What are some 2.5D games?

Discussion in 'General Off-Topic Chat' started by Mr. Looigi, Dec 5, 2018.

  1. Mr. Looigi
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    Mr. Looigi Now under Luigi’s possession

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    What are some good 2.5D games?
     
  2. Flame

    Flame Me > You

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    define me a 2.5D game?

    i mean when i think of 2.5D i think of gen 4 pokemon games. i dont think those are the sorts of games you want
     
    Last edited by Flame, Dec 7, 2018
  3. Undi

    Undi TRASH 悲しい天使

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    I think he mean 2D games with 3D visual, like Sonic 4 or New Super Mario Bros.
    I have mentionned Rayman Legend/Origins before my edit because there is some 3D.

    Warning: Spoilers inside!
     
    Last edited by Undi, Dec 7, 2018
  4. Flame

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    2D games with 3D visual..... wait wut?

    platformers?
     
  5. Sonic Angel Knight

    Sonic Angel Knight GBAtemp Legend

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    Lol :P


     
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  6. Undi

    Undi TRASH 悲しい天使

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    Yes, majority of 2.5D games are platformers, I think OP search more of that.
    But there is some great 2.5D games than aren't platformer (Dragon Ball FighterZ come in my mind right now)
     
  7. The Real Jdbye

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    Embers of Mirrim comes to mind. It's on Switch and Steam, possibly others.
    Very unique puzzle platformer.
     
  8. coffinbirth

    coffinbirth Advanced Member

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    Do you mean isometric view?
     
  9. LiveLatios

    LiveLatios Profesionnal Scalie

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    why
    Last edited by LiveLatios, Dec 7, 2018
  10. Undi

    Undi TRASH 悲しい天使

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    The Smash Bros Series is a good example too.

    — Posts automatically merged - Please don't double post! —

    The Kirby's and Yoshi's games series are too, now that I think about it.
     
  11. FAST6191

    FAST6191 Techromancer

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    I doubt it. Isometric is a long time defined thing going back decades. 2.5D typically refers to an art style where a 3d engine is used to render a typical 2d game (for the most part either out and out classic platformer, puzzle platfomer or "think 16 bit era film tie in"). XBLA on the 360 was rife with it, and it is probably one of the easier ways to get said 8-16bit era style of gameplay today. It being more of a visual style than an out and out requirement also means you get the occasional twist on it and dev playing a bit with the concept, whether by a simple camera tweak which would be nigh on impossible for conventional 2d or vector stuff or something more fundamental/deviating from the 2d thing.

    A couple of the better examples of the style in question



     
  12. Mr. Looigi
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    Mr. Looigi Now under Luigi’s possession

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    When I say 2.5D I mean games like super paper mario or the mario virtual boy game where it is 2D but you can move closer or farther away from the screen.
     
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