Homebrew What IDE/source code editor would you recommend for 3ds homebrew?

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MOHRCORE

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I've managed to get the whole thing to work with VS2015 Community, but Intellisense is going crazy when including some header files from libctru and citro3d, and just turns off leaving me with only the most basic parser features. I just started experimenting with 3DS development and I can't remember all those function/object/method names and all the argument types required for a function and I need something with a good parser that would hint me all that stuff. CLion looks really nice, but it's not free :/
 
*cough* I'm still programing homebrew with Sublime Text *cough*
I would be interested in that too, but I still recommend Sublime Text.

EDIT: I know that WntrMute on #3dsdev is working on a Code::Blocks modification for a 3ds IDE.
 
Last edited by Gocario,
If you want a real IDE use Eclipse CDT. I also tried Visual Studio which I prefer normally, but here is the problem that Visual Studio Intellisense shows errors because of gcc exlusive stuff
 
If you want a real IDE use Eclipse CDT. I also tried Visual Studio which I prefer normally, but here is the problem that Visual Studio Intellisense shows errors because of gcc exlusive stuff
Thanks, I'll try it. By the way you can disable Intellisense's error reporting if you don't have an issue similar to mine.

EDIT:
Also if someone knows something that might be more portable than Eclipse - feel free to tell me, because I'm running out of space on my hdd :/
 
Last edited by MOHRCORE,

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