Hi Wiimm/PsyBlade,
QUOTE said:
I have never heard that scrubbing (removing update partition and ignoring non allocated blocks within partitions) makes a game unplayable.
Thanks for the input. I have tested several games without the update/channel/installer partitions (i.e. Data partition only). They all work fine.
I have solved the mystery as to why a scrubbed iso with all partitions and the same iso with just the data partition have the same sparse file size on NTFS. I decided to run a second pass on the iso that was scrubbed/keep game partition only. Bingo the second pass iso has a smaller sparse file size. This is what I would expect to see since the update partition is removed. Here is how to reproduce this starting with a virgin iso. I used Wii Sports for my test...
1. Change settings on General Tab to "Keep game partition only"/"Enable full scrubbing mode".
2. Load the virgin iso via the Files/Add tab.
3. Transfer to iso on NTFS disk via the Transfer tab. (Use a Temp folder to transfer to).
4. Remove the virgin iso file from the list via the remove tab.
5. Load the "scrubbed/game only" created iso from Step 3 via the Files/Add tab.
6. Transfer to iso on NTFS disk via the Transfer tab. (Use another Temp folder not the one in step 3. Otherwise file size will not change.)
Sparse file sizes for Wii Sports
_________________________
virgin (All Partitions not scrubbed) - 4,699,979,776 bytes
1st pass (Scrubbed/game partition only) - 481,689,600 bytes
2nd pass (Scrubbed/game partition only) - 329,580,544 bytes
Obviously the 1st pass should produce an iso that reflects the sparse file size of the scrubbed game with the data partition only. So I guess this is a bug or over site. By the way the sparse size of the second pass is very close to the size of a WBFS file created with one pass using scrub/game partition only. The WBFS file size for Wii Sports is 337,641,472 bytes which is what I would expect.
Can you guys confirm my findings? If so then how do we report this to fig? Thanks guys for your patience with me...