I've actually been wanting to start a project in Unity for, well, a few months actually. Does Unity use it's own programming language?
So you should learn whatever suits you best:The game engine's scripting is built on Mono, the open-source implementation of the .NET Framework. Programmers can use UnityScript (a custom language with ECMAScript-inspired syntax, referred to as JavaScript by the software), C#, or Boo (which has a Python-inspired syntax).
I've actually been wanting to start a project in Unity for, well, a few months actually. Does Unity use it's own programming language?
I started with C++ its piss easy
From Wikipedia:
So you should learn whatever suits you best:
Python is everywhere, and I prefer that over Javascript.
- Javascript (alike)
- C#
- Python (alike)
C# is actually a nice language, kind of similar to Java and C++.
As they would say, choose your destiny.
How python is similar to C? I'm curious.
From Wikipedia:
So you should learn whatever suits you best:
Python is everywhere, and I prefer that over Javascript.
- Javascript (alike)
- C#
- Python (alike)
C# is actually a nice language, kind of similar to Java and C++.
As they would say, choose your destiny.
I don't find Python so similar to C actually.
Sorry. My question was: Is there any similarities from C to Python?
Yes, both are very structured and have very similar flow control commands.
You could, but shouldn't, program Python as a very procedural language emulating C.
But Python has many high level data types not available in C.
Mmm... And also Python has a huge standard library not available in C.
I would recommend learning Javascript, HTML, and CSS. The browser is an absolutely amazing environment for learning to program.
Or python if you really want to avoid the browser. IMO, anyone recommending that you start out learning C++ or C is probably a sadist . And I say this as someone who regularly programs in C++ for his day job!
where have you been? it's been cute to hate Java since minecraft.
when people ask this question I always try to think what the asker wants to do with programming.
since you said you want easy, start with BASIC, a dead but influential language. it's super easy to do something fun in and not get discouraged.
Ah, Robocode, that takes me back to my first semester of college.It depends. If you want to learn something, learn a form of C. If you want to have a starter before that, I recommend Java (despite what zoogie said). It's a great way to learn, although not that useful in the end.
If you do go with Java, take a look at Robocode. It's a very fun way to learn, especially if you have friends to battle with.
That's where I learned it. Our class had tournaments for extra credit. I spent so long on my bot, and out of terrible luck the moment the match started every robot turned and fired at mine. It exploded in a few seconds, and I screamed "NO!!!!!!!!!" I still laugh remembering that devastation.Ah, Robocode, that takes me back to my first semester of college.
Very good article.To answer the question of the thread/OP I did write the sticky at the top of the forum section http://gbatemp.net/threads/so-you-want-to-learn-to-program.371255/
-snip-
haha! I didn't have time to make my robot awesome. One thing I had wished I learned about was reflection, though, as that allows you to access private fields of a parent class, so I believe it would be possible to cheat and make your robot invincible.That's where I learned it. Our class had tournaments for extra credit. I spent so long on my bot, and out of terrible luck the moment the match started every robot turned and fired at mine. It exploded in a few seconds, and I screamed "NO!!!!!!!!!" I still laugh remembering that devastation.
Python or C/C++.
If anybody recommends Java to you, club them over the head with a blunt heavy object.
^ This
C++ is definitely the better to start with since it's not interptreted