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PeregrinFig said:See, to me that's ridiculous. Metal Gear Solid has a great story, but if it wasn't fun to play outside of the cutscenes, I wouldn't waste my time with it at all.Guild McCommunist said:PeregrinFig said:Gameplay is still more important than story. If they made a video game based on the story of Hamlet, but the gameplay was that of ET for the Atari 2600, the game would suck.Ramonra said:You totally missed story
Well that's one example. Plenty of people love Bioshock but acknowledge that the gameplay is clunky as hell. They play it for the story/environment (although overall I didn't find the game that fascinating).
MGS, MGS2, MGS3, and Portable Ops at least were terribly clunky. I mean you could control the game but shooting was a bitch and it definitely feels very dated nowadays. They're still great stealth games but there's definitely issues.
Bioshock wasn't broken by any means, I'd say it has the same level of FPS control as Fallout 3. I'm just saying there's times you'll ignore negative gameplay aspects to go through a good story.
EDIT: Minor typo.












