^This, times one thousand. The original sources exists, people just make a copy of it.
 
Well I've got ~140 games on Steam (not counting half-life mods).

And on that note, outside of consoles you can drag and drop ROMs and ISOs too, Steam partially makes headway from being better than pirated versions (outside of money). You don't need to worry about finding a copy with seeds, you don't need to worry about cracked installers and manual file replacement and cracks not working, updates are automatic, etc...

In certain circumstances yes, but I consider the PC to really be a different ballpark all together. It's so open it leaves room for I want to say improvements, and other variables. While consoles are more limited in terms of updates, cracks, and so on. Really the only thing that you have to worry about is finding a download with seeders. But would you rather pay $20 to get a direct download from Microsoft on the 360 or would you rather take an extra hour or two to get it for free. (Again another variable is internet speed. If I have a great one I'll pirate something, if it's terrible internet and takes me days to download something I'll go buy a disc or something.) The main topic I thought was consoles, not text or PCs or furniture. :ha:
 
When furniture is stolen, the original is removed from it's place and the ownership of the person who had it, which is bad. That's why theft is a criminal offense.

When I download a copy of a ROM from the internet, jack shit is done to the original.

I've been thinking quite a bit trying to put it in other words but. You're right on that end. No one really sells text though. I mean if you copy paste something copyrighted you'd be plagiarizing their work.
 
[While I think that whether or not a pirated copy necessarily equates to a lost potential sale, I think the more drastic impact is that, if a console is able to be pirated for, then third party publishers are going to be more wary about putting games on the console than they would otherwise.]

Glad to see fail0verflow are still at the top of their game :) After the debacle with geohot and Sony, I would've thought they'd be less up-front about hacking consoles. Should certainly be interesting to see what comes of this, especially after the rumor mill stops turning and we get some facts about it.
 
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Oh GBAtemp, we can't have a single thread about hacking without it resulting into some useless discussion about the merits of piracy that we've had hundreds of times before.
 
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[While I think that whether or not a pirated copy necessarily equates to a lost potential sale, I think the more drastic impact is that, if a console is able to be pirated for, then third party publishers are going to be more wary about putting games on the console than they would otherwise.]

Glad to see fail0verflow are still at the top of their game :) After the debacle with geohot and Sony, I would've thought they'd be less up-front about hacking consoles. Should certainly be interesting to see what comes of this, especially after the rumor mill stops turning and we get some facts about it.

Right, considering you can pirate for every console to date except the Vita, 3DS, and WiiU. Those devs for the Wii, PS3, 360, PC... really were wary it seems.
 
I've been thinking quite a bit trying to put it in other words but. You're right on that end. No one really sells text though. I mean if you copy paste something copyrighted you'd be plagiarizing their work.
I should have specified, I meant files in general. I can copy the word document that contains last week's coursework as easily as I can copy "The Hobbit.MP4".

that we've had hundreds of times before.
Tends to start with the same people that don't understand the concepts involved too. :P
 
*insert gif here*

Oh GBAtemp, we can't have a single thread about hacking without it resulting into some useless discussion about the merits of piracy that we've had hundreds of times before.

;O; Seems we can't have a thread where people start their posts off with a gif, and then do a lame yet true generalization of GBAtemp we've heard countless times yet people still act surprised. We probably have about three of your posts by other members somewhere in these threads.
 

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