Homebrew Where do things get mounted?

gudenau

Largely ignored
OP
Member
Joined
Jul 7, 2010
Messages
3,822
Trophies
1
Location
/dev/random
Website
www.gudenau.net
XP
4,171
Country
United States
Here is a list of the id/descriptions. Where do they mount? (Like on windows the main partition is C:\ where it could be /dev/sda1, I would like a path like that for these)

0x00000003 Application RomFS
0x00000004 SaveData (the saveID/mediatype for this is loaded from data originally from the user process' exheader)
0x00000006 ExtSaveData
0x00000007 Shared ExtSaveData
0x00000008 SystemSaveData
0x00000009 SDMC
0x0000000A SDMC Write-Only
0x12345678 ExtSaveData for BOSS
0x12345679 CARD SPI FS
0x1234567B ExtSaveData, and ExtSaveData for BOSS
0x1234567C SystemSaveData
0x1234567D NAND RW
0x1234567E NAND RO
0x1234567F NAND RO Write FS
0x2345678A User/GameCard SaveData (for check), and other uses (FS can only mount the latter) (lo hi mediatype reserved)
0x2345678E SaveData, ExeFS, and RomFS (For fs:LDR, only ExeFS)
0x567890AB NAND CTR FS
0x567890AC TWL PHOTO
0x567890AE NAND TWL FS
0x567890AF NAND W FS
0x567890B1 Gamecard SaveData (for check). This is a wrapper for UserSaveDataForCheck: the OpenArchive code for that is called with archive-lowpath TID=0/mediatype=2(gamecard).
0x567890B2 UserSaveData (for check). This is the same as the regular SaveData archive, except with this the savedata ID and mediatype is loaded from the input archive lowpath.
 
General chit-chat
Help Users
  • No one is chatting at the moment.
    KenniesNewName @ KenniesNewName: https://youtu.be/bcwkMfoUATc No more SteamDeck waits