Hardware What is the most wasted/unused 3DS capability for games?

What is the most wasted/unused 3DS capability for games?

  • 3D

    Votes: 8 30.8%
  • Augmented Reality (AR)

    Votes: 11 42.3%
  • Gyroscope

    Votes: 10 38.5%
  • Accelerometer

    Votes: 6 23.1%
  • Download Play

    Votes: 8 30.8%
  • C-stick

    Votes: 7 26.9%
  • Camera(s)

    Votes: 5 19.2%
  • Microphone

    Votes: 6 23.1%

  • Total voters
    26

Autz

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When playing with SmileBASIC, i realized that 3DS has a plenty of input arsenal to toy with. However, i can't tell which one is the most unused one since i haven't played games that use most of their potential. Can you tell?
 

thealgorithm

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I think that games make quite good use of its potential considering the poor cpu/gpu in the device in comparison to the high quality of games achievable by it. Although some extra potential can maybe come from more use from its camera/microphone perhaps in some game sections?
 

Autz

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At first glance i though about AR, and is partially right. Right now there's no new/recent game that use it. But other thing would be the microphone since i the only game that enables voice chat was Heroes of Ruin. I haven't seen other game with such usage on 3DS.
 
Last edited by Autz,

CreAtor135

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At first glance i though about AR, and is partially right. Right now there's no new/recent game that use it. But other thing would be the microphone since i the only game that enables voice chat was Heroes of Ruin. I haven't seen other game with such usage on 3DS.
Plenty of games use the mic. I can think of Mario Party and Flipnote off the top of my head.
 

SomeGamer

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At first glance i though about AR, and is partially right. Right now there's no new/recent game that use it. But other thing would be the microphone since i the only game that enables voice chat was Heroes of Ruin. I haven't seen other game with such usage on 3DS.
Voice chat is also present in Pokémon gen. 6.
 

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