Wii U fully reverse engineered?

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myorganshurt

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Will the Wii U ever be fully reverse engineered to the same extent as the Wii? When I say reverse engineered I mean like every exploit and every process on the Wii U is fully discovered. I was just curious. :)
 
You can have it fully reverse engineered without seeing allt the exploits. Else nintendo wouldn't have put them in in the first place, if they were so obvious.
 
The Wii is not fully reverse engineered. Anyone who believes that does not understand the terminology. There would be open source Wii projects and FPGA solutions if that were even remotely true.
 
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Will the Wii U ever be fully reverse engineered to the same extent as the Wii? When I say reverse engineered I mean like every exploit and every process on the Wii U is fully discovered. I was just curious. :)
Processes and stuff: https://wiiubrew.org/wiki/Cafe_OS https://wiiubrew.org/wiki/IOS You can also read on the ELF libraries too.
Exploits: https://wiki.gbatemp.net/wiki/List_of_WiiU_exploits
Also some other stuff: https://github.com/decaf-emu/decaf-emu https://wiki.gbatemp.net/wiki/List_of_WiiU_PC_utilities
 
Who will be 'the one', to fully crack the decoding block, For that Full Smooth H.264 1080p moonlight streaming .....Like in Wiiu Netflix and YouTube apps ....Who, who ..... who...?
 
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Yes, the original YouTube app/netflix appps for the Wii U supported streaming videos in up to
1080p resolution. thats all ...using the SDk on the decoding block ...on the wiiu ...streaming...in 1080 p ....
 
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Will the Wii U ever be fully reverse engineered to the same extent as the Wii? When I say reverse engineered I mean like every exploit and every process on the Wii U is fully discovered. I was just curious. :)
Generally speaking the Wii hasn't been fully reverse engineered and the Wii U is probably the least documented Nintendo console in terms of RE
 

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