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Here is a list of the id/descriptions. Where do they mount? (Like on windows the main partition is C:\ where it could be /dev/sda1, I would like a path like that for these)
0x00000003 Application RomFS
0x00000004 SaveData (the saveID/mediatype for this is loaded from data originally from the user process' exheader)
0x00000006 ExtSaveData
0x00000007 Shared ExtSaveData
0x00000008 SystemSaveData
0x00000009 SDMC
0x0000000A SDMC Write-Only
0x12345678 ExtSaveData for BOSS
0x12345679 CARD SPI FS
0x1234567B ExtSaveData, and ExtSaveData for BOSS
0x1234567C SystemSaveData
0x1234567D NAND RW
0x1234567E NAND RO
0x1234567F NAND RO Write FS
0x2345678A User/GameCard SaveData (for check), and other uses (FS can only mount the latter) (lo hi mediatype reserved)
0x2345678E SaveData, ExeFS, and RomFS (For fs:LDR, only ExeFS)
0x567890AB NAND CTR FS
0x567890AC TWL PHOTO
0x567890AE NAND TWL FS
0x567890AF NAND W FS
0x567890B1 Gamecard SaveData (for check). This is a wrapper for UserSaveDataForCheck: the OpenArchive code for that is called with archive-lowpath TID=0/mediatype=2(gamecard).
0x567890B2 UserSaveData (for check). This is the same as the regular SaveData archive, except with this the savedata ID and mediatype is loaded from the input archive lowpath.
0x00000003 Application RomFS
0x00000004 SaveData (the saveID/mediatype for this is loaded from data originally from the user process' exheader)
0x00000006 ExtSaveData
0x00000007 Shared ExtSaveData
0x00000008 SystemSaveData
0x00000009 SDMC
0x0000000A SDMC Write-Only
0x12345678 ExtSaveData for BOSS
0x12345679 CARD SPI FS
0x1234567B ExtSaveData, and ExtSaveData for BOSS
0x1234567C SystemSaveData
0x1234567D NAND RW
0x1234567E NAND RO
0x1234567F NAND RO Write FS
0x2345678A User/GameCard SaveData (for check), and other uses (FS can only mount the latter) (lo hi mediatype reserved)
0x2345678E SaveData, ExeFS, and RomFS (For fs:LDR, only ExeFS)
0x567890AB NAND CTR FS
0x567890AC TWL PHOTO
0x567890AE NAND TWL FS
0x567890AF NAND W FS
0x567890B1 Gamecard SaveData (for check). This is a wrapper for UserSaveDataForCheck: the OpenArchive code for that is called with archive-lowpath TID=0/mediatype=2(gamecard).
0x567890B2 UserSaveData (for check). This is the same as the regular SaveData archive, except with this the savedata ID and mediatype is loaded from the input archive lowpath.