Homebrew what coding knowledge is needed for making 3ds homebrew??

The only languages I know of that apply to 3DS homebrew are lua, C, and C++.

C# isn't to my knowledge.
 
There should be homebrew examples in ctrulib. Other than that, google and the homebrew tread stickied on this board should be able to help.
 
If you want to run native homebrew, you're going to need to learn C or C++. Nether of those languages are really suitable for beginners -- they're not languages an average person can learn in a week.

You can use script interpreters like luaplayerplus (write in Lua) or 3ds.js (write in Javascript) to run higher level code but you wouldn't have nearly as much control over the console as you would if you wrote it natively.
 

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