Hardware Wii controller speaker buzz

gir489

Well-Known Member
OP
Member
Joined
Aug 27, 2009
Messages
101
Trophies
0
XP
41
Country
United States
I have 2 nintendo OEM Wii motes and I was playing Silent Hill and I noticed this REALLY fucking annoying buzzing noise that's coming from the wii mote's speaker. Turning the wiimote's volume up or down or to 0 does nothing to change it at all.

The noise only occurs when the game is active. The sound goes away when I go to the Home menu.

It happens on 2 wii motes, so the controller isn't defective.

It's happened before on some other game, I can't remember the title. But it was so bad I had to stop playing it after less than a minute.
 

TheNewbPleaser

Well-Known Member
Member
Joined
Oct 18, 2009
Messages
130
Trophies
0
Age
28
Location
Costa Rica
XP
73
Country
just disable sound from the wiimote.. its imposible u get sound from it if u have a volume of 0..
ohmy.gif
...?
 

gir489

Well-Known Member
OP
Member
Joined
Aug 27, 2009
Messages
101
Trophies
0
XP
41
Country
United States
TheNewbPleaser said:
just disable sound from the wiimote??
QUOTE('gir489') said:
Turning the wiimote's volume up or down or to 0 does nothing to change it at all.

EDIT

QUOTE(TheNewbPleaser @ Dec 9 2009, 10:30 PM)
just disable sound from the wiimote.. its imposible u get sound from it if u have a volume of 0..
ohmy.gif
...?
When I have it at 0 in games like resident evil dark chronicles, it's even louder than max volume.
 

gir489

Well-Known Member
OP
Member
Joined
Aug 27, 2009
Messages
101
Trophies
0
XP
41
Country
United States
I thought it to be interference too, but why would pulling up the homepage and running other games make the noise go away?

Also, the noise goes away for half a second every time I plug in the nunchuck or take it out.
 

gir489

Well-Known Member
OP
Member
Joined
Aug 27, 2009
Messages
101
Trophies
0
XP
41
Country
United States
Tested on another Wii.

Same buzzing effect.

The other Wii had cIOS 14 and Hereme's IOS 222/223. Tried on all 3 and both produced the buzzing effect.
 

melodical

Well-Known Member
Member
Joined
Jul 8, 2009
Messages
181
Trophies
0
XP
198
Country
I have exactly the same issue with a wiimote i bought from hong kong. Some games got the buzzing. I think i had that problem with house of the dead overkill. I think it may just the wiimote is the prob in my case. I only have the one controller so i can't try it with an official pal wiimote at the moment!

I also notice that i get interference when using gibson les paul guitar and guitar games but i've pinned the cause of that to interference as i have lots of gadgets in the room. If i walk to the corner of the room the interference reduces.
 

sfunk

Well-Known Member
Member
Joined
Nov 2, 2002
Messages
206
Trophies
0
Age
34
Location
Ottawa
Website
Visit site
XP
294
Country
Canada
Are you sure it's not atmospheric noise? I read a review of the game that mentions the wii remote acts as the radio in this game so it crackles and pops like a radio, is used like a cell phone, etc. Maybe it's intentional by design of the game... not that that'd explain it happening in multiple games...
 

gir489

Well-Known Member
OP
Member
Joined
Aug 27, 2009
Messages
101
Trophies
0
XP
41
Country
United States
It's not a GSM buzz, I know what GSM buzz sounds like.

It has to do with the game.

I think it could be the WiiMotes themselves, but they are official Nintendo controllers.
 

gir489

Well-Known Member
OP
Member
Joined
Aug 27, 2009
Messages
101
Trophies
0
XP
41
Country
United States
I believe I figured the source of the problem.

Out dated IOS/oldCIOSCORP installs.

The buzzing also occurs on House of the Dead Overkill and The Conduit. Two games I played before Silent Hill that didn't have the buzz before on the same controllers.
smile.gif
 

gir489

Well-Known Member
OP
Member
Joined
Aug 27, 2009
Messages
101
Trophies
0
XP
41
Country
United States
I just used NUSD with the 12/5 Database and downloaded every non-stub IOS and installed it as a WAD.

The buzzing noise still persists.

It happens on:

The Conduit
Silent Hill
House of the Dead: OVERKILL

EDIT: If I backup all my saves to an SD card, and flash my old working 4.1U image back on, do you think that will fix it?
 

gir489

Well-Known Member
OP
Member
Joined
Aug 27, 2009
Messages
101
Trophies
0
XP
41
Country
United States
C'mon.

Someone must know something about this.

EDIT: After comparing these to official OEM (for sure) controllers, I have found these are counterfeit controllers.

Of course, when using the real controllers the buzzing does not occur.
 

melodical

Well-Known Member
Member
Joined
Jul 8, 2009
Messages
181
Trophies
0
XP
198
Country
gir489 said:
I believe I figured the source of the problem.

Out dated IOS/oldCIOSCORP installs.

The buzzing also occurs on House of the Dead Overkill and The Conduit. Two games I played before Silent Hill that didn't have the buzz before on the same controllers.
smile.gif


Yeah it defintely happens with my 'hong kong' wiimote with House of the Dead Overkill & GH3.

I have never touched cioscorp before and probably never will so i dont think that is the issue!

I softmodded my friends pal wii to 4.0 using wani's 36r10 rev using exactly the same process as i followed to mod my wii except i updated my cios to 38r14 and 4.1e sm and he also has the same prob with house of the dead, overkill with his official uk wiimote.
I used this guide:ULTIMATE System Menu 4.1 Guide, Backup Loaders Disc Channel USB
http://gbatemp.net/index.php?showtopic=144835&st=1650

I have not tried The Conduit as yet but will test it! I will also try them again through hiberns cios and see if this makes any difference!

wtf.gif
 

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
  • No one is chatting at the moment.
  • The Real Jdbye @ The Real Jdbye:
    the vram is one advantage when it comes to AI but ends up being slower even with that and really AI is the only use case that needs more than 12gb vram right now
  • Psionic Roshambo @ Psionic Roshambo:
    Interesting lol
  • Psionic Roshambo @ Psionic Roshambo:
    I think I watched a video where two games at 4K where eating just over 16GB of RAM and it's the one case where the 7900XT and XTX pulled ahead (minus RTX of course)
  • Psionic Roshambo @ Psionic Roshambo:
    So my opinion is that they could age a bit better in the future, and maybe AMD will continue improving them via drivers like they tend to do. No guarantee there but they have done it in the past. Just a feeling I have.
  • The Real Jdbye @ The Real Jdbye:
    cyberpunk at 4k without DLSS/fidelityfx *might* exceed 12gb
    +1
  • The Real Jdbye @ The Real Jdbye:
    but that game barely runs at native 4k
  • Psionic Roshambo @ Psionic Roshambo:
    I think it was some newer games and probably poorly optimized PS4 or PS5 ports
  • The Real Jdbye @ The Real Jdbye:
    they definitely will age better but i feel dlss might outweigh that since it looks about as good as native resolution and much less demanding
    +1
  • Psionic Roshambo @ Psionic Roshambo:
    When I played Cyberpunk on my old 2080 Ti it sucked lol
  • The Real Jdbye @ The Real Jdbye:
    AMD could introduce something comparable to DLSS but nvidia's got a lot more experience with that
  • The Real Jdbye @ The Real Jdbye:
    least amd 7xxx has tensor cores which the previous generations didn't so there is the potential for AI upscaling
  • Psionic Roshambo @ Psionic Roshambo:
    They have FSR or whatever it's called and yeah it's still not great
  • The Real Jdbye @ The Real Jdbye:
    so AMD seem to finally be starting to take AI seriously
  • Psionic Roshambo @ Psionic Roshambo:
    Oh yeah those new 8000 CPUs have AI cores built in that's interesting
  • Psionic Roshambo @ Psionic Roshambo:
    Maybe they plan on offloading to the CPU?
  • Psionic Roshambo @ Psionic Roshambo:
    Would be kinda cool to have the CPU and GPU working in random more
  • Psionic Roshambo @ Psionic Roshambo:
    Tandem even
  • The Real Jdbye @ The Real Jdbye:
    i think i heard of that, it's a good idea, shouldn't need a dedicated GPU just to run a LLM or video upscaling
  • The Real Jdbye @ The Real Jdbye:
    even the nvidia shield tv has AI video upscaling
  • The Real Jdbye @ The Real Jdbye:
    LLMs can be run on cpu anyway but it's quite slow
  • BakerMan @ BakerMan:
    Have you ever been beaten by a wet spaghetti noodle by your girlfriend because she has a twin sister, and you got confused and fucked her dad?
  • Psionic Roshambo @ Psionic Roshambo:
    I had a girlfriend who had a twin sister and they would mess with me constantly.... Until one chipped a tooth then finally I could tell them apart.... Lol
  • Psionic Roshambo @ Psionic Roshambo:
    They would have the same hair style the same clothes everything... Really messed with my head lol
  • Psionic Roshambo @ Psionic Roshambo:
    @The Real Jdbye, I could see AMD trying to pull off the CPU GPU tandem thing, would be a way to maybe close the gap a bit with Nvidia. Plus it would kinda put Nvidia at a future disadvantage since Nvidia can't make X86/64 CPUs? Intel and AMD licensing issues... I wonder how much that has held back innovation.
    Psionic Roshambo @ Psionic Roshambo: @The Real Jdbye, I could see AMD trying to pull off the CPU GPU tandem thing, would be a way to...